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Fix playback speed issue on certain detected media #137

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Mar 10, 2023
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14 changes: 2 additions & 12 deletions src/contents/lib/SpeedController.ts
Original file line number Diff line number Diff line change
@@ -1,4 +1,5 @@
import debugging from "debug"
import inspectMediaElements from "./inspectMediaElements"

import type { MediaElement } from "../../shared/types"

Expand Down Expand Up @@ -100,18 +101,7 @@ export default class SpeedController {
}

setPlaybackRate(rate: number) {
this.elements = [
...document.querySelectorAll("video, audio")
] as MediaElement[]
debug(
"Setting playback rate to",
rate,
"on",
this.elements.length,
"elements"
)

this.elements.forEach((element) => {
inspectMediaElements((element: MediaElement) => {
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This creates a new MutationObserver each time it is called, which should result in a resource leak.

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Using inspectMediaElements inside setPlaybackRate will call the function every time the speed should change and attach a new MutationObserver.
Due to this, we might have 100s to 1000s of MutationObservers after long videos which would be a performance issue and we'll also have a memory leak in the callback function as it will be called every time a new element appears for each observer.

I'd suggest instead creating a central inspectMediaElements in the SpeedController constructor and have it update this.elements dynamically instead.

this.setPlaybackRateForElement(rate, element)
})
}
Expand Down