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v1.1.2

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@chrislo27 chrislo27 released this 30 Nov 18:00
· 59 commits to master since this release

Version 1.1.2

If you like this community-driven project, why not give it a Star in the upper-right corner?

Changes

  • New sprite parts' positions automatically default to (512, 512) (centre of canvas)
  • Data filename will appear in texture/header file dialogs

Bugfixes

  • Fixed unknown data in BCCAD sprite parts not being set when copied (#5)
  • Fixed unknown data in BCCAD sprite parts not being set when instantiated (#6)
  • Fixed RasterFormatException dialog spam when loading data with out-of-bounds regions
    • Now an empty region is rendered, but in-game it will still crash (expected behaviour)