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[0.x][springbone][center] Imported VRM hair and clothes goes to the left no matter the position #2440
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I add a solution to this problem, that is change the values manual, if someone is having the same problem with the vertion 0.126 will help :D Regards! |
It's not fixed in v0.127.0 either. Set avatars as GameObject children. GameObjectの子供にアバターをセットします。 |
SpringBone has been cleaned up, so please try it with |
Hello I test the version v0.127.1 with a vrm0.x, and its working the same way |
I tried it myself, but v0.127.1 did not fix the problem. |
Please tell me the steps to initialize SpringBone. Which of the following four?
I think runtime load has been resolved. |
[0.x runtime load]
|
I thought it was an initialization bug. |
I have checked v0.127.2 and it seems to be working properly. |
0.126.0
Unity-2022.3.17
Windows 10
Minimum steps to reproduce
0.126.0 ~
center
( vroid model hascenter
)center
from origin )Describe the bug
with the game off they looks good
And sprint bones looks like this
Here is the VRM character if you would like to test, maybe is the character but I have tried it in 2 different projects and always does the same.
https://drive.google.com/file/d/1TlG2lNjFKh0vNnVsZu9cukKcWMTk0Tg2/view?usp=drive_link
One solution I found is in the file secondary inside the model every part of the model have hit radious as 0 and drag force as 1, the movement could be a little strange with some animations but it works till the new release :D
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