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* rewrite shader code so that conversion to relative coords is done as late as possible; remove most of binary fallback rendering code (disables fallback rendering for now) * tmp: re-add fallback rendering * make seamless fallback rendering work and re-enable filtering * fix fallback rendering look up in non xy planes * fix flow and linting * properly implement anisotropic fallback rendering and do some clean up * remove slack reporting for crashed sagas * improve styling of settings sidebar * make loading strategy configurable * further clean up and add comments * fix flycam test * fix texture bucket manager test * fix sketchy null bug * allow to set loading strategy via preferred task type settings * improve code comment * incorporate PR feedback * properly suppress non-invertible matrices warning * remove doubling viewport width in flight mode for bucket picking * update documentation to loading strategy options and improve some other documentation for settings * update changelog * add migration for loading strategy * fix linting
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