Releases: BEEmod/BEE2-items
BEE2 4.36.0 (Packages)
This version is out of date, download the latest version here.
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Add "Disable Laser Collision" checkbox.
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Add "no-recycle" signage.
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Fix #3079: Add "15 Acres of Broken Glass" music
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Add many new signage textures by @Wii2.
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Add 4x4 P1 wall texture by @Konclan and new editor textures by @Luke18033.
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Add an additional glow to fizzler models to help distinguish them from each other.
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Fix a bunch of broken/missing signages.
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Fix #610: "Special Marker" editor model was sideways.
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Fix #3043: 1970s Indicator Panels not working.
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Fix Blue Portalgun On/Off buttons being non-functional.
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Fix Timed Pellet Emitters and Force Deflection Fields not being able to Start Disabled correctly.
BEE2 4.35.0 (Packages)
This version is out of date, download the latest version here.
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Rebuild Signage - allowing users to customise what icons are available.
- Double the number of signs available.
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Add new Covered Panel and Retractable Button palette icons, via @HugoBDesigner.
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Fix Portal Magnet editor model orientations.
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Rebuild Pellet Destroyer / Positron Orb, fixing appearance.
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Fix Cube Painters not working in Clean.
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Fix missing wake-trigger on Clean Faith Plate.
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Fix broken Sendificator and Slim Sendificators in various styles.
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Relax collision rules for Angled Panels to be the same as Glass Panels.
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Fix Death Fizzlers not working in Portal 1 style.
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Fix for antline routers gridding the wall behind it.
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Fix #2967: NOT gates without inputs crashing.
BEE2 4.34.0 (Packages)
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Remove duplicate Antline Router Strip item.
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Make I'm Different turret defeat music work properly.
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Portalgun On/Off player-only buttons now are an actual button, making them work better in some situations.
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If Portalgun On/Off buttons are present, switch exits to use Absolute Fizzlers.
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Add "Refresh Time" config for HEP emitters.
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Add "Block Stair" config, allowing static stairs to be either panels or blocks.
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Tweak heights of P1 Stair platforms.
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#2397: Delay turning off of Reflection Cube targeting laser.
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Fix #2880: Coop Exit Doors not working.
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Fix #2897: Visible Nodraw on Retractable Floor Buttons.
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Fix #2425: Cube Deflector not working in Clean.
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Fix #2907: Old Aperture Catwalks not compiling.
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Fix BEEmod/BEE2.4#1073: PeTI/Robot Room music not working properly.
BEE2 4.33.0 (Packages)
- Add white/black panel types to Track Platforms.
- Combine together the various Light Strip items.
- Fix bug with Elevator Videos.
BEE2 4.32.2 (Packages)
- Switched to a more sensible versioning scheme
- New item: Retractable Floor Button.
- New item: @Konclan's Logic Strips.
- Rebuild Half Panels, adding inputs and reversability.
- Add colourised Bomb Cube and Bumbleball models.
- Add timer mode to Lifeform Sensor.
- If Portalgun On/Off Buttons are present in the map, Absolute Fizzlers will be added into SP Chamberlocks.
v.4.32.1: Fix missing visgroup data causing crashes on load.
v.4.32.2: Fix invalid checkpoint template variable.
BEE2 4.32.1 (Packages)
- Switched to a more sensible versioning scheme
- New item: Retractable Floor Button.
- New item: @Konclan's Logic Strips.
- Rebuild Half Panels, adding inputs and reversability.
- Add colourised Bomb Cube and Bumbleball models.
- Add timer mode to Lifeform Sensor.
- If Portalgun On/Off Buttons are present in the map, Absolute Fizzlers will be added into SP Chamberlocks.
v.4.32.1: Fix missing visgroup data causing crashes on load.
Pre - Release 31 (Packages)
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Randomise direction of stairs and elevator direction in Clean style.
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Make multiple Observation Grates degrade to obs rooms (closes #2583).
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Fixes #2835: BEE NOT gates acting as OR gates
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Fix compile failure with Clean/Overgrown Fizzlers/Laserfields
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Fix #2826: gridded Physics Repulsion Field.
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Fix #2804: Physics objects falling through Overgrown Floor Observation Room.
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Fix #2830: Missing Portal 1 corridor images.
