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enhanced(demo-game): Demo-Game feature extensions #48

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merged 65 commits into from
Aug 22, 2024

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@jajakob jajakob commented Jul 31, 2024

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@jajakob jajakob requested a review from rschlaefli July 31, 2024 09:01
@jajakob jajakob self-assigned this Jul 31, 2024
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gbl-uzh ❌ Failed (Inspect) Aug 22, 2024 1:06pm

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coderabbitai bot commented Jul 31, 2024

Walkthrough

Walkthrough

The updates to the demo game application introduce new React components for displaying transactions, refine state management in the cockpit for player data, enhance the welcome interface with user-specific information, and improve GraphQL and type definitions for better data handling. These changes aim to standardize user interactions and streamline data management across the application.

Changes

File Path Change Summary
apps/demo-game/src/components/TransactionsDisplay.tsx, apps/demo-game/src/pages/play/cockpit.tsx Introduced new React components for transaction display; refined cockpit layout for improved player information handling.
apps/demo-game/src/pages/play/welcome.tsx Enhanced the Welcome component with dynamic user-specific data and a revamped form layout for interactivity.
apps/demo-game/src/graphql/index.ts, packages/platform/src/services/GameService.ts, packages/platform/src/types.ts, packages/platform/src/types/Mutation.ts Expanded GraphQL mutation capabilities and refined player data handling, ensuring structured updates and improved type safety.
apps/demo-game/src/types/Player.ts, apps/demo-game/src/types/index.ts Defined a new schema for player facts to enhance data validation and consistency.
packages/platform/src/services/PlayService.ts Modified the getPlayerResult function to filter game data based on active periods and segments.
apps/demo-game/src/pages/admin/games/[id].tsx Enhanced game data management with new functions for activating periods and segments.

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Actionable comments posted: 20

Outside diff range, codebase verification and nitpick comments (11)
packages/ui/src/components/Achievement.tsx (1)

1-6: Consider adding prop type validations.

Using prop types or TypeScript interfaces can help catch errors and improve code readability.

import PropTypes from 'prop-types';

interface AchievementProps {
  name: string;
  xpReward: number;
  image: string;
  count: number;
}

Achievement.propTypes = {
  name: PropTypes.string.isRequired,
  xpReward: PropTypes.number.isRequired,
  image: PropTypes.string.isRequired,
  count: PropTypes.number.isRequired,
};
packages/ui/src/components/ListItem.tsx (2)

1-5: Resolve the TODO comment regarding next/link.

Discuss with the team whether to install next/link and use it in the GameListItem component.


6-28: Consider implementing or removing the commented-out GameListItem component.

Leaving commented-out code can lead to confusion. If the component is needed, implement it; otherwise, remove it.

packages/ui/src/components/Dice.tsx (2)

13-16: Replace console logs in production.

The console logs are useful for debugging but should be replaced with a more meaningful implementation in production.


18-20: Remove commented-out code.

Commented-out code should be removed to keep the codebase clean.

packages/ui/src/components/StorageOverview.tsx (1)

50-72: Improve accessibility and semantics.

Consider adding ARIA labels and roles to improve accessibility.

packages/ui/src/components/TimelineEntry.tsx (2)

5-9: Consider removing commented-out code.

Commented-out code can lead to confusion and should be removed if not needed.


49-109: Improve accessibility and semantics.

Consider adding ARIA labels and roles to improve accessibility.

apps/demo-game/src/pages/admin/games.tsx (3)

Line range hint 1-8:
Optimize imports.

Consider importing only the necessary functions from @apollo/client to reduce bundle size.

- import { useMutation, useQuery } from '@apollo/client'
+ import useMutation from '@apollo/client/useMutation'
+ import useQuery from '@apollo/client/useQuery'

Line range hint 9-11:
Remove commented-out imports.

Commented-out imports can lead to confusion and should be removed if not needed.


102-117: Improve accessibility and semantics.

Consider adding ARIA labels and roles to improve accessibility.

Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between dc0c305 and 7ead421.

Files ignored due to path filters (3)
  • apps/demo-game/public/avatars/avatar_placeholder.png is excluded by !**/*.png
  • apps/demo-game/public/locations/ZH.svg is excluded by !**/*.svg
  • pnpm-lock.yaml is excluded by !**/pnpm-lock.yaml
Files selected for processing (22)
  • apps/demo-game/next.config.js (1 hunks)
  • apps/demo-game/src/components/PlayerCompact.tsx (1 hunks)
  • apps/demo-game/src/pages/admin/games.tsx (1 hunks)
  • apps/demo-game/src/pages/admin/games/[id].tsx (1 hunks)
  • apps/demo-game/src/pages/index.tsx (1 hunks)
  • apps/demo-game/src/pages/play/cockpit.tsx (3 hunks)
  • apps/demo-game/src/pages/play/welcome.tsx (4 hunks)
  • packages/ui/package.json (2 hunks)
  • packages/ui/src/components/Achievement.tsx (1 hunks)
  • packages/ui/src/components/Dice.tsx (1 hunks)
  • packages/ui/src/components/ListItem.tsx (1 hunks)
  • packages/ui/src/components/Logo.tsx (1 hunks)
  • packages/ui/src/components/PlayerDisplay.tsx (1 hunks)
  • packages/ui/src/components/ProbabilityChart.tsx (1 hunks)
  • packages/ui/src/components/StorageOverview.tsx (1 hunks)
  • packages/ui/src/components/Timeline.tsx (1 hunks)
  • packages/ui/src/components/TimelineEntry.tsx (1 hunks)
  • packages/ui/src/index.ts (1 hunks)
  • packages/ui/src/lib/constants.ts (1 hunks)
  • packages/ui/tsconfig.json (1 hunks)
  • packages/ui/vite.config.ts (1 hunks)
  • turbo.json (1 hunks)
Files skipped from review due to trivial changes (3)
  • apps/demo-game/src/pages/admin/games/[id].tsx
  • packages/ui/src/lib/constants.ts
  • packages/ui/tsconfig.json
Additional context used
Biome
packages/ui/src/components/Timeline.tsx

[error] 33-33: Avoid the use of spread (...) syntax on accumulators.

