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UI improvements for surface quest #405

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Natenom opened this issue Jul 18, 2017 · 3 comments
Closed

UI improvements for surface quest #405

Natenom opened this issue Jul 18, 2017 · 3 comments

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@Natenom
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Natenom commented Jul 18, 2017

While answering surface quests one needs to scroll a lot, this could be easily solved.

You need to:

  1. Select the quest.
  2. Scroll to see all general types of pavements.
  3. Click one of them to see and select a specific type.
  4. Select and click ok.

Idea: Instead of the three wide images vertically aligned show three small images horizontally aligned to show the generic types so that no scrolling is needed anymore, this would remove 2.

After the users selected one of the general types you can show the large general image.

@westnordost
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This is a duplicate of another ticket that is floating around somewhere, it is not forgotten.

@wolftune
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wolftune commented Aug 7, 2017

If you could find the other ticket and link it here, then it would allow those who land here to see the actual ticket.

@Binnette
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Binnette commented Aug 7, 2017

See #393 and #76

hangy pushed a commit to hangy/StreetComplete that referenced this issue May 20, 2023
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