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flow: Annotate some more exported React components. #4914

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merged 41 commits into from
Jul 28, 2021

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@chrisbobbe chrisbobbe commented Jul 21, 2021

Another bundle of these, after #4908, toward #4907.

In general, this turns out to be much easier to do for function components than class components, so most of this series is just doing those conversions. Then there's a commit at the end that adds the annotations.

Temporarily adding well_formed_exports=true shows that this series takes us from 205 down to 145 complaints of missing export annotations.

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Thanks @chrisbobbe ! Generally these look good; comments on some of them below.

src/users/UsersScreen.js Outdated Show resolved Hide resolved

const prevVisible = usePrevious(visible);

const animatedValue = useRef(new Animated.Value(0));
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Hmm, a bit awkward that this means we're creating a new Animated.Value on each subsequent render and then throwing it away.

But I don't see a good way in the Hooks API to avoid that. Hopefully that constructor isn't expensive 🤷

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Hmm, yeah, interesting...

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@chrisbobbe chrisbobbe Jul 26, 2021

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See "You might also occasionally want to avoid re-creating the useRef() initial value" here. The suggested solution there looks a little awkward though.

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Cool, yeah. That looks like something we'd want to do if we actually know the constructor is expensive, but not something we'd want to default to speculatively.

Comment on lines 37 to 45
const animate = useCallback(() => {
Animated.timing(animatedValue.current, {
toValue: visible ? fullValue : 0,
delay,
duration: 300,
useNativeDriver: this.props.useNativeDriver,
useNativeDriver,
easing: Easing.out(Easing.poly(4)),
}).start();
}
}, [delay, fullValue, useNativeDriver, visible]);
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Huh, I'm surprised the linter isn't making you mention animatedValue in the dependencies list.

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It's not clear in the docs, but I think this turns out to be expected:

facebook/react#16121 (comment)
facebook/react#14387 (comment)
facebook/react#14387 (comment)

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Hmm, those comments explain that we shouldn't put animatedValue.current as a dependency, and I think I understand that.

But what I'd expect the linter to look at in the first place is the local variables that are getting closed over, so animatedValue, not any of its properties. In the first linked comment's terms, that's a ref container, not an example of ref.current.

It's actually just fine to not have it in the dependencies list, because it comes straight from a useRef, and that's guaranteed to give the same value on re-render. So having it as a dependency would never have any effect, because it'll never see a change.

I just wouldn't have expected the linter to detect that nuance, so I'd have expected it to flag this.

... Oh right, but this linter is from the React developers -- it's not something a random person decided to write. So maybe it's not so surprising that they did the work to capture that. And in fact it looks like this (and the other mention of "useRef" a bit lower down) is the pertinent bit of logic. The whole file is 1814 lines long -- so yeah, they weren't slacking.

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Interesting; yeah, it's nice to see that they took care writing that lint rule.

Comment on lines 47 to 52
useLayoutEffect(() => {
if (prevVisible !== visible) {
animate();
}
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Use `useLayoutEffect` [3] instead of `useEffect` because it seems
intuitively what we'd want, for starting the animation.

I think this isn't a case where we have a reason to make an exception to the general upstream advice of preferring useEffect.

The thing that useLayoutEffect accomplishes relative to useEffect is that if it updates something, that update takes effect before the next paint.

Here, we're starting an animation. But the thing about an animation is that it begins at zero -- at the instant you start it, it doesn't yet have an effect, and its effects come in gradually. So I think synchronously starting the animation shouldn't have any effect on the current frame. We can let this frame go ahead and paint without trying to hold it up, and then start the animation so it happens over the next few frames.

Comment on lines 47 to 51
useLayoutEffect(() => {
if (prevVisible !== visible) {
animate();
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AnimatedComponent: Only call `animate` on visibility change.

Instead of on every render, where it often ends up being unnecessary
work.

Hmm, I think there is one behavior change here that may not be desirable:

In the old code, if when this component first gets mounted it has visible: true, it will have the value start at 0 and animate up to fullValue.

