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Improve CBaseTrigger::InitTrigger to allow use custom triggers withou…
C/C++ CI #584: Commit 96e2121 pushed by s1lentq
October 28, 2023 09:40 5m 42s master
October 28, 2023 09:40 5m 42s
Ammo type hardcode fix (#882)
C/C++ CI #583: Commit 426c975 pushed by s1lentq
October 25, 2023 04:37 6m 3s master
October 25, 2023 04:37 6m 3s
Ammo type hardcode fix
C/C++ CI #582: Pull request #882 synchronize by s1lentq
October 24, 2023 05:24 5m 5s Vaqtincha:ammoTypeHardcode
October 24, 2023 05:24 5m 5s
Added updating more game info to the player who started recording the demo
C/C++ CI #581: Pull request #881 synchronize by s1lentq
October 24, 2023 05:03 5m 35s demo-fullupdate
October 24, 2023 05:03 5m 35s
Drop defuser on disconnect
C/C++ CI #580: Commit 7e02dea pushed by s1lentq
October 24, 2023 03:49 5m 21s master
October 24, 2023 03:49 5m 21s
Ammo type hardcode fix
C/C++ CI #579: Pull request #882 opened by Vaqtincha
October 23, 2023 21:33 6m 50s Vaqtincha:ammoTypeHardcode
October 23, 2023 21:33 6m 50s
Update multiplay_gamerules.cpp (#867)
C/C++ CI #576: Commit b53ebb2 pushed by s1lentq
October 10, 2023 22:05 7m 28s master
October 10, 2023 22:05 7m 28s
Ensure HasPrimary flag assignation on successful weapon removal (#866)
C/C++ CI #575: Commit a2678a1 pushed by s1lentq
October 10, 2023 22:03 5m 43s master
October 10, 2023 22:03 5m 43s
Reduce code redundancy in observer.cpp (#872)
C/C++ CI #574: Commit e422a37 pushed by s1lentq
October 10, 2023 22:03 5m 48s master
October 10, 2023 22:03 5m 48s
Group defuser give code in one function (#871)
C/C++ CI #573: Commit 2f50f5a pushed by s1lentq
October 10, 2023 22:02 6m 2s master
October 10, 2023 22:02 6m 2s
Updated the GiveC4 to return a player pointer (#876)
C/C++ CI #572: Commit a9ec63d pushed by s1lentq
October 8, 2023 13:59 5m 29s master
October 8, 2023 13:59 5m 29s
Updated the GiveC4 to return a player pointer
C/C++ CI #571: Pull request #876 synchronize by Javekson
October 8, 2023 13:52 4m 53s GiveC4
October 8, 2023 13:52 4m 53s
Updated the GiveC4 to return a player pointer
C/C++ CI #570: Pull request #876 opened by Javekson
October 8, 2023 13:01 6m 10s GiveC4
October 8, 2023 13:01 6m 10s
SG_Detonate: make event realible (#875)
C/C++ CI #569: Commit 96ba309 pushed by SergeyShorokhov
October 6, 2023 16:19 6m 11s master
October 6, 2023 16:19 6m 11s
SG_Detonate: make event realible
C/C++ CI #568: Pull request #875 opened by SergeyShorokhov
October 6, 2023 14:01 6m 48s fix/realible_smoke_event
October 6, 2023 14:01 6m 48s
Fixed typo when checking a teammate
C/C++ CI #567: Commit 3a0970a pushed by s1lentq
October 5, 2023 09:26 5m 4s master
October 5, 2023 09:26 5m 4s
Small defuser refactory
C/C++ CI #564: Pull request #871 opened by dystopm
October 1, 2023 22:28 5m 11s dystopm:givedefuser
October 1, 2023 22:28 5m 11s
Back to using MSG_ALL for the DeathMsg event in favor of backward com…
C/C++ CI #563: Commit ac07e89 pushed by s1lentq
September 30, 2023 18:31 5m 20s master
September 30, 2023 18:31 5m 20s
Fixed #869
C/C++ CI #562: Commit b962e0e pushed by s1lentq
September 30, 2023 07:54 5m 1s master
September 30, 2023 07:54 5m 1s
Fixed no fall damage when ff_damage_reduction_other set 0 (also damag…
C/C++ CI #561: Commit 1e49d94 pushed by s1lentq
September 29, 2023 17:18 6m 1s master
September 29, 2023 17:18 6m 1s
Unreleased content: Drop defuser on disconnect
C/C++ CI #560: Pull request #867 opened by dystopm
September 28, 2023 19:03 5m 58s dystopm:defuser_drop_disconnect
September 28, 2023 19:03 5m 58s
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