Rotorz Limited
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- markdown-it-external-links Public
Plugin for markdown-it that adds CSS classes to links that fall outside of the specified internal domain(s).
rotorz/markdown-it-external-links’s past year of commit activity - dotnet-localized-strings Public
A lightweight localization framework built on top of the NGettext library in .NET. This framework is intended to be used with gettext style tooling although it is possible to provide alternative implementations of the interfaces exposed by this framework.
rotorz/dotnet-localized-strings’s past year of commit activity - unity3d-editor-menu Public
Fluent style API for constructing custom editor menus presented using `GenericMenu` by default although alternative presentation can be configured for project.
rotorz/unity3d-editor-menu’s past year of commit activity - unity3d-class-type-reference Public
An example npm package that contains some example assets to demonstrate how to create a package for use in games made using the Unity game engine.
rotorz/unity3d-class-type-reference’s past year of commit activity - unity3d-custom-popup Public
Custom popup control for Unity editor interfaces that defers popup menu construction until shown. This is good for situations where the popup is relatively expensive to construct.
rotorz/unity3d-custom-popup’s past year of commit activity - unity3d-ordered-dictionary Public
Library for adding ordered dictionaries to custom `ScriptableObject` and `MonoBehaviour` classes in a way that can be serialized by Unity provided that the key and value types are serializable.
rotorz/unity3d-ordered-dictionary’s past year of commit activity - unity3d-package-utils Public
Utility functionality for unity3d-package's to ease access to package assets and generated data assets.
rotorz/unity3d-package-utils’s past year of commit activity
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