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Use SSE 4.2 as a baseline when compiling Godot
🔗 GHA #1527: Commit 4f150d6 pushed by Calinou
December 23, 2024 17:26 1h 54m 20s scons-use-sse4.2
December 23, 2024 17:26 1h 54m 20s
Add more property hint ranges for project settings
🔗 GHA #1526: Commit 62c1791 pushed by Calinou
December 23, 2024 17:22 1h 32m 50s add-property-hint-ranges
December 23, 2024 17:22 1h 32m 50s
[WIP] Don't constrain pitch angle in the 3D editor camera
🔗 GHA #1517: Commit 5fc0f4e pushed by Calinou
December 14, 2024 23:08 46m 39s 3d-editor-no-constrain-pitch
December 14, 2024 23:08 46m 39s
December 13, 2024 17:34 1h 8m 41s
December 13, 2024 17:34 1h 5m 23s
December 13, 2024 16:57 1h 24m 39s
December 13, 2024 16:52 1h 4m 25s
Add more property hint ranges for project settings
🔗 GHA #1507: Commit 5e653bb pushed by Calinou
December 13, 2024 01:32 59m 43s add-property-hint-ranges
December 13, 2024 01:32 59m 43s
Add AgX tonemapper option to Environment
🔗 GHA #1506: Commit 87e3d1e pushed by Calinou
December 12, 2024 23:59 1h 7m 8s tonemap-add-agx
December 12, 2024 23:59 1h 7m 8s