Releases: MirrorNetworking/Mirror
Releases · MirrorNetworking/Mirror
v94.11.1
Bug Fixes
- NetworkServer: Improved logging in OnCommandMessage (ca75fd9)
v94.11.0
Features
- Pool Spawner for Multiple Additive Scenes (7766ed2)
- Pool Spawner for Room example (ea2af34)
v94.10.3
Bug Fixes
- Revert "fix: Cleanup after PR #3935" (fc7ec09)
- Revert "fix: #2802 NetworkManager uses OnDestroy for shutdown instead of OnApplicationQuit (#3935)"
v94.10.2
Bug Fixes
- InterestManagementBase: Improve SetHostVisibility (#3949) (a10dc60)
v94.10.1
Bug Fixes
- NetworkDiscoveryHUD: More robust OnValidate / Reset (#3929) (6c5403b)
v94.9.1
94.9.1 (2024-11-22)
Bug Fixes
- PlayerCamera: Don't set mainCam null in ReleaseCamera (731084a)
v94.9.0
94.9.0 (2024-11-22)
Bug Fixes
- Changed PlayerHybrid & TankHybrid PlayerName color (9cb050c)
Features
- Added PlayerControllerRBHybrid (497d52f)
v94.8.0
94.8.0 (2024-11-22)
Bug Fixes
- PlayerTest: TankReliable and TankUnreliable prefabs set SyncDir to ClientToServer (c4ed2d8)
- TankTurretBase: Default SyncDir to ClientToServer (2f38cea)
Features
- Added TankControllerHybrid and TankTurretHybrid (9863c66)
v94.7.1
94.7.1 (2024-11-22)
Bug Fixes
- PlayerHybrid: SyncDirection Client To Server (1ae7f70)