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Bummeri edited this page May 24, 2020 · 9 revisions

BlindZeus - Zeus that kills

This is an ARMA3 mod that limits Zeus powers in such ways that they can be as brutal and dangerous as they can. Zeus do not have to self regulate their aggression or tactics. Only limits are what the mission maker or the overall mission GM decides to impose on her. This mod is intended for multiplayer.

How is Zeus limited?

The main thing is that the curator interface limits what you are able to see. Enemies are not always visible. What the troops you control can see, effects what is shown to you. Secondarily BlindZeus cannot use modules or perform actions that would give too much power.

Visibility. Zeus cannot see enemy units by default. They become visible once spotted by the units you control. They return to invisibility if contact is lost. If you remotecontrol or use the num(Enter)-view, you have normal vision, but through the eyes of the unit. (Feature only in MP)

Limits to Zeus powers. Blindzeus cannot copy/add new units. Much of the options in the dialogs are limited. They cannot effect health/ammo/skill values of the units for example.

How should this be used?

You can use it in multiple ways:

  1. As is, just add the units you whish the Blindzeus to use and give him an objective
  2. Add him to a mission to control some part of the AI forces alongside or against players/other Zeuses
  3. Subjugate her to a regular gamemaster/zeus.The gamemaster can give the resources that he likes and objectives to archieve.
  4. Other uses you may come up with... Go nuts

Some notes:

  • A single Blindzeus can comfortably control 2-4 squads with vehicles at one time
  • Two or more Blindzeuses can coordinate with each other for a larger force
  • You can have Blindzeus receive more troops as the mission progresses
  • You can limit the area of action for each Blindzeus by script commands
  • There is a module that you can use to give more units easily to Blindzeus if you are acting as the overall GameMaster