-
Notifications
You must be signed in to change notification settings - Fork 1
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
enhanced(demo-game): Demo-Game feature extensions #48
Conversation
The latest updates on your projects. Learn more about Vercel for Git ↗︎
|
WalkthroughWalkthroughThe updates to the demo game application introduce new React components for displaying transactions, refine state management in the cockpit for player data, enhance the welcome interface with user-specific information, and improve GraphQL and type definitions for better data handling. These changes aim to standardize user interactions and streamline data management across the application. Changes
Thank you for using CodeRabbit. We offer it for free to the OSS community and would appreciate your support in helping us grow. If you find it useful, would you consider giving us a shout-out on your favorite social media? TipsChatThere are 3 ways to chat with CodeRabbit:
Note: Be mindful of the bot's finite context window. It's strongly recommended to break down tasks such as reading entire modules into smaller chunks. For a focused discussion, use review comments to chat about specific files and their changes, instead of using the PR comments. CodeRabbit Commands (invoked as PR comments)
Additionally, you can add CodeRabbit Configuration File (
|
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 20
Outside diff range, codebase verification and nitpick comments (11)
packages/ui/src/components/Achievement.tsx (1)
1-6
: Consider adding prop type validations.Using prop types or TypeScript interfaces can help catch errors and improve code readability.
import PropTypes from 'prop-types'; interface AchievementProps { name: string; xpReward: number; image: string; count: number; } Achievement.propTypes = { name: PropTypes.string.isRequired, xpReward: PropTypes.number.isRequired, image: PropTypes.string.isRequired, count: PropTypes.number.isRequired, };packages/ui/src/components/ListItem.tsx (2)
1-5
: Resolve the TODO comment regardingnext/link
.Discuss with the team whether to install
next/link
and use it in theGameListItem
component.
6-28
: Consider implementing or removing the commented-outGameListItem
component.Leaving commented-out code can lead to confusion. If the component is needed, implement it; otherwise, remove it.
packages/ui/src/components/Dice.tsx (2)
13-16
: Replace console logs in production.The console logs are useful for debugging but should be replaced with a more meaningful implementation in production.
18-20
: Remove commented-out code.Commented-out code should be removed to keep the codebase clean.
packages/ui/src/components/StorageOverview.tsx (1)
50-72
: Improve accessibility and semantics.Consider adding ARIA labels and roles to improve accessibility.
packages/ui/src/components/TimelineEntry.tsx (2)
5-9
: Consider removing commented-out code.Commented-out code can lead to confusion and should be removed if not needed.
49-109
: Improve accessibility and semantics.Consider adding ARIA labels and roles to improve accessibility.
apps/demo-game/src/pages/admin/games.tsx (3)
Line range hint
1-8
:
Optimize imports.Consider importing only the necessary functions from
@apollo/client
to reduce bundle size.- import { useMutation, useQuery } from '@apollo/client' + import useMutation from '@apollo/client/useMutation' + import useQuery from '@apollo/client/useQuery'
Line range hint
9-11
:
Remove commented-out imports.Commented-out imports can lead to confusion and should be removed if not needed.
102-117
: Improve accessibility and semantics.Consider adding ARIA labels and roles to improve accessibility.
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files ignored due to path filters (3)
apps/demo-game/public/avatars/avatar_placeholder.png
is excluded by!**/*.png
apps/demo-game/public/locations/ZH.svg
is excluded by!**/*.svg
pnpm-lock.yaml
is excluded by!**/pnpm-lock.yaml
Files selected for processing (22)
- apps/demo-game/next.config.js (1 hunks)
- apps/demo-game/src/components/PlayerCompact.tsx (1 hunks)
- apps/demo-game/src/pages/admin/games.tsx (1 hunks)
- apps/demo-game/src/pages/admin/games/[id].tsx (1 hunks)
- apps/demo-game/src/pages/index.tsx (1 hunks)
- apps/demo-game/src/pages/play/cockpit.tsx (3 hunks)
- apps/demo-game/src/pages/play/welcome.tsx (4 hunks)
- packages/ui/package.json (2 hunks)
- packages/ui/src/components/Achievement.tsx (1 hunks)
- packages/ui/src/components/Dice.tsx (1 hunks)
- packages/ui/src/components/ListItem.tsx (1 hunks)
- packages/ui/src/components/Logo.tsx (1 hunks)
- packages/ui/src/components/PlayerDisplay.tsx (1 hunks)
- packages/ui/src/components/ProbabilityChart.tsx (1 hunks)
- packages/ui/src/components/StorageOverview.tsx (1 hunks)
- packages/ui/src/components/Timeline.tsx (1 hunks)
- packages/ui/src/components/TimelineEntry.tsx (1 hunks)
- packages/ui/src/index.ts (1 hunks)
- packages/ui/src/lib/constants.ts (1 hunks)
- packages/ui/tsconfig.json (1 hunks)
- packages/ui/vite.config.ts (1 hunks)
- turbo.json (1 hunks)
Files skipped from review due to trivial changes (3)
- apps/demo-game/src/pages/admin/games/[id].tsx
- packages/ui/src/lib/constants.ts
- packages/ui/tsconfig.json
Additional context used
Biome
packages/ui/src/components/Timeline.tsx
[error] 33-33: Avoid the use of spread (
...
) syntax on accumulators.Spread syntax should be avoided on accumulators (like those in
.reduce
) because it causes a time complexity ofO(n^2)
.
Consider methods such as .splice or .push instead.(lint/performance/noAccumulatingSpread)
Additional comments not posted (38)
apps/demo-game/next.config.js (1)
12-12
: LGTM! Ensure the package is correctly integrated and used.The code changes are approved.
