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MSEG State restored properly not displayed properly #4835
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baconpaul
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Aug 12, 2021
1. Shift mode works (but see surge-synthesizer#4835). Closes surge-synthesizer#4830 2. Lasso on Control Points works. Closes surge-synthesizer#4832
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baconpaul
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cannero
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Aug 29, 2021
First the canvas and the controls are created, the reference to each other is set later. canvas = make; controls = make; canvas->controls = controls; controls->canvas = canvas So in the first rebuild in controls the canvas member is a nullptr and the time edit mode value is taken from the state. The Lfo loop state was not set as integer division was used. Closes surge-synthesizer#4835
cannero
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Aug 29, 2021
First the canvas and the controls are created, the reference to each other is set later. canvas = make; controls = make; canvas->controls = controls; controls->canvas = canvas So in the first rebuild in controls the canvas member is a nullptr and the time edit mode value is taken from the state. The Lfo loop state was not set as integer division was used. Closes surge-synthesizer#4835
baconpaul
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Aug 29, 2021
First the canvas and the controls are created, the reference to each other is set later. canvas = make; controls = make; canvas->controls = controls; controls->canvas = canvas So in the first rebuild in controls the canvas member is a nullptr and the time edit mode value is taken from the state. The Lfo loop state was not set as integer division was used. Closes #4835
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Open MSEG Editor
change movement to shift
you get shift
close and open
you get shift
but you see single
because the button doesn't set to the state
i bet
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