A modern take on MMO Engine design and architecture.
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Updated
Nov 11, 2023 - CMake
A modern take on MMO Engine design and architecture.
👾 A lightweight cross-platform software, unifying clients into a single, modern library
A game framework base on ETCore.
RNL - Realtime Network Library - The opensource reliable UDP network library
A set of scripts / modules to kick start your C# Godot 3.x game.
Unofficial Android client for itch.io, mirror of https://sr.ht/~gardenapple/mitch/
The Java RS2 game client used to play on RuneJS game servers.
Made-from-scratch Maplestory game client for LibreMaple, fork of JourneyClient
Experimental Unreal Engine 5 game server / client prototype of c++ server-authoritative MMO "Rovenhell"
A collection of micro services to allow for quick development of AIs, and the games they play.
一个更适用于游戏客户端的网络框架,让游戏获得更好的网络稳定性和更好的网络交互体验。A game client network framework.
MMORPG Video Game of the year 1999 created in Visual Basic 6.0 by Pablo Marquez (Morgolock), this game is open source. I have translated it to Java with LWJGL3, this game would be the base client, the connection to the server is being implemented with Java sockets.
Ultima Online javascript client
Last Testament Of Wanderers (LTW) Game Client
Client + server template
SEGS Launcher and Custom Client
A very simple AI engine that plays a weird game with weird rules because in the end we're all weird. Mirror @ https://gitlab.com/andreabisacchi/BHESTIE_Tablut
CityQuest is an application to be a game client and online tracker for special type of games "City Quest".
Game client. This is no longer being used.
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