Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Make ticksToRegeneration optional in Minerals #204

Merged
merged 1 commit into from
Oct 25, 2021
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 2 additions & 2 deletions dist/index.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -3238,9 +3238,9 @@ interface Mineral<T extends MineralConstant = MineralConstant> extends RoomObjec
*/
id: Id<this>;
/**
* The remaining time after which the deposit will be refilled.
* The remaining time after which the deposit will be refilled if is recharging, otherwise undefined.
*/
ticksToRegeneration: number;
ticksToRegeneration?: number;
}

interface MineralConstructor extends _Constructor<Mineral>, _ConstructorById<Mineral> {}
Expand Down
4 changes: 2 additions & 2 deletions src/mineral.ts
Original file line number Diff line number Diff line change
Expand Up @@ -24,9 +24,9 @@ interface Mineral<T extends MineralConstant = MineralConstant> extends RoomObjec
*/
id: Id<this>;
/**
* The remaining time after which the deposit will be refilled.
* The remaining time after which the deposit will be refilled if is recharging, otherwise undefined.
*/
ticksToRegeneration: number;
ticksToRegeneration?: number;
}

interface MineralConstructor extends _Constructor<Mineral>, _ConstructorById<Mineral> {}
Expand Down