This is the implementation of the tutorial Your first WebGPU app in Rust where we're using webgpu to implement the Conway's Game of Life.
You need:
- Rust compiler and Cargo package manager
- One of the supported backends by wgpu crate.
$ git clone https://github.com/pythops/golrs
$ cd golrs/
$ cargo run
You can specify the grid size with size
argument (the default value is 128
)
$ cargo run -- --size <grid size: u8>
AGPLv3