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One residual non-lato font #622

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baconpaul opened this issue Feb 18, 2019 · 0 comments
Closed

One residual non-lato font #622

baconpaul opened this issue Feb 18, 2019 · 0 comments
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UI Issues related to UI look&feel

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@baconpaul
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CLFOGUI makes its own font (an 8pt font) which is done statically not at runtime, so it won't be Lato on mac and win. The fix is to add another global cfont the runtime initializes I guess using the same technique and reference that in CLFOGui

Do this at the same time as I change those font object names, per discussion with @jsakkine about the naming.

@baconpaul baconpaul added the UI Issues related to UI look&feel label Feb 21, 2019
baconpaul added a commit to baconpaul/surge that referenced this issue Feb 21, 2019
Runtime Fonts introduced Lato and runtime font resolution.
CLFOGUI still had a hard coded reference to a font. Make that
font a runtime resolved global at the SurgeGUI scope and resolve
it to lato on mac/win and sans-serif on linux.

Partially closes surge-synthesizer#622
baconpaul added a commit to baconpaul/surge that referenced this issue Jul 10, 2019
Runtime Fonts introduced Lato and runtime font resolution.
CLFOGUI still had a hard coded reference to a font. Make that
font a runtime resolved global at the SurgeGUI scope and resolve
it to lato on mac/win and sans-serif on linux.

Partially closes surge-synthesizer#622


Former-commit-id: 89f46affd23f139f7a9dc1cb6af870e4615b271a [formerly e20a2a6]
Former-commit-id: edcb21749a9830c048cfae5dae3f6a3bdcbcc5bc
Former-commit-id: a46cbae523ead8a912c5cfdeb46304e421e3b1c9
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