Spread syntax should be avoided on accumulators (like those in .reduce) because it causes a time complexity of O(n^2).
Consider methods such as .splice or .push instead.

(lint/performance/noAccumulatingSpread)

Additional comments not posted (38)
apps/demo-game/next.config.js (1)

12-12: LGTM! Ensure the package is correctly integrated and used.

The code changes are approved.

However, verify that the package @gbl-uzh/ui is correctly integrated and used in the codebase.

Verification successful

The package @gbl-uzh/ui is correctly integrated and used in the codebase.

The detailed context confirms that the components imported from @gbl-uzh/ui are utilized as follows:

  • index.tsx: The PlayerDisplay component is used within the Home function.
  • cockpit.tsx: The PlayerDisplay component is imported and used within the Cockpit function.
  • welcome.tsx: The Logo component is imported and used within the Welcome function.

No further action is required.

Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Verify the usage of the package `@gbl-uzh/ui`.

# Test: Search for the package usage. Expect: Occurrences of the package being imported and used.
rg --type js --type ts '@gbl-uzh/ui'

Length of output: 323


Script:

#!/bin/bash
# Description: Verify the usage of the package `@gbl-uzh/ui` in specific files.

# Extract usage of imports from '@gbl-uzh/ui' in index.tsx
echo "Usage in index.tsx:"
rg --type ts --after-context 10 --before-context 10 "from '@gbl-uzh/ui'" apps/demo-game/src/pages/index.tsx

# Extract usage of imports from '@gbl-uzh/ui' in cockpit.tsx
echo "Usage in cockpit.tsx:"
rg --type ts --after-context 10 --before-context 10 "from '@gbl-uzh/ui'" apps/demo-game/src/pages/play/cockpit.tsx

# Extract usage of imports from '@gbl-uzh/ui' in welcome.tsx
echo "Usage in welcome.tsx:"
rg --type ts --after-context 10 --before-context 10 "from '@gbl-uzh/ui'" apps/demo-game/src/pages/play/welcome.tsx

Length of output: 1837


Script:

#!/bin/bash
# Description: Verify the detailed usage of the package `@gbl-uzh/ui` in specific files.

# Extract more context around the imports from '@gbl-uzh/ui' in index.tsx
echo "Detailed usage in index.tsx:"
rg --type ts --context 20 "from '@gbl-uzh/ui'" apps/demo-game/src/pages/index.tsx

# Extract more context around the imports from '@gbl-uzh/ui' in cockpit.tsx
echo "Detailed usage in cockpit.tsx:"
rg --type ts --context 20 "from '@gbl-uzh/ui'" apps/demo-game/src/pages/play/cockpit.tsx

# Extract more context around the imports from '@gbl-uzh/ui' in welcome.tsx
echo "Detailed usage in welcome.tsx:"
rg --type ts --context 20 "from '@gbl-uzh/ui'" apps/demo-game/src/pages/play/welcome.tsx

Length of output: 2775


Script:

#!/bin/bash
# Description: Verify the detailed usage of the package `@gbl-uzh/ui` in specific files.

# Extract more context around the imports from '@gbl-uzh/ui' in cockpit.tsx
echo "Extended usage in cockpit.tsx:"
rg --type ts --context 40 "from '@gbl-uzh/ui'" apps/demo-game/src/pages/play/cockpit.tsx

# Extract more context around the imports from '@gbl-uzh/ui' in welcome.tsx
echo "Extended usage in welcome.tsx:"
rg --type ts --context 40 "from '@gbl-uzh/ui'" apps/demo-game/src/pages/play/welcome.tsx

Length of output: 3015


Script:

#!/bin/bash
# Description: Verify the detailed usage of the package `@gbl-uzh/ui` in specific files.

# Extract more context around the imports from '@gbl-uzh/ui' in cockpit.tsx
echo "Extended usage in cockpit.tsx:"
rg --type ts --context 60 "from '@gbl-uzh/ui'" apps/demo-game/src/pages/play/cockpit.tsx

# Extract more context around the imports from '@gbl-uzh/ui' in welcome.tsx
echo "Extended usage in welcome.tsx:"
rg --type ts --context 60 "from '@gbl-uzh/ui'" apps/demo-game/src/pages/play/welcome.tsx

Length of output: 4361

packages/ui/src/index.ts (1)

2-7: LGTM! Ensure the components are correctly integrated and used.

The code changes are approved.

However, verify that the new components are correctly integrated and used in the codebase.

Verification successful

Components are correctly integrated and used.

The components Logo, PlayerDisplay, StorageOverview, ProbabilityChart, TimelineEntry, and Timeline are imported and used in various files across the codebase, ensuring their correct integration.

  • packages/ui/src/index.ts: Components are imported and re-exported.
  • Individual component files: Components are defined and exported.
  • Other files: Components are imported and used.
Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Verify the usage of the new components.

# Test: Search for the component usage. Expect: Occurrences of the components being imported and used.
rg --type js --type ts 'Logo|PlayerDisplay|StorageOverview|ProbabilityChart|TimelineEntry|Timeline'

Length of output: 4957

turbo.json (1)

25-26: LGTM! Ensure the new dependency is correctly integrated and used.

The code changes are approved.

However, verify that the new dependency @gbl-uzh/ui#build is correctly integrated and used in the codebase.

Verification successful

We need to verify the integration and usage of the new dependency @gbl-uzh/ui#build beyond just its mention in turbo.json. Let's search for occurrences of @gbl-uzh/ui across relevant file types in the codebase.


The new dependency @gbl-uzh/ui#build is correctly integrated and used in the codebase.

  • The dependency is imported and used in multiple TypeScript files (index.tsx, welcome.tsx, cockpit.tsx).
  • It is also referenced in configuration files (next.config.js, package.json, pnpm-lock.yaml).
Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Verify the usage of the new dependency.

# Test: Search for the dependency usage. Expect: Occurrences of the dependency being referenced and used.
rg --type json '@gbl-uzh/ui#build'

Length of output: 73


Script:

#!/bin/bash
# Description: Verify the usage of the new dependency across relevant file types.