In the new code, if when this component first gets mounted it has visible: true... hmm, in fact this seems definitely not desirable: I think what will happen is that the value will start at 0 and will stay there, until/unless visible changes to false and then to true again.

One way to look at this is that what we really want here is a usePrevious that doesn't have the funny quirk where on the first call, it takes the "previous" value to be the current one. Instead, it should take another argument to explicitly tell it the "initial" value, and pass that initial value to its useRef.

Then here, we're using the value 0 when we initialize animatedValue; and so for initializing prevVisible we should use the value of visible that corresponds to that, namely false.

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In the old code, if when this component first gets mounted it has visible: true, it will have the value start at 0 and animate up to fullValue.

Hmm, interesting. Is this what we want, though? If visible is initially true, might we want to initialize animatedValue.current with new Animated.Value(fullValue) instead of new Animated.Value(0), so it would start as visible, instead of effectively starting as invisible (but with an immediately scheduled animation to become visible)?

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Yeah, that does seem better.

Looking at existing uses of this component, there's just one: it's in ComposeMenu, and it always starts with visible false. So we're currently not exercising this case at all. That's good because it means we don't have anything relying somehow on the current kind-of-quirky behavior.

Comment on lines 42 to 39
this.setState({
canBeCleared: text.length > 0,
text,
});
if (this.props.onChangeText) {
this.props.onChangeText(text);
}
};
const handleChangeText = useCallback(
(_text: string) => {
setCanBeCleared(_text.length > 0);
setText(_text);
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Hmm, so this is a case where we have two state fields that are tied closely together and really should be updated synchronously with each other. Does useState guarantee that if you call two different setState functions one right after the other, nothing else will see a state where just one update has happened? I don't see anything about that in the docs:
https://reactjs.org/docs/hooks-reference.html#usestate

It may be cleanest to make a practice of keeping any such group of state fields together in an object which gets maintained as a single useState state.

In this particular case… it sure looks like canBeCleared is just always the same as text.length > 0. So the best solution here might be a prep commit that just drops canBeCleared from the state, and computes it where we use it.

};
}, []);

const renderPlaceholderPart = useCallback(
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Maybe skip the useCallback on this one. It's not any kind of event-handler callback -- rather it's a helper for rendering, to render a fragment of the element tree. And both the name, and the contents (consisting mostly of JSX, so producing some React elements to return), make it look very much like that's going to be the case.

Comment on lines +85 to +93
useFocusEffect(
useCallback(() => {
if (textInputRef.current) {
// `.current` is not type-checked; see definition.
this.textInputRef.current.focus();
textInputRef.current.focus();
}
});
}

componentWillUnmount() {
if (this.unsubscribeFocusListener) {
this.unsubscribeFocusListener();
}
}

handleChange = (value: string) => {
this.setState({ value });
}, []),
);
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I didn't find the doc super clear about exactly how useFocusEffect behaves, so I looked at the implementation. It appears to be in node_modules/@react-navigation/core/src/useFocusEffect.tsx.

There's one thing it does which the old code here didn't, but I think has no practical effect for a different reason: if the screen is already focused when the component first mounts, then useFocusEffect will call the callback, while the old code relying on just a listener wouldn't.

(The doc does mention this, lower down.)

Empirically, when I hit the "Add new account" button to open the screen this appears on, the input gets focused anyway (before these changes). I guess that's due to the autoFocus prop we pass to the TextInput.

I think I wouldn't call this commit NFC, because it does take some more investigation (like seeing that autoFocus prop) to see that it doesn't end up changing how the app visibly behaves.

src/common/ZulipButton.js Outdated Show resolved Hide resolved
chrisbobbe added a commit to chrisbobbe/zulip-mobile that referenced this pull request Jul 26, 2021
Use `useRef` for `animatedValue` [1] [2].

Greg points out that we should choose `useEffect` over
`useLayoutEffect` [3].