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Fix #2840: Clean (Glass) Angled Panels starting with fizzlers enabled.
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Fix #2837: Funnels not working properly in non-Clean styles.
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Fix #2847, fix #2823: missing materials on Unstationary Scaffold.
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Fix #2841: Overgrown Angled Panel not working at all
Pre - Release 30 (Packages)
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The compiler now handles item connections itself, massively simplifying item logic.
- Dual IO items (SR latches, Death Fizzler) may connect to normal inputs as well.
- The invisible logic gate items (Antline Router, BEE AND/OR, Input A/B) will collapse into each other wherever possible, making these items effectively free in many cases (such as when used to redirect antlines.)
- Many items have massively decreased entity counts.
- New feature for Laser Catchers and Relays - the items can be daisy-chained together, to elegantly require several to trigger the final output.
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Compiler packing system has been rebuilt and upgraded - resources are automatically detected from the map file. This means packing errors should never occur in 90% of cases.
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Music is now split into multiple "channels" which can be chosen independently (Base, Speed, Bounce, Funnel). Many tracks have been shuffled around as a result.
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Redo Lifeform Sensor logic, so it behaves well under all but the most extreme conditions.
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Fizzlers which do not block portal shots now use a grate-like texture to signify this.
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Fix bug with Piston Platforms that start extended.
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Delayers set to hide their output antlines will no longer play timer sounds.
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Add Caroline voicelines (only 4 lines, that's all we have!)
Pre - Release 29 (Packages)
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Totally redesigned Piston Platform logic, with correct movement in all situations, and new portalable/non-portalable panel variants.
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New Trigger Button, a button which is pressed whenever a cube is inside the voxel.
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Add Lifeform Sensor from Portal Pro, a fizzler-like field which toggles the output whenever a player walks through.
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Allow changing Funnel speeds.
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New Overgrown Floor Observation Room
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Lots of new palette icons, by @htiago and @SCIENTIST2004.
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Fixed change in Clean grating in last release.
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Fixed #1855 Laserfield frames appearing as a blue error in Overgrown.
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Fixed #2463: Working Coop Grates do not allow white walls behind to be portalled.
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Fixed BEEmod/BEE2.4#826: "Preview Complete" not working in Overgrown.
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Fixed #2467: P1 Fizzlers not turning off effects.
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Fixed #2496: Clean On/Off button not packing.
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Fixed #2503: Sendificator ignoring portals
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Fixed #2465: Broken 80s Angled Panels
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Remake Old Aperture door editor models.
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Fixed #888: Getting trapped when funneling through Retro Exit.
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Fixed #2542: Excessive Vactube flanges
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Fixed BEEmod/BEE2.4#867: Neurotoxin Timer leak
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Fixed cube addons behaving incorrectly in P1 style.
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Fixed #345: Add ball/cube BTS signage
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Fixed #2573: P1 Laser Emitters using wrong model with Sendifictors
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Implement #952: Allow item placement in bottom 1/4 of Gel Droppers
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Fixed #2566: Old Aperture Fizzlers not turning off
Pre - Release 28 (Packages)
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Lautaro: Reclined Fizzler can be extended sideways.
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Lautaro: Standing Fizzler can be extended upwards.
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New item: Covered Panel. This is an angled panel which is covered by glass when retracted.
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New item (by Konclan): Sendificator Slim. A smaller version of the Sendificator.
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New item: Glass Holes. Place on top of glass or grating.
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New feature: Cubes can now be pre-painted, by placing a Repulsion or Propulsion gel splat on top of the cube/dropper.
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New 80s SP Entry Corridor 2.
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Fix Overgrown trusses not packing.
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Fix Portal Gun Buttons grabbing all cubes in the map.
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Fix Clean Large Obs Room leak.
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Randomly use different destruction in Overgrown exit.
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Fix #1308: In preview mode, Overgrown Entry 2 doesn't open worldportal.
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Konclan: Several upgrades and changes to Overgrown.
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Fix #2410: Overgrown dots signage not working
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Updates to Old Aperture Observation Rooms.
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Fix carry angles for Clean Coloured Companion Cube.
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Add border around Clean/Overgrown stairs, making them visible when retracted.
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Fix P1 Laser Catchers not packing.
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In Coop, Absolute Fizzlers fizzle portals with correct animations.