# Search for occurrences of the dependency in JavaScript and TypeScript files.
rg '@gbl-uzh/ui' --type js --type ts

# Search for occurrences of the dependency in other configuration files.
rg '@gbl-uzh/ui' --type yaml --type toml --type json

Length of output: 563

packages/ui/vite.config.ts (2)

16-16: LGTM! Including react-dom in the external dependencies.

This ensures react-dom is not bundled, which is appropriate for libraries expected to be available globally.


18-21: LGTM! Defining global variables for external dependencies.

This ensures compatibility with environments expecting React and ReactDOM to be available globally.

packages/ui/src/components/Achievement.tsx (1)

8-25: LGTM! The Achievement component correctly handles props and renders UI elements.

The component is well-structured and follows best practices for functional components in React.

packages/ui/src/components/Dice.tsx (1)

1-2: Imports look good.

The necessary imports are correctly included.

apps/demo-game/src/components/PlayerCompact.tsx (2)

Line range hint 1-7:
Imports look good.

The necessary imports are correctly included.


12-34: JSX structure looks good.

The JSX structure is clear and follows best practices for layout and readability.

packages/ui/package.json (3)

17-21: Peer dependencies look good.

The new peer dependencies are necessary for the new UI components and functionality.


27-27: Dev dependencies look good.

The new dev dependencies improve type safety and development experience.


46-50: Dependencies look good.

The new dependencies enhance iconography, functional programming utilities, and charting capabilities.

packages/ui/src/components/PlayerDisplay.tsx (4)

1-4: LGTM! Imports are necessary and correctly specified.

The import statements are straightforward and necessary for the functionality of the component.


6-16: LGTM! Interface definition is well-structured.

The PlayerDataProps interface is well-defined and covers all necessary properties for the player data.


18-61: LGTM! Function implementation is well-structured.

The PlayerDisplay function is well-structured and makes good use of the imported components. The use of optional chaining for achievements is a good practice.


64-64: LGTM! Export statement is necessary and correctly specified.

The export statement is straightforward and necessary for the functionality of the component.

packages/ui/src/components/Logo.tsx (4)

1-4: LGTM! Imports are necessary and correctly specified.

The import statements are straightforward and necessary for the functionality of the component.


6-12: LGTM! Interface definition is well-structured.

The Props interface is well-defined and covers all necessary properties for the Logo component.


18-49: LGTM! Function implementation is well-structured.

The Logo function is well-structured and makes good use of the imported utilities and constants. The use of conditional rendering is a good practice.


52-52: LGTM! Export statement is necessary and correctly specified.

The export statement is straightforward and necessary for the functionality of the component.

apps/demo-game/src/pages/index.tsx (2)

1-8: LGTM! Imports are necessary and correctly specified.

The import statements are straightforward and necessary for the functionality of the component.


11-64: LGTM! Component implementation is well-structured.

The Home component is well-structured and makes good use of the imported components. The use of the useRouter hook for navigation is a good practice.

packages/ui/src/components/StorageOverview.tsx (1)

15-24: Memoize calculations properly.

Ensure that useMemo is used correctly to avoid unnecessary recalculations.

Verification successful

Memoize calculations properly.

The usage of useMemo in StorageOverview.tsx is correct. The calculation of storageEmpty is properly memoized with the correct dependencies.

  • packages/ui/src/components/StorageOverview.tsx: The useMemo hook is used to memoize the calculation of storageEmpty based on storageTotal and storageUsed, ensuring recalculations only when these dependencies change.
Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Verify the usage of `useMemo` in the codebase.

# Test: Search for the usage of `useMemo`. Expect: Correct usage.
rg --type typescript -A 5 $'useMemo'

Length of output: 70


Script:

#!/bin/bash
# Description: Verify the usage of `useMemo` in the codebase.

# Test: Search for the usage of `useMemo`. Expect: Correct usage.
rg 'useMemo' -A 5

Length of output: 3068

packages/ui/src/components/TimelineEntry.tsx (1)

1-3: Optimize imports.

Consider importing only the necessary functions from @fortawesome/react-fontawesome to reduce bundle size.

- import { FontAwesomeIcon } from '@fortawesome/react-fontawesome'
+ import FontAwesomeIcon from '@fortawesome/react-fontawesome'

Likely invalid or redundant comment.

apps/demo-game/src/pages/play/welcome.tsx (5)

2-2: New import for Logo component.

The import statement for the Logo component from @gbl-uzh/ui is correctly added.


32-38: Initial values for Formik.

The initial values for color, location, and avatar are correctly added as placeholders. Ensure that the commented-out functionalities are addressed in the future.


51-66: Updated layout and Logo component usage.

The layout has been updated to include a dynamic greeting message and the Logo component. These changes enhance the user experience by making the greeting message more personalized and visually appealing.


68-101: Form structure and placeholders.

The form structure includes placeholders for future functionalities. Ensure that the commented-out code is revisited and implemented as needed.


104-104: Unchanged export statement.

The export statement for the Welcome component remains unchanged.

packages/ui/src/components/Timeline.tsx (2)

1-3: New imports for sortBy, useEffect, and useMemo.

The import statements for sortBy from ramda and useEffect, useMemo from react are correctly added.


71-118: useEffect hook and return statement.

The useEffect hook is correctly implemented to scroll the current entry into view. The return statement correctly renders the TimelineEntry components.

packages/ui/src/components/ProbabilityChart.tsx (3)

1-13: New imports for useMemo, mapObjIndexed, and recharts components.

The import statements for useMemo from react, mapObjIndexed from ramda, and various components from recharts are correctly added.


32-74: DIST_VOLATILITY function implementation.

The DIST_VOLATILITY function appears to be correctly implemented and calculates the necessary values for distribution, expectation, squared differences, and volatility.


92-157: ProbabilityChart function implementation.

The ProbabilityChart function appears to be correctly implemented and the return statement correctly renders the BarChart component.

apps/demo-game/src/pages/play/cockpit.tsx (4)

2-2: Import statement for PlayerDisplay looks good.

The import statement for PlayerDisplay from @gbl-uzh/ui is correct and aligns with the usage in the code.


192-206: Review the playerDisplay component.