[1] https://reactjs.org/docs/hooks-faq.html#is-there-something-like-instance-variables
[2] https://reactnative.dev/docs/animated
[3] zulip#4914 (comment)
chrisbobbe added a commit to chrisbobbe/zulip-mobile that referenced this pull request Jul 26, 2021
Greg points out [1] that `canBeCleared` is always the same as
`text.length > 0`. So, just drop this piece of state and compute the
value we need when we need it.

[1] zulip#4914 (comment)
chrisbobbe added a commit to chrisbobbe/zulip-mobile that referenced this pull request Jul 26, 2021
Following the doc at
  https://reactnavigation.org/docs/use-focus-effect/.

Greg points out [1] that `useFocusEffect` seems to have the effect
of calling the callback even on the component's first mount (if the
screen is focused), whereas the old listener-based code would not.
That doesn't seem to have a practical effect, here; empirically, it
looks like the input gets focused anyway before this change. That's
probably due to the `autoFocus` prop we pass to the `TextInput`.

[1] zulip#4914 (comment).
@chrisbobbe chrisbobbe force-pushed the pr-more-annotations branch from 1cc55eb to f18ca43 Compare July 26, 2021 18:54
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chrisbobbe commented Jul 26, 2021

chrisbobbe added a commit to chrisbobbe/zulip-mobile that referenced this pull request Jul 27, 2021
Greg points out [1] that `canBeCleared` is always the same as
`text.length > 0`. So, just drop this piece of state and compute the
value we need when we need it.

[1] zulip#4914 (comment)
chrisbobbe added a commit to chrisbobbe/zulip-mobile that referenced this pull request Jul 27, 2021
Following the doc at
  https://reactnavigation.org/docs/use-focus-effect/.

Greg points out [1] that `useFocusEffect` seems to have the effect
of calling the callback even on the component's first mount (if the
screen is focused), whereas the old listener-based code would not.
That doesn't seem to have a practical effect, here; empirically, it
looks like the input gets focused anyway before this change. That's
probably due to the `autoFocus` prop we pass to the `TextInput`.

[1] zulip#4914 (comment).
@chrisbobbe chrisbobbe force-pushed the pr-more-annotations branch from f18ca43 to 43a5b55 Compare July 27, 2021 14:28
Comment on lines -64 to +65
render(): React$Node {
render(): Node {
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flow: Use `Node` type exported from React, instead of `React$Node`.

111 files changed, 246 insertions(+), 156 deletions(-)

Eep -- I hope you found a way to automate this!

(I would probably do something like this with a command involving perl -i -0pe.)

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I did a VSCode find-and-replace-all :)

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const prevVisible = usePrevious(visible);

const animatedValue = useRef(new Animated.Value(0));
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Cool, yeah. That looks like something we'd want to do if we actually know the constructor is expensive, but not something we'd want to default to speculatively.

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gnprice commented Jul 28, 2021

Thanks for the revision! All looks good now modulo the AnimatedComponent issue (#4914 (comment)). I also replied on each of those comment threads you linked to.

Currently, AnimatedComponent has only one caller, and it always
starts by passing `false` for `visible`. Since it never passes
`true` initially, the new path isn't exercised. But we should make
it so future callers that pass `true` initially will actually see
the element start as visible. So, do that.

See more discussion at
  zulip#4914 (comment).
chrisbobbe added a commit to chrisbobbe/zulip-mobile that referenced this pull request Jul 28, 2021
Greg points out [1] that `canBeCleared` is always the same as
`text.length > 0`. So, just drop this piece of state and compute the
value we need when we need it.

[1] zulip#4914 (comment)
chrisbobbe added a commit to chrisbobbe/zulip-mobile that referenced this pull request Jul 28, 2021
Following the doc at
  https://reactnavigation.org/docs/use-focus-effect/.

