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GameController macOS xcode15.3 b2

Alex Soto edited this page Feb 8, 2024 · 1 revision

#GameController.framework

diff -ruN /Applications/Xcode_15.3.0-beta.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/GameController.framework/Headers/GCControllerElement.h /Applications/Xcode_15.3.0-beta2.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/GameController.framework/Headers/GCControllerElement.h
--- /Applications/Xcode_15.3.0-beta.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/GameController.framework/Headers/GCControllerElement.h	2024-01-19 02:33:51
+++ /Applications/Xcode_15.3.0-beta2.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/GameController.framework/Headers/GCControllerElement.h	2024-01-27 02:08:53
@@ -109,7 +109,7 @@
  A set of aliases that can be used to access this element with keyed subscript notation.
  
  */
-@property (nonatomic, readonly) NSSet<NSString *> *aliases API_AVAILABLE(macos(11.0), ios(14.0), tvos(14.0));
+@property (nonatomic, copy, readonly) NSSet<NSString *> *aliases API_AVAILABLE(macos(11.0), ios(14.0), tvos(14.0));
 
 @end
 
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