However, verify that the package
@gbl-uzh/ui
is correctly integrated and used in the codebase.Verification successful
The package
@gbl-uzh/ui
is correctly integrated and used in the codebase.The detailed context confirms that the components imported from
@gbl-uzh/ui
are utilized as follows:
index.tsx
: ThePlayerDisplay
component is used within theHome
function.cockpit.tsx
: ThePlayerDisplay
component is imported and used within theCockpit
function.welcome.tsx
: TheLogo
component is imported and used within theWelcome
function.No further action is required.
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the usage of the package `@gbl-uzh/ui`. # Test: Search for the package usage. Expect: Occurrences of the package being imported and used. rg --type js --type ts '@gbl-uzh/ui'Length of output: 323
Script:
#!/bin/bash # Description: Verify the usage of the package `@gbl-uzh/ui` in specific files. # Extract usage of imports from '@gbl-uzh/ui' in index.tsx echo "Usage in index.tsx:" rg --type ts --after-context 10 --before-context 10 "from '@gbl-uzh/ui'" apps/demo-game/src/pages/index.tsx # Extract usage of imports from '@gbl-uzh/ui' in cockpit.tsx echo "Usage in cockpit.tsx:" rg --type ts --after-context 10 --before-context 10 "from '@gbl-uzh/ui'" apps/demo-game/src/pages/play/cockpit.tsx # Extract usage of imports from '@gbl-uzh/ui' in welcome.tsx echo "Usage in welcome.tsx:" rg --type ts --after-context 10 --before-context 10 "from '@gbl-uzh/ui'" apps/demo-game/src/pages/play/welcome.tsxLength of output: 1837
Script:
#!/bin/bash # Description: Verify the detailed usage of the package `@gbl-uzh/ui` in specific files. # Extract more context around the imports from '@gbl-uzh/ui' in index.tsx echo "Detailed usage in index.tsx:" rg --type ts --context 20 "from '@gbl-uzh/ui'" apps/demo-game/src/pages/index.tsx # Extract more context around the imports from '@gbl-uzh/ui' in cockpit.tsx echo "Detailed usage in cockpit.tsx:" rg --type ts --context 20 "from '@gbl-uzh/ui'" apps/demo-game/src/pages/play/cockpit.tsx # Extract more context around the imports from '@gbl-uzh/ui' in welcome.tsx echo "Detailed usage in welcome.tsx:" rg --type ts --context 20 "from '@gbl-uzh/ui'" apps/demo-game/src/pages/play/welcome.tsxLength of output: 2775
Script:
#!/bin/bash # Description: Verify the detailed usage of the package `@gbl-uzh/ui` in specific files. # Extract more context around the imports from '@gbl-uzh/ui' in cockpit.tsx echo "Extended usage in cockpit.tsx:" rg --type ts --context 40 "from '@gbl-uzh/ui'" apps/demo-game/src/pages/play/cockpit.tsx # Extract more context around the imports from '@gbl-uzh/ui' in welcome.tsx echo "Extended usage in welcome.tsx:" rg --type ts --context 40 "from '@gbl-uzh/ui'" apps/demo-game/src/pages/play/welcome.tsxLength of output: 3015
Script:
#!/bin/bash # Description: Verify the detailed usage of the package `@gbl-uzh/ui` in specific files. # Extract more context around the imports from '@gbl-uzh/ui' in cockpit.tsx echo "Extended usage in cockpit.tsx:" rg --type ts --context 60 "from '@gbl-uzh/ui'" apps/demo-game/src/pages/play/cockpit.tsx # Extract more context around the imports from '@gbl-uzh/ui' in welcome.tsx echo "Extended usage in welcome.tsx:" rg --type ts --context 60 "from '@gbl-uzh/ui'" apps/demo-game/src/pages/play/welcome.tsxLength of output: 4361
packages/ui/src/index.ts (1)
2-7
: LGTM! Ensure the components are correctly integrated and used.The code changes are approved.
However, verify that the new components are correctly integrated and used in the codebase.
Verification successful
Components are correctly integrated and used.
The components
Logo
,PlayerDisplay
,StorageOverview
,ProbabilityChart
,TimelineEntry
, andTimeline
are imported and used in various files across the codebase, ensuring their correct integration.
packages/ui/src/index.ts
: Components are imported and re-exported.- Individual component files: Components are defined and exported.
- Other files: Components are imported and used.
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the usage of the new components. # Test: Search for the component usage. Expect: Occurrences of the components being imported and used. rg --type js --type ts 'Logo|PlayerDisplay|StorageOverview|ProbabilityChart|TimelineEntry|Timeline'Length of output: 4957
turbo.json (1)
25-26
: LGTM! Ensure the new dependency is correctly integrated and used.The code changes are approved.
However, verify that the new dependency
@gbl-uzh/ui#build
is correctly integrated and used in the codebase.Verification successful
We need to verify the integration and usage of the new dependency
@gbl-uzh/ui#build
beyond just its mention inturbo.json
. Let's search for occurrences of@gbl-uzh/ui
across relevant file types in the codebase.
The new dependency
@gbl-uzh/ui#build
is correctly integrated and used in the codebase.
- The dependency is imported and used in multiple TypeScript files (
index.tsx
,welcome.tsx
,cockpit.tsx
).- It is also referenced in configuration files (
next.config.js
,package.json
,pnpm-lock.yaml
).Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the usage of the new dependency. # Test: Search for the dependency usage. Expect: Occurrences of the dependency being referenced and used. rg --type json '@gbl-uzh/ui#build'Length of output: 73
Script:
#!/bin/bash # Description: Verify the usage of the new dependency across relevant file types. # Search for occurrences of the dependency in JavaScript and TypeScript files. rg '@gbl-uzh/ui' --type js --type ts # Search for occurrences of the dependency in other configuration files. rg '@gbl-uzh/ui' --type yaml --type toml --type jsonLength of output: 563
packages/ui/vite.config.ts (2)
16-16
: LGTM! Includingreact-dom
in the external dependencies.This ensures
react-dom
is not bundled, which is appropriate for libraries expected to be available globally.