Greg points out [1] that `useFocusEffect` seems to have the effect
of calling the callback even on the component's first mount (if the
screen is focused), whereas the old listener-based code would not.
That doesn't seem to have a practical effect, here; empirically, it
looks like the input gets focused anyway before this change. That's
probably due to the `autoFocus` prop we pass to the `TextInput`.

[1] zulip#4914 (comment).
@chrisbobbe chrisbobbe force-pushed the pr-more-annotations branch from 43a5b55 to b184f62 Compare July 28, 2021 15:14
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Thanks for the review! Revision pushed.

gnprice and others added 2 commits July 28, 2021 12:38
It's intentional that both of these expressions do the same thing:
the point is that when the component first renders, it should start
out in the desired state, and then when the desired state changes
and causes a rerender it'll animate to the new desired state.

So, we can make that explicit (and avoid some future change causing
an accidental discrepancy) by writing the expression just once.

Also because `visible` is already boolean, we can skip the `=== true`.
Instead of on every render, where it often ends up being unnecessary
work.
Using `useRef` for `unsubscribeFocusListener` [1]. We'll simplify
the navigation-focus logic with `useFocusEffect` in the next commit.

[1] https://reactjs.org/docs/hooks-faq.html#is-there-something-like-instance-variables
Following the doc at
  https://reactnavigation.org/docs/use-focus-effect/.

Greg points out [1] that `useFocusEffect` seems to have the effect
of calling the callback even on the component's first mount (if the
screen is focused), whereas the old listener-based code would not.
That doesn't seem to have a practical effect, here; empirically, it
looks like the input gets focused anyway before this change. That's
probably due to the `autoFocus` prop we pass to the `TextInput`.

[1] zulip#4914 (comment).
This is much easier to do now that we've converted these to function
components in this series.

This will help move us along toward Flow's new "Types-First" mode;
switching entirely is zulip#4907.

Prefer the `Node` type exported from React over `React$Node`.
They're equivalent, but Greg prefers `Node` as it seems cleaner; see
  https://chat.zulip.org/#narrow/stream/243-mobile-team/topic/Flow.20types-first/near/1239060.
@gnprice gnprice force-pushed the pr-more-annotations branch from b184f62 to 81a50bb Compare July 28, 2021 19:40
@gnprice gnprice merged commit 81a50bb into zulip:master Jul 28, 2021
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gnprice commented Jul 28, 2021

Thanks, looks good! Merging.

I added one small commit further tweaking that AnimatedComponent code:
c7be42f AnimatedComponent [nfc]: Dedupe target-value expression.

@chrisbobbe
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Thanks for the review!

I added one small commit further tweaking that AnimatedComponent code:
c7be42f AnimatedComponent [nfc]: Dedupe target-value expression.

Looks great, thanks!

chrisbobbe added a commit to chrisbobbe/zulip-mobile that referenced this pull request Aug 12, 2021
As Greg pointed out a few weeks ago [1], `usePrevious` has had a
"funny quirk where on the first call, it takes the "previous" value
to be the current one."

Instead, let the caller decide what the value should be on the first
render, or just have it be `null` if the caller is fine with that.

[1] zulip#4914 (comment)
gnprice pushed a commit to gnprice/zulip-mobile that referenced this pull request Aug 24, 2021
As Greg pointed out a few weeks ago [1], `usePrevious` has had a
"funny quirk where on the first call, it takes the "previous" value
to be the current one."

Instead, let the caller decide what the value should be on the first
render, or just have it be `null` if the caller is fine with that.

[1] zulip#4914 (comment)
gnprice pushed a commit to chrisbobbe/zulip-mobile that referenced this pull request Aug 27, 2021
As Greg pointed out a few weeks ago [1], `usePrevious` has had a
"funny quirk where on the first call, it takes the "previous" value
to be the current one."

Instead, let the caller decide what the value should be on the first
render, or just have it be `null` if the caller is fine with that.

[1] zulip#4914 (comment)
@chrisbobbe chrisbobbe deleted the pr-more-annotations branch November 4, 2021 21:46
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