The playerDisplay component is correctly integrated and conditionally rendered based on the game's status. However, the level property is hardcoded to 0, which should be addressed as per the TODO comment.

Ensure that the level property is correctly assigned based on the player's data.


220-225: Inclusion of playerDisplay in game status handling looks good.

The playerDisplay component is correctly included in the JSX for the 'PREPARATION', 'CONSOLIDATION', 'RESULTS', 'SCHEDULED', 'PAUSED', and 'RUNNING' game statuses, enhancing the UI by displaying player information.

Also applies to: 232-237, 240-245, 248-253, 257-268, 274-318


321-322: Default case handling looks good.

The default case correctly handles scenarios where the game has not been created yet and provides a meaningful message to the user.

packages/ui/src/components/Dice.tsx Show resolved Hide resolved
packages/ui/src/components/Dice.tsx Outdated Show resolved Hide resolved
packages/ui/src/components/Logo.tsx Outdated Show resolved Hide resolved
packages/ui/src/components/Timeline.tsx Outdated Show resolved Hide resolved
packages/ui/src/components/Timeline.tsx Outdated Show resolved Hide resolved
packages/ui/src/components/Timeline.tsx Outdated Show resolved Hide resolved
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Actionable comments posted: 2

Outside diff range, codebase verification and nitpick comments (2)
apps/demo-game/src/pages/index.tsx (2)

13-13: Consider removing placeholder text.

The "hello world" text seems to be a placeholder. Consider removing it if it's not needed.

- hello world

15-17: Remove commented-out code.

The commented-out code for Button, Dice, and Progress components should be removed if it's no longer needed.

- {/* <Button /> */}
- {/* <Dice dice1={'dice1'} dice2={'dice2'} /> */}
- {/* <Progress value={50} max={100} formatter={(val) => `${val}XP`} /> */}
Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between 7ead421 and 8818bcb.

Files ignored due to path filters (3)
  • apps/demo-game/public/avatars/avatar_placeholder.png is excluded by !**/*.png
  • apps/demo-game/public/locations/ZH.svg is excluded by !**/*.svg
  • pnpm-lock.yaml is excluded by !**/pnpm-lock.yaml
Files selected for processing (22)
  • apps/demo-game/next.config.js (1 hunks)
  • apps/demo-game/src/components/PlayerCompact.tsx (1 hunks)
  • apps/demo-game/src/pages/admin/games.tsx (1 hunks)
  • apps/demo-game/src/pages/admin/games/[id].tsx (8 hunks)
  • apps/demo-game/src/pages/index.tsx (1 hunks)
  • apps/demo-game/src/pages/play/cockpit.tsx (4 hunks)
  • apps/demo-game/src/pages/play/welcome.tsx (4 hunks)
  • packages/platform/src/lib/util.ts (1 hunks)
  • packages/ui/package.json (2 hunks)
  • packages/ui/src/components/Achievement.tsx (1 hunks)
  • packages/ui/src/components/Dice.tsx (1 hunks)
  • packages/ui/src/components/ListItem.tsx (1 hunks)
  • packages/ui/src/components/Logo.tsx (1 hunks)
  • packages/ui/src/components/PlayerDisplay.tsx (1 hunks)
  • packages/ui/src/components/ProbabilityChart.tsx (1 hunks)
  • packages/ui/src/components/StorageOverview.tsx (1 hunks)
  • packages/ui/src/components/Timeline.tsx (1 hunks)
  • packages/ui/src/components/TimelineEntry.tsx (1 hunks)
  • packages/ui/src/index.ts (1 hunks)
  • packages/ui/src/lib/constants.ts (1 hunks)
  • packages/ui/tsconfig.json (1 hunks)
  • packages/ui/vite.config.ts (1 hunks)
Files skipped from review due to trivial changes (3)
  • packages/platform/src/lib/util.ts
  • packages/ui/src/components/Achievement.tsx
  • packages/ui/src/lib/constants.ts
Files skipped from review as they are similar to previous changes (14)
  • apps/demo-game/src/components/PlayerCompact.tsx
  • apps/demo-game/src/pages/admin/games/[id].tsx
  • apps/demo-game/src/pages/play/welcome.tsx
  • packages/ui/package.json
  • packages/ui/src/components/Dice.tsx
  • packages/ui/src/components/ListItem.tsx
  • packages/ui/src/components/Logo.tsx
  • packages/ui/src/components/PlayerDisplay.tsx
  • packages/ui/src/components/ProbabilityChart.tsx
  • packages/ui/src/components/StorageOverview.tsx
  • packages/ui/src/components/TimelineEntry.tsx
  • packages/ui/src/index.ts
  • packages/ui/tsconfig.json
  • packages/ui/vite.config.ts
Additional context used
Biome
packages/ui/src/components/Timeline.tsx

[error] 33-33: Avoid the use of spread (...) syntax on accumulators.

Spread syntax should be avoided on accumulators (like those in .reduce) because it causes a time complexity of O(n^2).
Consider methods such as .splice or .push instead.

(lint/performance/noAccumulatingSpread)

apps/demo-game/src/pages/play/cockpit.tsx

[error] 251-253: Other switch clauses can erroneously access this declaration.
Wrap the declaration in a block to restrict its access to the switch clause.

The declaration is defined in this switch clause:

Unsafe fix: Wrap the declaration in a block.

(lint/correctness/noSwitchDeclarations)

Additional comments not posted (25)
apps/demo-game/next.config.js (1)

12-12: LGTM! Verify the package usage.

Uncommenting the transpilePackages line to include @gbl-uzh/ui is a good change to ensure compatibility and performance.

However, ensure that the @gbl-uzh/ui package is correctly used throughout the codebase.

Verification successful

The @gbl-uzh/ui package is correctly used throughout the codebase.

  • apps/demo-game/next.config.js
  • apps/demo-game/src/pages/index.tsx
  • apps/demo-game/src/pages/play/welcome.tsx
  • apps/demo-game/src/pages/play/cockpit.tsx
Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Verify the usage of `@gbl-uzh/ui` in the codebase.