18-21
: LGTM! Defining global variables for external dependencies.This ensures compatibility with environments expecting
React
andReactDOM
to be available globally.packages/ui/src/components/Achievement.tsx (1)
8-25
: LGTM! TheAchievement
component correctly handles props and renders UI elements.The component is well-structured and follows best practices for functional components in React.
packages/ui/src/components/Dice.tsx (1)
1-2
: Imports look good.The necessary imports are correctly included.
apps/demo-game/src/components/PlayerCompact.tsx (2)
Line range hint
1-7
:
Imports look good.The necessary imports are correctly included.
12-34
: JSX structure looks good.The JSX structure is clear and follows best practices for layout and readability.
packages/ui/package.json (3)
17-21
: Peer dependencies look good.The new peer dependencies are necessary for the new UI components and functionality.
27-27
: Dev dependencies look good.The new dev dependencies improve type safety and development experience.
46-50
: Dependencies look good.The new dependencies enhance iconography, functional programming utilities, and charting capabilities.
packages/ui/src/components/PlayerDisplay.tsx (4)
1-4
: LGTM! Imports are necessary and correctly specified.The import statements are straightforward and necessary for the functionality of the component.
6-16
: LGTM! Interface definition is well-structured.The
PlayerDataProps
interface is well-defined and covers all necessary properties for the player data.
18-61
: LGTM! Function implementation is well-structured.The
PlayerDisplay
function is well-structured and makes good use of the imported components. The use of optional chaining for achievements is a good practice.
64-64
: LGTM! Export statement is necessary and correctly specified.The export statement is straightforward and necessary for the functionality of the component.
packages/ui/src/components/Logo.tsx (4)
1-4
: LGTM! Imports are necessary and correctly specified.The import statements are straightforward and necessary for the functionality of the component.
6-12
: LGTM! Interface definition is well-structured.The
Props
interface is well-defined and covers all necessary properties for theLogo
component.
18-49
: LGTM! Function implementation is well-structured.The
Logo
function is well-structured and makes good use of the imported utilities and constants. The use of conditional rendering is a good practice.
52-52
: LGTM! Export statement is necessary and correctly specified.The export statement is straightforward and necessary for the functionality of the component.
apps/demo-game/src/pages/index.tsx (2)
1-8
: LGTM! Imports are necessary and correctly specified.The import statements are straightforward and necessary for the functionality of the component.
11-64
: LGTM! Component implementation is well-structured.The
Home
component is well-structured and makes good use of the imported components. The use of theuseRouter
hook for navigation is a good practice.packages/ui/src/components/StorageOverview.tsx (1)
15-24
: Memoize calculations properly.Ensure that
useMemo
is used correctly to avoid unnecessary recalculations.Verification successful
Memoize calculations properly.
The usage of
useMemo
inStorageOverview.tsx
is correct. The calculation ofstorageEmpty
is properly memoized with the correct dependencies.
packages/ui/src/components/StorageOverview.tsx
: TheuseMemo
hook is used to memoize the calculation ofstorageEmpty
based onstorageTotal
andstorageUsed
, ensuring recalculations only when these dependencies change.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the usage of `useMemo` in the codebase. # Test: Search for the usage of `useMemo`. Expect: Correct usage. rg --type typescript -A 5 $'useMemo'Length of output: 70
Script:
#!/bin/bash # Description: Verify the usage of `useMemo` in the codebase. # Test: Search for the usage of `useMemo`. Expect: Correct usage. rg 'useMemo' -A 5Length of output: 3068
packages/ui/src/components/TimelineEntry.tsx (1)
1-3
: Optimize imports.Consider importing only the necessary functions from
@fortawesome/react-fontawesome
to reduce bundle size.- import { FontAwesomeIcon } from '@fortawesome/react-fontawesome' + import FontAwesomeIcon from '@fortawesome/react-fontawesome'Likely invalid or redundant comment.
apps/demo-game/src/pages/play/welcome.tsx (5)
2-2
: New import forLogo
component.The import statement for the
Logo
component from@gbl-uzh/ui
is correctly added.
32-38
: Initial values for Formik.The initial values for
color
,location
, andavatar
are correctly added as placeholders. Ensure that the commented-out functionalities are addressed in the future.
51-66
: Updated layout andLogo
component usage.The layout has been updated to include a dynamic greeting message and the
Logo
component. These changes enhance the user experience by making the greeting message more personalized and visually appealing.
68-101
: Form structure and placeholders.The form structure includes placeholders for future functionalities. Ensure that the commented-out code is revisited and implemented as needed.
104-104
: Unchanged export statement.The export statement for the
Welcome
component remains unchanged.packages/ui/src/components/Timeline.tsx (2)
1-3
: New imports forsortBy
,useEffect
, anduseMemo
.The import statements for
sortBy
fromramda
anduseEffect
,useMemo
fromreact
are correctly added.
71-118
:useEffect
hook and return statement.The
useEffect
hook is correctly implemented to scroll the current entry into view. The return statement correctly renders theTimelineEntry
components.packages/ui/src/components/ProbabilityChart.tsx (3)
1-13
: New imports foruseMemo
,mapObjIndexed
, andrecharts
components.The import statements for
useMemo
fromreact
,mapObjIndexed
fromramda
, and various components fromrecharts
are correctly added.
32-74
:DIST_VOLATILITY
function implementation.The
DIST_VOLATILITY
function appears to be correctly implemented and calculates the necessary values for distribution, expectation, squared differences, and volatility.
