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Fix broken image in KML Sandcastle #9579
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Thank you so much for the pull request @j9liu! I noticed this is your first pull request and I wanted to say welcome to the Cesium community! The Pull Request Guidelines is a handy reference for making sure your PR gets accepted quickly, so make sure to skim that.
Reviewers, don't forget to make sure that:
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@j9liu This looks good, I confirmed this fixes the broken image in Sandcastle. Like in the previous PR, could you please move the CHANGES.md line to the new 1.83 section? It's probably easiest if you merge the latest |
Also fix bad version for loadCRN/loadKTX deprecations.
Bump version to 1.82.1 to fix improperly published 1.82.0
ShadowMap fade option
fix camera controller issue when tilt on terrain
Remove duplicate documentation entry of 'normalMap' at Material -> Water.
…tile-error-message
Modify error message in GlobalSurfaceTile
@ebogo1 Done! |
@lilleyse I noticed that but the diff looked correct to me; I did a squash+merge on this one to keep the commit history cleaner since this is a simpler PR. Do we usually do something different for things like this? |
Squash+merge can be fine depending on the situation and the commands that are used. Let's talk offline about the process you went through. |
@lilleyse when I did "git pull origin master" on my branch, it started a rebase as opposed to a merge, so that's my bad! I'll be more careful about it next time |
Fixes issue in #9527.
Downloaded the AGI logo so it is stored in SampleData; the page uses a local path to reference the image.
@ebogo1 for review.