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Add some extra descs for leg clothing #49218
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Currently, .travis.yml has a 'development' branch specified as one to run tests for; the current equivalent is the 0.F-dev branch.
* Moved mine_entrance OMT from the list of hardcoded locations to industial locations Also removed mine_shaft OMT and replaced it with mine_shaft_middle and mine_shaft_lower OMTs. Also added mine_entrance_roof OMT. * Added mine_entrance and mine_shaft to the list of obsoleted terrains * Added a zombie miner and its death drops * Created a json-version of mine entrance and its roof * Created a json-version of mine shaft (middle and lower variants) * Changed overmap special definition of a mine to include new json chunks * Applied migration of hardcoded mine_entrance and mine_shaft OMTs to new json variants * Made hardcoded mine chunks generate to the west of lower section of new mine shaft OMT Also removed mine_entrance and mine_shaft from the list of hardocoded mapgen. * Completely removed build_mine_room function as all mine rooms are now defined in json Also removed hardcoded generation of mine entrance and mine shaft. * Removed mentions of mine rooms from mapgen.h * Updated alt_map_key mod * Updated graphical overmap mod * Added missing harvest * Appease clang and constify * Quickfix * Appease clang one more time
(Getting 0.F-dev working with Travis appears to require additional settings by someone with permissions.) This change enables both pushes and pull requests of 0.F-dev to get checked by the General Matrix. As it is, if one bases a PR off of 0.F-dev, it doesn't get checked by Github.
* Added mine_materials item group * Added Trolley vehicle * Expanded and tweaked above-ground and underground levels of mine entrance
ZhilkinSerg
requested review from
BrettDong,
I-am-Erk,
John-Candlebury,
KorGgenT,
Maleclypse and
Mom-Bun
as code owners
June 14, 2021 14:28
ZhilkinSerg
removed request for
John-Candlebury,
BrettDong,
KorGgenT,
Fris0uman,
Mom-Bun,
I-am-Erk and
Maleclypse
June 14, 2021 14:32
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Labels
<Enhancement / Feature>
New features, or enhancements on existing
Items / Item Actions / Item Qualities
Items and how they work and interact
[JSON]
Changes (can be) made in JSON
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Summary
Content "Snippets for 3 pants items"
Purpose of change
To give some surface-level variation to common items.
Describe the solution
A simple aesthetic change. Added snippets categories to
jeans
denim_shorts
&army_pants
.Describe alternatives you've considered
I had a idea to ask for a bunch of descriptions on Discord or Reddit and add the best 3-5 for each item. I did not want to make new social-media accounts though for various reasons but am open to another doing the same thing.
Testing
style-json'd and loaded game. went in to the item list and clicked through the new descriptions for all new items. Everything seems to be in order.
Additional context
I know some of these are not good so i am very open to criticism here. If we do not want to add many of these that is fine, I think the military pants are the strongest of the bunch though..
Edit: I think this will finally work. My repo was/is a mess and i was afraid of wiping my pending pulls. Sorry for all that.