92-157
:ProbabilityChart
function implementation.The
ProbabilityChart
function appears to be correctly implemented and the return statement correctly renders theBarChart
component.apps/demo-game/src/pages/play/cockpit.tsx (4)
2-2
: Import statement forPlayerDisplay
looks good.The import statement for
PlayerDisplay
from@gbl-uzh/ui
is correct and aligns with the usage in the code.
192-206
: Review theplayerDisplay
component.The
playerDisplay
component is correctly integrated and conditionally rendered based on the game's status. However, thelevel
property is hardcoded to0
, which should be addressed as per the TODO comment.Ensure that the
level
property is correctly assigned based on the player's data.
220-225
: Inclusion ofplayerDisplay
in game status handling looks good.The
playerDisplay
component is correctly included in the JSX for the 'PREPARATION', 'CONSOLIDATION', 'RESULTS', 'SCHEDULED', 'PAUSED', and 'RUNNING' game statuses, enhancing the UI by displaying player information.Also applies to: 232-237, 240-245, 248-253, 257-268, 274-318
321-322
: Default case handling looks good.The default case correctly handles scenarios where the game has not been created yet and provides a meaningful message to the user.
7ead421
to
8818bcb
Compare
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 2
Outside diff range, codebase verification and nitpick comments (2)
apps/demo-game/src/pages/index.tsx (2)
13-13
: Consider removing placeholder text.The "hello world" text seems to be a placeholder. Consider removing it if it's not needed.
- hello world
15-17
: Remove commented-out code.The commented-out code for
Button
,Dice
, andProgress
components should be removed if it's no longer needed.- {/* <Button /> */} - {/* <Dice dice1={'dice1'} dice2={'dice2'} /> */} - {/* <Progress value={50} max={100} formatter={(val) => `${val}XP`} /> */}
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files ignored due to path filters (3)
apps/demo-game/public/avatars/avatar_placeholder.png
is excluded by!**/*.png
apps/demo-game/public/locations/ZH.svg
is excluded by!**/*.svg
pnpm-lock.yaml
is excluded by!**/pnpm-lock.yaml
Files selected for processing (22)
- apps/demo-game/next.config.js (1 hunks)
- apps/demo-game/src/components/PlayerCompact.tsx (1 hunks)
- apps/demo-game/src/pages/admin/games.tsx (1 hunks)
- apps/demo-game/src/pages/admin/games/[id].tsx (8 hunks)
- apps/demo-game/src/pages/index.tsx (1 hunks)
- apps/demo-game/src/pages/play/cockpit.tsx (4 hunks)
- apps/demo-game/src/pages/play/welcome.tsx (4 hunks)
- packages/platform/src/lib/util.ts (1 hunks)
- packages/ui/package.json (2 hunks)
- packages/ui/src/components/Achievement.tsx (1 hunks)
- packages/ui/src/components/Dice.tsx (1 hunks)
- packages/ui/src/components/ListItem.tsx (1 hunks)
- packages/ui/src/components/Logo.tsx (1 hunks)
- packages/ui/src/components/PlayerDisplay.tsx (1 hunks)
- packages/ui/src/components/ProbabilityChart.tsx (1 hunks)
- packages/ui/src/components/StorageOverview.tsx (1 hunks)
- packages/ui/src/components/Timeline.tsx (1 hunks)
- packages/ui/src/components/TimelineEntry.tsx (1 hunks)
- packages/ui/src/index.ts (1 hunks)
- packages/ui/src/lib/constants.ts (1 hunks)
- packages/ui/tsconfig.json (1 hunks)
- packages/ui/vite.config.ts (1 hunks)
Files skipped from review due to trivial changes (3)
- packages/platform/src/lib/util.ts
- packages/ui/src/components/Achievement.tsx
- packages/ui/src/lib/constants.ts
Files skipped from review as they are similar to previous changes (14)
- apps/demo-game/src/components/PlayerCompact.tsx
- apps/demo-game/src/pages/admin/games/[id].tsx
- apps/demo-game/src/pages/play/welcome.tsx
- packages/ui/package.json
- packages/ui/src/components/Dice.tsx
- packages/ui/src/components/ListItem.tsx
- packages/ui/src/components/Logo.tsx
- packages/ui/src/components/PlayerDisplay.tsx
- packages/ui/src/components/ProbabilityChart.tsx
- packages/ui/src/components/StorageOverview.tsx
- packages/ui/src/components/TimelineEntry.tsx
- packages/ui/src/index.ts
- packages/ui/tsconfig.json
- packages/ui/vite.config.ts
Additional context used
Biome
packages/ui/src/components/Timeline.tsx
[error] 33-33: Avoid the use of spread (
...
) syntax on accumulators.Spread syntax should be avoided on accumulators (like those in
.reduce
) because it causes a time complexity ofO(n^2)
.
Consider methods such as .splice or .push instead.(lint/performance/noAccumulatingSpread)
apps/demo-game/src/pages/play/cockpit.tsx
[error] 251-253: Other switch clauses can erroneously access this declaration.
Wrap the declaration in a block to restrict its access to the switch clause.The declaration is defined in this switch clause:
Unsafe fix: Wrap the declaration in a block.
