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Not gates act as Or gates #2835

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HugoBDesigner opened this issue Oct 9, 2018 · 2 comments · Fixed by #2855 or BEEmod/BEE2.4#1017
Closed

Not gates act as Or gates #2835

HugoBDesigner opened this issue Oct 9, 2018 · 2 comments · Fixed by #2855 or BEEmod/BEE2.4#1017
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@HugoBDesigner
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HugoBDesigner commented Oct 9, 2018

If I connect a Trigger Once -> Not Gate -> Entity (for instance, a door, or an autoportal), the latter will only activate when I get through the fizzler, instead of being active until I get through the trigger.

@HugoBDesigner HugoBDesigner added the Bug Something isn't working correctly label Oct 9, 2018
@HugoBDesigner HugoBDesigner changed the title [Bug] Triggers bypassing logic gates on connections [Bug] Not gates act as Or gates Oct 9, 2018
@FrozenDragon0 FrozenDragon0 changed the title [Bug] Not gates act as Or gates Not gates act as Or gates Oct 9, 2018
@FrozenDragon0
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FrozenDragon0 commented Oct 9, 2018

@HugoBDesigner No need for the [Bug] Title. we stopped putting it in issues a long time ago since it was annoying.

@HugoBDesigner
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It might not be strictly necessary, but I don't see how that's a bad thing. Makes it easier to identify the nature of the issue, especially if seen from Discord's embeds, where there is no room for tags.

@TeamSpen210 TeamSpen210 added the Done in next release This has been addressed in the next release label Nov 1, 2018
This was referenced Nov 10, 2018
@TeamSpen210 TeamSpen210 removed the Done in next release This has been addressed in the next release label Aug 19, 2020
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