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New entity trigger_bomb_reset #796

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SergeyShorokhov
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@SergeyShorokhov SergeyShorokhov commented Dec 9, 2022

Description: https://developer.valvesoftware.com/wiki/Trigger_bomb_reset

  • Implement entity trigger_bomb_reset;
  • Implement bomb touch logic;
  • Implement bomb position save \ restore logic;
  • Add trigger_bomb_reset to .fgd.

Video:
https://youtu.be/RqTGX3efPZE
name

Test map:
35_hp2 (trigger_bomb_reset).zip

Sergey Shorokhov added 2 commits December 8, 2022 20:05
@SergeyShorokhov SergeyShorokhov added the Type: 🚀 enhancement Improvement or addition of a new feature. label Dec 9, 2022
@SergeyShorokhov SergeyShorokhov self-assigned this Dec 9, 2022
@SergeyShorokhov SergeyShorokhov marked this pull request as draft December 9, 2022 15:02
@SergeyShorokhov SergeyShorokhov marked this pull request as ready for review December 9, 2022 15:16
@abecee
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abecee commented Dec 9, 2022

Hi. This will block the bmb stuck on mirage in t spawn and nuke under the t spawn truck? @wopox1337

@SergeyShorokhov
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SergeyShorokhov commented Dec 9, 2022

Hi. This will block the bmb stuck on mirage in t spawn and nuke under the t spawn truck? @wopox1337

You need to create a pack of maps, with the addition of these entities. (or create them with AMXModX plugins).

Yes, this is created for this purpose.

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abecee commented Dec 9, 2022

@wopox1337 Oki, ty.

@StevenKal

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@SergeyShorokhov SergeyShorokhov force-pushed the feature-trigger_bomb_reset branch from 7279cdb to 9513084 Compare December 13, 2022 14:34
@SergeyShorokhov SergeyShorokhov force-pushed the feature-trigger_bomb_reset branch from cce1e79 to 28e6782 Compare December 15, 2022 13:39
@SergeyShorokhov SergeyShorokhov merged commit 5dec3ba into rehlds:master Dec 17, 2022
@SergeyShorokhov SergeyShorokhov mentioned this pull request Dec 21, 2022
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SergeyShorokhov added a commit that referenced this pull request Mar 11, 2023
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3 participants