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Draw mode doesn't work in MSEG #4836

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baconpaul opened this issue Aug 12, 2021 · 1 comment · Fixed by #4842
Closed

Draw mode doesn't work in MSEG #4836

baconpaul opened this issue Aug 12, 2021 · 1 comment · Fixed by #4842
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Bug Report Item submitted using the Bug Report template UX Issues related to user experience (UX) - mouse, touch, keyboard, MIDI inputs, etc.
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@baconpaul
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It just pans.

@baconpaul baconpaul added the Bug Report Item submitted using the Bug Report template label Aug 12, 2021
@baconpaul baconpaul added this to the Surge XT 1.0 milestone Aug 12, 2021
@baconpaul
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baconpaul commented Aug 12, 2021

Oh and when we fix this:

IMO Draw mode should only draw on the lasso selection and not outside of it.

is a good idea from @mkruselj from #4830

@mkruselj mkruselj added the UX Issues related to user experience (UX) - mouse, touch, keyboard, MIDI inputs, etc. label Aug 13, 2021
baconpaul added a commit to baconpaul/surge that referenced this issue Aug 16, 2021
1. Bring the 1.9 version of DrawMode over to JUCE. I had it seems
   just forgotten to do this!
2. Implement the lasso behavior for draw which Evil suggested, which
   is clever and good
3. Handle a few small conseuqences of 1 and 2

Closes surge-synthesizer#4836
baconpaul added a commit that referenced this issue Aug 16, 2021
1. Bring the 1.9 version of DrawMode over to JUCE. I had it seems
   just forgotten to do this!
2. Implement the lasso behavior for draw which Evil suggested, which
   is clever and good
3. Handle a few small conseuqences of 1 and 2

Closes #4836
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Bug Report Item submitted using the Bug Report template UX Issues related to user experience (UX) - mouse, touch, keyboard, MIDI inputs, etc.
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