# Test: Search for the package usage. Expect: The package is imported and used correctly in relevant files.
rg --type js --type ts --type tsx '@gbl-uzh/ui'

Length of output: 75


Script:

#!/bin/bash
# Description: Verify the usage of `@gbl-uzh/ui` in the codebase.

# Test: Search for the package usage. Expect: The package is imported and used correctly in relevant files.
rg --glob '*.js' --glob '*.ts' --glob '*.tsx' '@gbl-uzh/ui'

Length of output: 346

apps/demo-game/src/pages/index.tsx (7)

1-8: LGTM! Imports are appropriate.

The new imports from @gbl-uzh/ui and next/router are necessary for the added UI components and routing functionality.


11-11: LGTM! Routing logic is appropriate.

The use of useRouter for routing is appropriate and necessary for handling navigation.


18-31: LGTM! PlayerDisplay component integration.

The PlayerDisplay component is integrated correctly with appropriate props and routing logic.


32-37: LGTM! StorageOverview component integration.

The StorageOverview component is integrated correctly with appropriate props.


39-39: LGTM! ProbabilityChart component integration.

The ProbabilityChart component is integrated correctly with appropriate props.


40-48: LGTM! TimelineEntry component integration.

The TimelineEntry component is integrated correctly with appropriate props.


49-64: LGTM! Timeline component integration.

The Timeline component is integrated correctly with appropriate props.

apps/demo-game/src/pages/admin/games.tsx (2)

97-99: Ensure unique keys in lists.

Using the index as a key can lead to issues. Consider using a unique identifier if available.

- {[...data.games].sort((gameA, gameB) => Number(gameB.id) - Number(gameA.id)).map((game, index, array) => {
+ {[...data.games].sort((gameA, gameB) => Number(gameB.id) - Number(gameA.id)).map((game) => {

100-118: LGTM! Enhanced game data display.

The enhanced rendering logic for displaying game data is well-structured and improves the user interface.

packages/ui/src/components/Timeline.tsx (6)

5-8: Reminder: Address TODO comments.

The TODO comments indicate potential improvements and considerations for the future.

Do you want me to generate solutions for these TODO tasks or open GitHub issues to track them?


9-20: Improve typing and remove console log.

The props for the Timeline function are typed as any, which should be avoided for better type safety. Additionally, the console log statement should be removed in production code.

-  periods: any[]
-  entries: any[]
-  activePeriodIx: number
-  activeSegmentIx: number
+  periods: Array<{ index: number; segments: Array<{ index: number; facts: any }> }>
+  entries: Array<{ type: string; period: { index: number }; segment?: { index: number }; facts: any }>
+  activePeriodIx: number
+  activeSegmentIx: number
-  console.log(periods, entries, activePeriodIx, activeSegmentIx)

22-36: Remove console log and avoid spread syntax on accumulator.

The console log statement should be removed in production code. The spread syntax on the accumulator in the reduce function should be avoided for better performance.

-  console.log(periodData)
-  const periodData = periods
-    .flatMap((period: any) =>
-      period.segments.map((segment: any) => ({
-        ...segment,
-        periodIx: period.index,
-        periodFacts: period.facts,
-      }))
-    )
-    .reduce((acc: any, element: any) => {
-      return {
-        ...acc,
-        [`${element.periodIx + 1}${element.index + 1}`]: element,
-      }
-    }, {})
+  const periodData = periods
+    .flatMap((period: any) =>
+      period.segments.map((segment: any) => ({
+        ...segment,
+        periodIx: period.index,
+        periodFacts: period.facts,
+      }))
+    )
+    .reduce((acc: any, element: any) => {
+      acc[`${element.periodIx + 1}${element.index + 1}`] = element;
+      return acc;
+    }, {})
Tools
Biome

[error] 33-33: Avoid the use of spread (...) syntax on accumulators.

Spread syntax should be avoided on accumulators (like those in .reduce) because it causes a time complexity of O(n^2).
Consider methods such as .splice or .push instead.

(lint/performance/noAccumulatingSpread)


68-69: LGTM!

The usage of sortBy from ramda is correct and efficient.


71-76: LGTM!

The useEffect hook is correctly implemented to scroll the current element into view.


78-119: LGTM!

The rendering logic for the TimelineEntry components is correct and efficient.

apps/demo-game/src/pages/play/cockpit.tsx (9)

181-186: Reminder: Address TODO comments.

The TODO comments indicate inconsistencies with the level property and the need for onclick logic. These should be resolved to ensure the PlayerDisplay component functions correctly.

Would you like me to help resolve these TODO items or open a GitHub issue to track them?


215-221: LGTM!

The rendering logic for the 'PREPARATION' state is correct.


227-232: LGTM!

The rendering logic for the 'CONSOLIDATION' state is correct.


235-240: LGTM!

The rendering logic for the 'RESULTS' state is correct.


243-248: LGTM!

The rendering logic for the 'SCHEDULED' state is correct.


Line range hint 255-275: LGTM!

The rendering logic for the 'PAUSED' state is correct.

Tools
Biome

[error] 251-253: Other switch clauses can erroneously access this declaration.
Wrap the declaration in a block to restrict its access to the switch clause.

The declaration is defined in this switch clause:

Unsafe fix: Wrap the declaration in a block.

(lint/correctness/noSwitchDeclarations)


281-328: LGTM!

The rendering logic for the 'RUNNING' state is correct.


329-330: LGTM!

The rendering logic for the default state is correct.


187-201: Ensure correct typing for PlayerDisplay props.

The level prop is set to 0 as a placeholder. Ensure that the correct type and value are passed to the PlayerDisplay component.

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Actionable comments posted: 0

Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between 8818bcb and f0f950c.

Files ignored due to path filters (1)
  • pnpm-lock.yaml is excluded by !**/pnpm-lock.yaml
Files selected for processing (1)
  • packages/ui/tsconfig.json (1 hunks)
Files skipped from review as they are similar to previous changes (1)
  • packages/ui/tsconfig.json

apps/demo-game/src/pages/admin/games.tsx Outdated Show resolved Hide resolved
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apps/demo-game/src/pages/admin/games.tsx Outdated Show resolved Hide resolved
apps/demo-game/src/pages/admin/games.tsx Outdated Show resolved Hide resolved
apps/demo-game/src/pages/admin/games.tsx Outdated Show resolved Hide resolved
apps/demo-game/src/pages/admin/games/[id].tsx Outdated Show resolved Hide resolved
apps/demo-game/src/pages/play/cockpit.tsx Outdated Show resolved Hide resolved
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Actionable comments posted: 1

Outside diff range, codebase verification and nitpick comments (1)
apps/demo-game/src/pages/play/cockpit.tsx (1)

Line range hint 254-274: Wrap the declaration in a block to restrict its access to the switch clause.

