Here are
53 public repositories
matching this topic...
Updated
Nov 16, 2024
Rust
Creative coding and visual illusions in Rust.
Updated
Nov 14, 2024
Rust
Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules
Updated
Sep 13, 2024
Rust
Shaders and other small Bevy examples
Cross-platform compute shader engine
Light weight SPIR-V reflection library
A WGSL playground inspired by Shadertoy.
Large-scale 3D graph vis software written in Rust.
A minimal OpenCL, CUDA, Vulkan and host CPU array manipulation engine / framework.
Updated
Nov 15, 2024
Rust
Compile your WebAssembly programs into SPIR-V shaders
Updated
Oct 26, 2023
Rust
Generate typesafe Rust bindings from WGSL shaders to wgpu
Updated
Nov 11, 2024
Rust
Pure Rust GPU image compositor for Procreate file format.
Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.
Generate typesafe Rust bindings for wgsl shaders in wgpu
Updated
Aug 20, 2024
Rust
2D outline materials for the bevy game engine.
🪄 Shader art using webgpu
Updated
Jul 23, 2024
Rust
Currently only a playground for rust, wgpu, openlayers web mapping combo
Updated
Nov 15, 2024
Rust
An unofficial preprocessor for WGSL written in Rust for WGPU.
Updated
Aug 19, 2024
Rust
Updated
Nov 15, 2024
Rust
Game Of Life using webgpu, written in Rust
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