(lint/correctness/noSwitchDeclarations)
Additional comments not posted (25)
apps/demo-game/next.config.js (1)
12-12
: LGTM! Verify the package usage.Uncommenting the
transpilePackages
line to include@gbl-uzh/ui
is a good change to ensure compatibility and performance.However, ensure that the
@gbl-uzh/ui
package is correctly used throughout the codebase.Verification successful
The
@gbl-uzh/ui
package is correctly used throughout the codebase.
apps/demo-game/next.config.js
apps/demo-game/src/pages/index.tsx
apps/demo-game/src/pages/play/welcome.tsx
apps/demo-game/src/pages/play/cockpit.tsx
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the usage of `@gbl-uzh/ui` in the codebase. # Test: Search for the package usage. Expect: The package is imported and used correctly in relevant files. rg --type js --type ts --type tsx '@gbl-uzh/ui'Length of output: 75
Script:
#!/bin/bash # Description: Verify the usage of `@gbl-uzh/ui` in the codebase. # Test: Search for the package usage. Expect: The package is imported and used correctly in relevant files. rg --glob '*.js' --glob '*.ts' --glob '*.tsx' '@gbl-uzh/ui'Length of output: 346
apps/demo-game/src/pages/index.tsx (7)
1-8
: LGTM! Imports are appropriate.The new imports from
@gbl-uzh/ui
andnext/router
are necessary for the added UI components and routing functionality.
11-11
: LGTM! Routing logic is appropriate.The use of
useRouter
for routing is appropriate and necessary for handling navigation.
18-31
: LGTM! PlayerDisplay component integration.The
PlayerDisplay
component is integrated correctly with appropriate props and routing logic.
32-37
: LGTM! StorageOverview component integration.The
StorageOverview
component is integrated correctly with appropriate props.
39-39
: LGTM! ProbabilityChart component integration.The
ProbabilityChart
component is integrated correctly with appropriate props.
40-48
: LGTM! TimelineEntry component integration.The
TimelineEntry
component is integrated correctly with appropriate props.
49-64
: LGTM! Timeline component integration.The
Timeline
component is integrated correctly with appropriate props.apps/demo-game/src/pages/admin/games.tsx (2)
97-99
: Ensure unique keys in lists.Using the index as a key can lead to issues. Consider using a unique identifier if available.
- {[...data.games].sort((gameA, gameB) => Number(gameB.id) - Number(gameA.id)).map((game, index, array) => { + {[...data.games].sort((gameA, gameB) => Number(gameB.id) - Number(gameA.id)).map((game) => {
100-118
: LGTM! Enhanced game data display.The enhanced rendering logic for displaying game data is well-structured and improves the user interface.
packages/ui/src/components/Timeline.tsx (6)
5-8
: Reminder: Address TODO comments.The TODO comments indicate potential improvements and considerations for the future.
Do you want me to generate solutions for these TODO tasks or open GitHub issues to track them?
9-20
: Improve typing and remove console log.The props for the
Timeline
function are typed asany
, which should be avoided for better type safety. Additionally, the console log statement should be removed in production code.- periods: any[] - entries: any[] - activePeriodIx: number - activeSegmentIx: number + periods: Array<{ index: number; segments: Array<{ index: number; facts: any }> }> + entries: Array<{ type: string; period: { index: number }; segment?: { index: number }; facts: any }> + activePeriodIx: number + activeSegmentIx: number - console.log(periods, entries, activePeriodIx, activeSegmentIx)
22-36
: Remove console log and avoid spread syntax on accumulator.The console log statement should be removed in production code. The spread syntax on the accumulator in the reduce function should be avoided for better performance.
- console.log(periodData) - const periodData = periods - .flatMap((period: any) => - period.segments.map((segment: any) => ({ - ...segment, - periodIx: period.index, - periodFacts: period.facts, - })) - ) - .reduce((acc: any, element: any) => { - return { - ...acc, - [`${element.periodIx + 1}${element.index + 1}`]: element, - } - }, {}) + const periodData = periods + .flatMap((period: any) => + period.segments.map((segment: any) => ({ + ...segment, + periodIx: period.index, + periodFacts: period.facts, + })) + ) + .reduce((acc: any, element: any) => { + acc[`${element.periodIx + 1}${element.index + 1}`] = element; + return acc; + }, {})Tools
Biome
[error] 33-33: Avoid the use of spread (
...
) syntax on accumulators.Spread syntax should be avoided on accumulators (like those in
.reduce
) because it causes a time complexity ofO(n^2)
.
Consider methods such as .splice or .push instead.(lint/performance/noAccumulatingSpread)
68-69
: LGTM!The usage of
sortBy
fromramda
is correct and efficient.
71-76
: LGTM!The
useEffect
hook is correctly implemented to scroll the current element into view.
78-119
: LGTM!The rendering logic for the
TimelineEntry
components is correct and efficient.apps/demo-game/src/pages/play/cockpit.tsx (9)
181-186
: Reminder: Address TODO comments.The TODO comments indicate inconsistencies with the
level
property and the need for onclick logic. These should be resolved to ensure thePlayerDisplay
component functions correctly.Would you like me to help resolve these TODO items or open a GitHub issue to track them?
215-221
: LGTM!The rendering logic for the 'PREPARATION' state is correct.
227-232
: LGTM!The rendering logic for the 'CONSOLIDATION' state is correct.
235-240
: LGTM!The rendering logic for the 'RESULTS' state is correct.
243-248
: LGTM!The rendering logic for the 'SCHEDULED' state is correct.
Line range hint
255-275
: LGTM!The rendering logic for the 'PAUSED' state is correct.
Tools
Biome
[error] 251-253: Other switch clauses can erroneously access this declaration.
Wrap the declaration in a block to restrict its access to the switch clause.The declaration is defined in this switch clause:
Unsafe fix: Wrap the declaration in a block.
(lint/correctness/noSwitchDeclarations)
281-328
: LGTM!The rendering logic for the 'RUNNING' state is correct.
329-330
: LGTM!The rendering logic for the default state is correct.
187-201
: Ensure correct typing forPlayerDisplay
props.The
level
prop is set to0
as a placeholder. Ensure that the correct type and value are passed to thePlayerDisplay
component.