The declaration of totalAssetsPerMonth should be wrapped in a block to restrict its access to the switch clause.

-  const totalAssetsPerMonth = getTotalAssetsOfPreviousResults(
-    previousResults
-  ).map((s, i) => ({ total: s, month: 'month_' + String(i) }))
+  {
+    const totalAssetsPerMonth = getTotalAssetsOfPreviousResults(
+      previousResults
+    ).map((s, i) => ({ total: s, month: 'month_' + String(i) }))
+  }
Tools
Biome

[error] 250-252: Other switch clauses can erroneously access this declaration.
Wrap the declaration in a block to restrict its access to the switch clause.

The declaration is defined in this switch clause:

Unsafe fix: Wrap the declaration in a block.

(lint/correctness/noSwitchDeclarations)

Review details

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Review profile: CHILL

Commits

Files that changed from the base of the PR and between f0f950c and ed76378.

Files selected for processing (1)
  • apps/demo-game/src/pages/play/cockpit.tsx (6 hunks)
Additional context used
Biome
apps/demo-game/src/pages/play/cockpit.tsx

[error] 250-252: Other switch clauses can erroneously access this declaration.
Wrap the declaration in a block to restrict its access to the switch clause.

The declaration is defined in this switch clause:

Unsafe fix: Wrap the declaration in a block.

(lint/correctness/noSwitchDeclarations)

Additional comments not posted (7)
apps/demo-game/src/pages/play/cockpit.tsx (7)

2-2: Import statement approved.

The import for PlayerDisplay from @gbl-uzh/ui is necessary for the new component.


186-200: Verify the level property in PlayerDisplay.

The level property is hardcoded to 0. Ensure this is the intended behavior or update it to reflect the correct player level.


214-220: JSX structure approved. Verify the necessity of commented-out code.

The JSX structure for the PREPARATION status is correctly implemented. Verify if the commented-out playerDisplay component on line 217 is still necessary.


226-231: JSX structure approved.

The JSX structure for the CONSOLIDATION status is correctly implemented.


234-239: JSX structure approved.

The JSX structure for the RESULTS status is correctly implemented.


242-247: JSX structure approved.

The JSX structure for the SCHEDULED status is correctly implemented.


280-324: JSX structure approved.

The JSX structure for the RUNNING status is correctly implemented.

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Actionable comments posted: 0

Review details

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Review profile: CHILL

Commits

Files that changed from the base of the PR and between ed76378 and e1182b8.

Files selected for processing (2)
  • apps/demo-game/src/pages/admin/games.tsx (1 hunks)
  • packages/platform/src/services/GameService.ts (1 hunks)
Additional comments not posted (7)
apps/demo-game/src/pages/admin/games.tsx (6)

97-117: Ensure unique keys in lists.

Using the index as a key can lead to issues. Consider using a unique identifier if available.

- {[...data.games].map((game, index, array) => {
+ {[...data.games].map((game) => {

97-117: Do the ordering in Prisma.

Perform the ordering in the database query instead of on the frontend.

- {[...data.games].sort((gameA, gameB) => Number(gameB.id) - Number(gameA.id)).map((game, index, array) => {
+ {data.games.map((game) => {

97-117: Remove the index and show the ID.

Remove the index and just show the ID as it is shown now.

- <div className="w-10 pr-2 text-right">{array.length - index}.</div>
+ <div className="w-10 pr-2 text-right">{game?.id}.</div>

97-117: Show the number of players in the game.

Consider showing the number of players in the game.

+ <div>Players: {game?.playerCount}</div>

97-117: Show the activeSegmentIx.

Consider showing the activeSegmentIx.

+ <div>Active Segment: {game?.activeSegmentIx}</div>

97-117: Make the entire div a button for better accessibility.

As the entire div is a clickable interaction and leads to the game cockpit for the game master, make it a button so it has hover states and is more accessible and can be tabbed through.

- <div className="flex w-96 border p-2" key={game?.id}>
+ <button className="flex w-96 border p-2" key={game?.id}>
packages/platform/src/services/GameService.ts (1)

928-932: LGTM! The ordering improves functionality.

The change to include an orderBy clause that sorts the returned games in descending order based on their id is approved.

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Actionable comments posted: 0

Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between e1182b8 and 7f1c8af.

Files selected for processing (1)
  • apps/demo-game/src/pages/admin/games.tsx (1 hunks)
Additional comments not posted (3)
apps/demo-game/src/pages/admin/games.tsx (3)

97-98: Ensure unique keys in lists.

Using the index as a key can lead to issues. Consider using a unique identifier if available.

- {[...data.games].map((game, index, array) => {
+ {[...data.games].map((game) => {

100-110: Improve accessibility by using a button.

As the entire element is a clickable interaction, make it a button so it has hover states, is more accessible, and can be tabbed through.

- <div className="flex w-96 rounded border px-2" key={game?.id}>
+ <button className="flex w-96 rounded border px-2" key={game?.id}>

105-110: Consider displaying the number of players in the game.

Displaying the number of players can provide useful information to the user.

+ <div>Players: {game?.playerCount}</div>

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Actionable comments posted: 0

Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between 7f1c8af and 794a1c2.

Files selected for processing (1)
  • apps/demo-game/src/pages/admin/games/[id].tsx (8 hunks)
Files skipped from review as they are similar to previous changes (1)
  • apps/demo-game/src/pages/admin/games/[id].tsx

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Actionable comments posted: 3

Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between 794a1c2 and 3e31232.

