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Refresher pre & post refresh GHK with checkbox control #12890
Refresher pre & post refresh GHK with checkbox control #12890
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… 12260-refreshPre&PostwithControls
… 12260-refreshPre&PostwithControls
…s' into 12260-refreshPre&PostwithControls
… 12260-refreshPre&PostwithControls
…fresh is opt-in, PDS referesh is opt-out. Deck refresh options are formatted to distinguish them from main options.
…stPreControls2 # Conflicts: # vassal-app/src/main/java/VASSAL/build/module/GameRefresher.java # vassal-doc/src/main/readme-referencemanual/ReferenceManual/GameRefresher.adoc
Revised PR with enhanced control. Simple test performed with Action Button report showing that Pre / Post GHKs work only when the HK control checkbox is selected on the refresher panel. Previous test has shown that a complex piece replacement worked in a PDS refresh run (C&C Nap module v4.2, replacing the scenario text label). Refresh Help updated but a further update is needed to add the Refresh option into the options list. |
…verwanderer/vassal into 12260-refreshPostPreControls2 # Conflicts: # vassal-doc/src/main/readme-referencemanual/ReferenceManual/GameRefresher.adoc
… Rationalise option settings. Attempt to close (dispose) options window at the end of processing.
…rmat (deck) sub-options. Make delete no map pieces default (consistent with Refresh Counters). Rationalise option settings & use constants always. Doc spelling & grammar tweaks.
…ssal into 12260-refreshPostPreControls2 # Conflicts: # vassal-app/src/main/java/VASSAL/build/module/GameRefresher.java # vassal-doc/src/main/readme-referencemanual/ReferenceManual/GameRefresher.adoc
Superceded by #12898. |
Re-attempt to build with refresher panel controls. Replaces PR #12719.