9abf256
to
b1d786c
Compare
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 0
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files ignored due to path filters (1)
pnpm-lock.yaml
is excluded by!**/pnpm-lock.yaml
Files selected for processing (1)
- packages/ui/tsconfig.json (1 hunks)
Files skipped from review as they are similar to previous changes (1)
- packages/ui/tsconfig.json
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 1
Outside diff range, codebase verification and nitpick comments (1)
apps/demo-game/src/pages/play/cockpit.tsx (1)
Line range hint
254-274
: Wrap the declaration in a block to restrict its access to the switch clause.The declaration of
totalAssetsPerMonth
should be wrapped in a block to restrict its access to the switch clause.- const totalAssetsPerMonth = getTotalAssetsOfPreviousResults( - previousResults - ).map((s, i) => ({ total: s, month: 'month_' + String(i) })) + { + const totalAssetsPerMonth = getTotalAssetsOfPreviousResults( + previousResults + ).map((s, i) => ({ total: s, month: 'month_' + String(i) })) + }Tools
Biome
[error] 250-252: Other switch clauses can erroneously access this declaration.
Wrap the declaration in a block to restrict its access to the switch clause.The declaration is defined in this switch clause:
Unsafe fix: Wrap the declaration in a block.
(lint/correctness/noSwitchDeclarations)
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (1)
- apps/demo-game/src/pages/play/cockpit.tsx (6 hunks)
Additional context used
Biome
apps/demo-game/src/pages/play/cockpit.tsx
[error] 250-252: Other switch clauses can erroneously access this declaration.
Wrap the declaration in a block to restrict its access to the switch clause.The declaration is defined in this switch clause:
Unsafe fix: Wrap the declaration in a block.
(lint/correctness/noSwitchDeclarations)
Additional comments not posted (7)
apps/demo-game/src/pages/play/cockpit.tsx (7)
2-2
: Import statement approved.The import for
PlayerDisplay
from@gbl-uzh/ui
is necessary for the new component.
186-200
: Verify thelevel
property inPlayerDisplay
.The
level
property is hardcoded to 0. Ensure this is the intended behavior or update it to reflect the correct player level.
214-220
: JSX structure approved. Verify the necessity of commented-out code.The JSX structure for the
PREPARATION
status is correctly implemented. Verify if the commented-outplayerDisplay
component on line 217 is still necessary.
226-231
: JSX structure approved.The JSX structure for the
CONSOLIDATION
status is correctly implemented.
234-239
: JSX structure approved.The JSX structure for the
RESULTS
status is correctly implemented.
242-247
: JSX structure approved.The JSX structure for the
SCHEDULED
status is correctly implemented.
280-324
: JSX structure approved.The JSX structure for the
RUNNING
status is correctly implemented.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 0
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (2)
- apps/demo-game/src/pages/admin/games.tsx (1 hunks)
- packages/platform/src/services/GameService.ts (1 hunks)
Additional comments not posted (7)
apps/demo-game/src/pages/admin/games.tsx (6)
97-117
: Ensure unique keys in lists.Using the index as a key can lead to issues. Consider using a unique identifier if available.
- {[...data.games].map((game, index, array) => { + {[...data.games].map((game) => {
97-117
: Do the ordering in Prisma.Perform the ordering in the database query instead of on the frontend.
- {[...data.games].sort((gameA, gameB) => Number(gameB.id) - Number(gameA.id)).map((game, index, array) => { + {data.games.map((game) => {
97-117
: Remove the index and show the ID.Remove the index and just show the ID as it is shown now.
- <div className="w-10 pr-2 text-right">{array.length - index}.</div> + <div className="w-10 pr-2 text-right">{game?.id}.</div>
97-117
: Show the number of players in the game.Consider showing the number of players in the game.
+ <div>Players: {game?.playerCount}</div>
97-117
: Show the activeSegmentIx.Consider showing the activeSegmentIx.
+ <div>Active Segment: {game?.activeSegmentIx}</div>
97-117
: Make the entire div a button for better accessibility.As the entire div is a clickable interaction and leads to the game cockpit for the game master, make it a button so it has hover states and is more accessible and can be tabbed through.
- <div className="flex w-96 border p-2" key={game?.id}> + <button className="flex w-96 border p-2" key={game?.id}>packages/platform/src/services/GameService.ts (1)
928-932
: LGTM! The ordering improves functionality.The change to include an
orderBy
clause that sorts the returned games in descending order based on theirid
is approved.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 0
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (1)
- apps/demo-game/src/pages/admin/games.tsx (1 hunks)
Additional comments not posted (3)
apps/demo-game/src/pages/admin/games.tsx (3)
97-98
: Ensure unique keys in lists.Using the index as a key can lead to issues. Consider using a unique identifier if available.
- {[...data.games].map((game, index, array) => { + {[...data.games].map((game) => {
100-110
: Improve accessibility by using a button.As the entire element is a clickable interaction, make it a button so it has hover states, is more accessible, and can be tabbed through.
- <div className="flex w-96 rounded border px-2" key={game?.id}> + <button className="flex w-96 rounded border px-2" key={game?.id}>
105-110
: Consider displaying the number of players in the game.Displaying the number of players can provide useful information to the user.
+ <div>Players: {game?.playerCount}</div>
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 0
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (1)
- apps/demo-game/src/pages/admin/games/[id].tsx (8 hunks)
Files skipped from review as they are similar to previous changes (1)
- apps/demo-game/src/pages/admin/games/[id].tsx
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 3
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (2)
- apps/demo-game/src/pages/admin/games.tsx (2 hunks)
- apps/demo-game/src/pages/play/cockpit.tsx (6 hunks)
Files skipped from review as they are similar to previous changes (1)
- apps/demo-game/src/pages/admin/games.tsx
Additional context used
Biome
apps/demo-game/src/pages/play/cockpit.tsx
[error] 250-252: Other switch clauses can erroneously access this declaration.