Files selected for processing (2)
  • apps/demo-game/src/pages/admin/games.tsx (2 hunks)
  • apps/demo-game/src/pages/play/cockpit.tsx (6 hunks)
Files skipped from review as they are similar to previous changes (1)
  • apps/demo-game/src/pages/admin/games.tsx
Additional context used
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apps/demo-game/src/pages/play/cockpit.tsx

[error] 250-252: Other switch clauses can erroneously access this declaration.
Wrap the declaration in a block to restrict its access to the switch clause.

The declaration is defined in this switch clause:

Unsafe fix: Wrap the declaration in a block.

(lint/correctness/noSwitchDeclarations)

Additional comments not posted (7)
apps/demo-game/src/pages/play/cockpit.tsx (7)

2-2: Import statement approved.

The import statement for PlayerDisplay is correct and necessary.


214-220: JSX structure changes approved.

The changes to the JSX structure improve the user interface by consistently displaying player information across different game states.

Also applies to: 226-231, 234-239, 242-247, 254-274, 280-324


327-328: Default case addition approved.

The default case ensures that the user is informed when the game is not created yet.


250-252: Function implementation approved.

The getTotalAssetsOfPreviousResults function is correctly implemented and necessary for the PAUSED game state.

Tools
Biome

[error] 250-252: Other switch clauses can erroneously access this declaration.
Wrap the declaration in a block to restrict its access to the switch clause.

The declaration is defined in this switch clause:

Unsafe fix: Wrap the declaration in a block.

(lint/correctness/noSwitchDeclarations)


291-321: Switch component implementation approved.

The implementation of the Switch component is correct and necessary for the RUNNING game state.


201-201: Header component implementation approved.

The implementation of the header component is correct and enhances the user interface.


Line range hint 140-147:
Data arrays implementation approved.

The implementation of data_segment_results and data_portfolio arrays is correct and necessary for displaying financial data in the PAUSED and RUNNING game states.

Also applies to: 150-157

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Commits

Files that changed from the base of the PR and between 3e31232 and 72f5203.

Files selected for processing (1)
  • apps/demo-game/src/pages/play/welcome.tsx (4 hunks)
Additional comments not posted (6)
apps/demo-game/src/pages/play/welcome.tsx (6)

2-2: LGTM!

The import statement for Logo from @gbl-uzh/ui looks good.


16-21: Reminder: Address TODO comments.

The TODO comments indicate potential improvements and considerations for the future.


33-39: LGTM! Consider adding validation for new fields.

The initial values have been expanded to include new fields (color, location, avatar). Ensure that validation is added for these new fields in the Yup schema.


52-67: LGTM!

The form layout restructuring using flexbox and the integration of the Logo component enhance the responsiveness and personalization of the form.


69-99: LGTM! Address commented-out code.

The new form fields improve the form's functionality. Ensure that the commented-out code is addressed in future updates.


100-101: LGTM!

The submit button with a class for margin-top looks good and is essential for form submission.

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Actionable comments posted: 3

Outside diff range, codebase verification and nitpick comments (2)
apps/demo-game/src/pages/play/cockpit.tsx (2)

192-192: Improve the header display.

The header displays the player's name and game ID. Consider adding more styling or information to make it visually appealing.

-        Playing as {playerInfo.name} in game {currentGame.id}
+        Playing as {playerInfo.name} in game {currentGame.id} - {currentGame.name}

172-187: The PlayerDisplay component is used in the following files with the respective props:

  • apps/demo-game/src/pages/index.tsx:

    • name
    • avatar
    • color
    • achievements
    • location
  • apps/demo-game/src/pages/play/cockpit.tsx:

    • achievements
    • name
    • color
    • level
    • xpToNext
    • xp
    • avatar
    • location
    • onClick

The props in apps/demo-game/src/pages/play/cockpit.tsx match the expected props listed in the review comment. However, the props in apps/demo-game/src/pages/index.tsx do not include all the expected props.

Ensure the PlayerDisplay component receives correct props.

The PlayerDisplay component in apps/demo-game/src/pages/index.tsx is missing the following props:

  • level
  • xpToNext
  • xp
  • onClick

Please verify and update the props passed to the PlayerDisplay component in apps/demo-game/src/pages/index.tsx.

Analysis chain

Ensure the PlayerDisplay component receives correct props.

The PlayerDisplay component is receiving various props. Ensure that these props are correctly passed and match the expected types.


Let's modify the script to search for the PlayerDisplay component in .tsx files using a more general pattern.

Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Verify the props passed to PlayerDisplay component.

# Test: Search for the PlayerDisplay component usage. Expect: Only occurrences of the correct props.
rg --type tsx $'<PlayerDisplay' --context 5

Length of output: 72


Script:

#!/bin/bash
# Description: Verify the props passed to PlayerDisplay component.

# Test: Search for the PlayerDisplay component usage. Expect: Only occurrences of the correct props.
rg '<PlayerDisplay' --glob '*.tsx' --context 5

Length of output: 1635

Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between 72f5203 and 7dc01ba.

Files selected for processing (2)
  • apps/demo-game/src/pages/admin/games/[id].tsx (9 hunks)
  • apps/demo-game/src/pages/play/cockpit.tsx (13 hunks)
Files skipped from review as they are similar to previous changes (1)
  • apps/demo-game/src/pages/admin/games/[id].tsx
Additional context used
Biome
apps/demo-game/src/pages/play/cockpit.tsx

[error] 236-238: Other switch clauses can erroneously access this declaration.
Wrap the declaration in a block to restrict its access to the switch clause.

The declaration is defined in this switch clause:

Unsafe fix: Wrap the declaration in a block.

(lint/correctness/noSwitchDeclarations)

Additional comments not posted (2)
apps/demo-game/src/pages/play/cockpit.tsx (2)

27-30: Review the TODO comment for fetchPolicy.

The TODO comment suggests reviewing the fetchPolicy. Ensure that 'cache-first' is the desired fetch policy or remove the comment if it's no longer relevant.


2-2: Ensure the PlayerDisplay component is correctly imported.

The PlayerDisplay component is imported from @gbl-uzh/ui. Verify that this path is correct and the component is available.

Verification successful

The PlayerDisplay component is correctly imported.

