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* feat: initial UI Bring in shoelace for a lightweight web component library. Build out first UI screen- gameplay HUD with links to "pause" menu. Hook up pause button to game pause. Add TimeManager to handle everything turn/scheduling/time related. Hook up current time to TimeControl component. * feat: tabbed gameplay UI Add a tabbed gameplay UI- select section with button at top, and clickable options are shown in list below. Add time control section with current date, pause button, and game speed scale. Hook up speed scale to timemanager. * fix: warn about backdropFilter * Move rendering to its own loop Have one loop for rendering and one for game logic. Run each loop at different intervals, the game loop at a slower interval. * test removing shoelace assets from dist
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/public/** | ||
!/public/.gitignore | ||
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/shoelace |
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{ | ||
"npm-scripts.showStartNotification": false | ||
"npm-scripts.showStartNotification": false, | ||
"html.customData": ["./node_modules/@shoelace-style/shoelace/dist/vscode.html-custom-data.json"] | ||
} |
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