Wrap the declaration in a block to restrict its access to the switch clause.The declaration is defined in this switch clause:
Unsafe fix: Wrap the declaration in a block.
(lint/correctness/noSwitchDeclarations)
Additional comments not posted (7)
apps/demo-game/src/pages/play/cockpit.tsx (7)
2-2
: Import statement approved.The import statement for
PlayerDisplay
is correct and necessary.
214-220
: JSX structure changes approved.The changes to the JSX structure improve the user interface by consistently displaying player information across different game states.
Also applies to: 226-231, 234-239, 242-247, 254-274, 280-324
327-328
: Default case addition approved.The default case ensures that the user is informed when the game is not created yet.
250-252
: Function implementation approved.The
getTotalAssetsOfPreviousResults
function is correctly implemented and necessary for thePAUSED
game state.Tools
Biome
[error] 250-252: Other switch clauses can erroneously access this declaration.
Wrap the declaration in a block to restrict its access to the switch clause.The declaration is defined in this switch clause:
Unsafe fix: Wrap the declaration in a block.
(lint/correctness/noSwitchDeclarations)
291-321
: Switch component implementation approved.The implementation of the
Switch
component is correct and necessary for theRUNNING
game state.
201-201
: Header component implementation approved.The implementation of the
header
component is correct and enhances the user interface.
Line range hint
140-147
:
Data arrays implementation approved.The implementation of
data_segment_results
anddata_portfolio
arrays is correct and necessary for displaying financial data in thePAUSED
andRUNNING
game states.Also applies to: 150-157
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 0
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (1)
- apps/demo-game/src/pages/play/welcome.tsx (4 hunks)
Additional comments not posted (6)
apps/demo-game/src/pages/play/welcome.tsx (6)
2-2
: LGTM!The import statement for
Logo
from@gbl-uzh/ui
looks good.
16-21
: Reminder: Address TODO comments.The TODO comments indicate potential improvements and considerations for the future.
33-39
: LGTM! Consider adding validation for new fields.The initial values have been expanded to include new fields (
color
,location
,avatar
). Ensure that validation is added for these new fields in theYup
schema.
52-67
: LGTM!The form layout restructuring using flexbox and the integration of the
Logo
component enhance the responsiveness and personalization of the form.
69-99
: LGTM! Address commented-out code.The new form fields improve the form's functionality. Ensure that the commented-out code is addressed in future updates.
100-101
: LGTM!The submit button with a class for margin-top looks good and is essential for form submission.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 3
Outside diff range, codebase verification and nitpick comments (2)
apps/demo-game/src/pages/play/cockpit.tsx (2)
192-192
: Improve the header display.The header displays the player's name and game ID. Consider adding more styling or information to make it visually appealing.
- Playing as {playerInfo.name} in game {currentGame.id} + Playing as {playerInfo.name} in game {currentGame.id} - {currentGame.name}
172-187
: ThePlayerDisplay
component is used in the following files with the respective props:
apps/demo-game/src/pages/index.tsx:
name
avatar
color
achievements
location
apps/demo-game/src/pages/play/cockpit.tsx:
achievements
name
color
level
xpToNext
xp
avatar
location
onClick
The props in
apps/demo-game/src/pages/play/cockpit.tsx
match the expected props listed in the review comment. However, the props inapps/demo-game/src/pages/index.tsx
do not include all the expected props.Ensure the
PlayerDisplay
component receives correct props.The
PlayerDisplay
component inapps/demo-game/src/pages/index.tsx
is missing the following props:
level
xpToNext
xp
onClick
Please verify and update the props passed to the
PlayerDisplay
component inapps/demo-game/src/pages/index.tsx
.Analysis chain
Ensure the
PlayerDisplay
component receives correct props.The
PlayerDisplay
component is receiving various props. Ensure that these props are correctly passed and match the expected types.
Let's modify the script to search for the
PlayerDisplay
component in.tsx
files using a more general pattern.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the props passed to PlayerDisplay component. # Test: Search for the PlayerDisplay component usage. Expect: Only occurrences of the correct props. rg --type tsx $'<PlayerDisplay' --context 5Length of output: 72
Script:
#!/bin/bash # Description: Verify the props passed to PlayerDisplay component. # Test: Search for the PlayerDisplay component usage. Expect: Only occurrences of the correct props. rg '<PlayerDisplay' --glob '*.tsx' --context 5Length of output: 1635
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (2)
- apps/demo-game/src/pages/admin/games/[id].tsx (9 hunks)
- apps/demo-game/src/pages/play/cockpit.tsx (13 hunks)
Files skipped from review as they are similar to previous changes (1)
- apps/demo-game/src/pages/admin/games/[id].tsx
Additional context used
Biome
apps/demo-game/src/pages/play/cockpit.tsx
[error] 236-238: Other switch clauses can erroneously access this declaration.
Wrap the declaration in a block to restrict its access to the switch clause.The declaration is defined in this switch clause:
Unsafe fix: Wrap the declaration in a block.
(lint/correctness/noSwitchDeclarations)
Additional comments not posted (2)
apps/demo-game/src/pages/play/cockpit.tsx (2)
27-30
: Review the TODO comment for fetchPolicy.The TODO comment suggests reviewing the fetchPolicy. Ensure that 'cache-first' is the desired fetch policy or remove the comment if it's no longer relevant.