The PlayerDisplay component is defined in packages/ui/src/components/PlayerDisplay.tsx and exported in packages/ui/src/index.ts. The import path @gbl-uzh/ui in apps/demo-game/src/pages/play/cockpit.tsx is correct.

  • apps/demo-game/src/pages/play/cockpit.tsx: import { PlayerDisplay } from '@gbl-uzh/ui'
  • packages/ui/src/index.ts: import PlayerDisplay from '~/components/PlayerDisplay' and export { PlayerDisplay }
Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Verify the import path for PlayerDisplay component.

# Test: Search for the PlayerDisplay component. Expect: Only occurrences of the correct import path.
rg --type tsx $'PlayerDisplay' --context 2

Length of output: 69


Script:

#!/bin/bash
# Description: Verify the import path for PlayerDisplay component.

# Test: Search for the PlayerDisplay component. Expect: Only occurrences of the correct import path.
rg --type typescript 'PlayerDisplay' --context 2

Length of output: 83


Script:

#!/bin/bash
# Description: Verify the import path for PlayerDisplay component.

# Test: Search for the PlayerDisplay component. Expect: Only occurrences of the correct import path.
rg --type-add 'typescript:*.ts' --type-add 'typescript:*.tsx' --type typescript 'PlayerDisplay' --context 2

Length of output: 2824

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apps/demo-game/src/pages/play/cockpit.tsx Show resolved Hide resolved
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Actionable comments posted: 1

Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between dd26065 and a7a6e5a.

Files selected for processing (6)
  • apps/demo-game/src/graphql/index.ts (1 hunks)
  • apps/demo-game/src/types/Player.ts (1 hunks)
  • apps/demo-game/src/types/index.ts (1 hunks)
  • packages/platform/src/services/GameService.ts (3 hunks)
  • packages/platform/src/types.ts (1 hunks)
  • packages/platform/src/types/Mutation.ts (2 hunks)
Files skipped from review as they are similar to previous changes (1)
  • packages/platform/src/services/GameService.ts
Additional comments not posted (5)
apps/demo-game/src/types/index.ts (1)

3-3: LGTM! New export for Player.

The addition of the Player module export is appropriate and enhances the availability of player-related types.

apps/demo-game/src/types/Player.ts (1)

1-9: LGTM! Well-defined player facts schema and interface.

The use of yup for schema validation is appropriate. Consider adding more validation rules if needed.

apps/demo-game/src/graphql/index.ts (1)

13-14: LGTM! Integration of PlayerFacts into GraphQL mutations.

The addition of PlayerFacts and PlayerFactsSchema extends the GraphQL API's functionality effectively.

Run the following script to verify the usage of PlayerFacts:

Also applies to: 21-23, 29-29

Verification successful

Verification Successful: Consistent Usage of PlayerFacts Across the Codebase

The integration of PlayerFacts and PlayerFactsSchema is consistent and aligns with the GraphQL API's functionality extension as mentioned in the review comment. The usage is evident in various parts of the codebase, including types, mutations, and services.

  • packages/platform/src/types.ts
  • packages/platform/src/types/Mutation.ts
  • packages/platform/src/services/GameService.ts
  • apps/demo-game/src/types/Player.ts
  • apps/demo-game/src/graphql/index.ts
Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Verify the usage of `PlayerFacts` in the codebase.

# Test: Search for `PlayerFacts` usage. Expect: Consistent usage across files.
rg --type ts -A 5 $'PlayerFacts'

Length of output: 3708

packages/platform/src/types.ts (1)

9-12: LGTM! New type UpdatePlayerDataArgs enhances type safety.

The introduction of UpdatePlayerDataArgs improves the clarity and structure of player data updates.

packages/platform/src/types/Mutation.ts (1)

32-36: LGTM! Streamlined mutation process with PlayerFacts.

The inclusion of PlayerFacts and the removal of unnecessary arguments enhance the mutation logic.

Run the following script to verify the impact on GameService.updatePlayerData:

Also applies to: 206-210

Verification successful

Verification Successful: Consistent Usage of PlayerFacts in updatePlayerData

The updatePlayerData function is consistently used with the PlayerFacts type as expected. The changes have been correctly integrated across the codebase, ensuring streamlined mutation logic. No further action is needed.

  • Verified usage in Mutation.ts and GameService.ts.
  • Consistent reflection in generated GraphQL files.
Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Verify the impact on `GameService.updatePlayerData`.

# Test: Search for `updatePlayerData` usage. Expect: Consistent usage with new type.
rg --type ts -A 5 $'updatePlayerData'

Length of output: 18138

apps/demo-game/src/types/index.ts Show resolved Hide resolved
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Actionable comments posted: 0

Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between a7a6e5a and 4738caf.

Files selected for processing (1)
  • apps/demo-game/src/pages/play/welcome.tsx (1 hunks)
Files skipped from review as they are similar to previous changes (1)
  • apps/demo-game/src/pages/play/welcome.tsx

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Actionable comments posted: 0

Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between 4738caf and 47c0d51.

Files selected for processing (3)
  • apps/demo-game/src/pages/admin/games.tsx (2 hunks)
  • apps/demo-game/src/pages/admin/games/[id].tsx (8 hunks)
  • packages/platform/src/services/PlayService.ts (1 hunks)
Files skipped from review as they are similar to previous changes (3)
  • apps/demo-game/src/pages/admin/games.tsx
  • apps/demo-game/src/pages/admin/games/[id].tsx
  • packages/platform/src/services/PlayService.ts

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Actionable comments posted: 0

Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between 47c0d51 and 361c7e0.

Files selected for processing (1)
  • apps/demo-game/src/pages/admin/games/[id].tsx (9 hunks)
Files skipped from review as they are similar to previous changes (1)
  • apps/demo-game/src/pages/admin/games/[id].tsx

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Actionable comments posted: 0

Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between 361c7e0 and 4b9fc34.

Files selected for processing (1)
  • apps/demo-game/src/pages/admin/games/[id].tsx (9 hunks)
Files skipped from review as they are similar to previous changes (1)
  • apps/demo-game/src/pages/admin/games/[id].tsx

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Quality Gate Failed Quality Gate failed

Failed conditions
D Reliability Rating on New Code (required ≥ A)

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