2-2
: Ensure thePlayerDisplay
component is correctly imported.The
PlayerDisplay
component is imported from@gbl-uzh/ui
. Verify that this path is correct and the component is available.Verification successful
The
PlayerDisplay
component is correctly imported.The
PlayerDisplay
component is defined inpackages/ui/src/components/PlayerDisplay.tsx
and exported inpackages/ui/src/index.ts
. The import path@gbl-uzh/ui
inapps/demo-game/src/pages/play/cockpit.tsx
is correct.
apps/demo-game/src/pages/play/cockpit.tsx
:import { PlayerDisplay } from '@gbl-uzh/ui'
packages/ui/src/index.ts
:import PlayerDisplay from '~/components/PlayerDisplay'
andexport { PlayerDisplay }
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the import path for PlayerDisplay component. # Test: Search for the PlayerDisplay component. Expect: Only occurrences of the correct import path. rg --type tsx $'PlayerDisplay' --context 2Length of output: 69
Script:
#!/bin/bash # Description: Verify the import path for PlayerDisplay component. # Test: Search for the PlayerDisplay component. Expect: Only occurrences of the correct import path. rg --type typescript 'PlayerDisplay' --context 2Length of output: 83
Script:
#!/bin/bash # Description: Verify the import path for PlayerDisplay component. # Test: Search for the PlayerDisplay component. Expect: Only occurrences of the correct import path. rg --type-add 'typescript:*.ts' --type-add 'typescript:*.tsx' --type typescript 'PlayerDisplay' --context 2Length of output: 2824
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 1
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (6)
- apps/demo-game/src/graphql/index.ts (1 hunks)
- apps/demo-game/src/types/Player.ts (1 hunks)
- apps/demo-game/src/types/index.ts (1 hunks)
- packages/platform/src/services/GameService.ts (3 hunks)
- packages/platform/src/types.ts (1 hunks)
- packages/platform/src/types/Mutation.ts (2 hunks)
Files skipped from review as they are similar to previous changes (1)
- packages/platform/src/services/GameService.ts
Additional comments not posted (5)
apps/demo-game/src/types/index.ts (1)
3-3
: LGTM! New export forPlayer
.The addition of the
Player
module export is appropriate and enhances the availability of player-related types.apps/demo-game/src/types/Player.ts (1)
1-9
: LGTM! Well-defined player facts schema and interface.The use of
yup
for schema validation is appropriate. Consider adding more validation rules if needed.apps/demo-game/src/graphql/index.ts (1)
13-14
: LGTM! Integration ofPlayerFacts
into GraphQL mutations.The addition of
PlayerFacts
andPlayerFactsSchema
extends the GraphQL API's functionality effectively.Run the following script to verify the usage of
PlayerFacts
:Also applies to: 21-23, 29-29
Verification successful
Verification Successful: Consistent Usage of
PlayerFacts
Across the CodebaseThe integration of
PlayerFacts
andPlayerFactsSchema
is consistent and aligns with the GraphQL API's functionality extension as mentioned in the review comment. The usage is evident in various parts of the codebase, including types, mutations, and services.
packages/platform/src/types.ts
packages/platform/src/types/Mutation.ts
packages/platform/src/services/GameService.ts
apps/demo-game/src/types/Player.ts
apps/demo-game/src/graphql/index.ts
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the usage of `PlayerFacts` in the codebase. # Test: Search for `PlayerFacts` usage. Expect: Consistent usage across files. rg --type ts -A 5 $'PlayerFacts'Length of output: 3708
packages/platform/src/types.ts (1)
9-12
: LGTM! New typeUpdatePlayerDataArgs
enhances type safety.The introduction of
UpdatePlayerDataArgs
improves the clarity and structure of player data updates.packages/platform/src/types/Mutation.ts (1)
32-36
: LGTM! Streamlined mutation process withPlayerFacts
.The inclusion of
PlayerFacts
and the removal of unnecessary arguments enhance the mutation logic.Run the following script to verify the impact on
GameService.updatePlayerData
:Also applies to: 206-210
Verification successful
Verification Successful: Consistent Usage of
PlayerFacts
inupdatePlayerData
The
updatePlayerData
function is consistently used with thePlayerFacts
type as expected. The changes have been correctly integrated across the codebase, ensuring streamlined mutation logic. No further action is needed.
- Verified usage in
Mutation.ts
andGameService.ts
.- Consistent reflection in generated GraphQL files.
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the impact on `GameService.updatePlayerData`. # Test: Search for `updatePlayerData` usage. Expect: Consistent usage with new type. rg --type ts -A 5 $'updatePlayerData'Length of output: 18138
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 0
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (1)
- apps/demo-game/src/pages/play/welcome.tsx (1 hunks)
Files skipped from review as they are similar to previous changes (1)
- apps/demo-game/src/pages/play/welcome.tsx
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 0
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (3)
- apps/demo-game/src/pages/admin/games.tsx (2 hunks)
- apps/demo-game/src/pages/admin/games/[id].tsx (8 hunks)
- packages/platform/src/services/PlayService.ts (1 hunks)
Files skipped from review as they are similar to previous changes (3)
- apps/demo-game/src/pages/admin/games.tsx
- apps/demo-game/src/pages/admin/games/[id].tsx
- packages/platform/src/services/PlayService.ts
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 0
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (1)
- apps/demo-game/src/pages/admin/games/[id].tsx (9 hunks)
Files skipped from review as they are similar to previous changes (1)
- apps/demo-game/src/pages/admin/games/[id].tsx
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 0
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (1)
- apps/demo-game/src/pages/admin/games/[id].tsx (9 hunks)
Files skipped from review as they are similar to previous changes (1)
- apps/demo-game/src/pages/admin/games/[id].tsx
Quality Gate failedFailed conditions See analysis details on SonarCloud Catch issues before they fail your Quality Gate with our IDE extension SonarLint |
No description provided.