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Changed the order of setting pev->body for the correct value in SetBo…
C/C++ CI #615: Commit b10489f pushed by s1lentq
November 26, 2023 04:24 4m 7s master
November 26, 2023 04:24 4m 7s
Use CSEntity member to hold last inflictor from TakeDamage (#896)
C/C++ CI #614: Commit 9ab1589 pushed by s1lentq
November 26, 2023 04:21 3m 48s master
November 26, 2023 04:21 3m 48s
New CVars: mp_freezetime_duck and mp_freezetime_jump (#886)
C/C++ CI #612: Commit e3d70d2 pushed by s1lentq
November 26, 2023 04:13 4m 12s master
November 26, 2023 04:13 4m 12s
Add meaningful names for magic numbers
C/C++ CI #611: Commit 67a4a78 pushed by s1lentq
November 25, 2023 12:31 4m 22s experimental_penalty_jump
November 25, 2023 12:31 4m 22s
Implements Observer_Think Hook
C/C++ CI #605: Pull request #894 synchronize by overl4y
November 11, 2023 18:05 6m 26s master
November 11, 2023 18:05 6m 26s
Implement PlayerDeathThink hook (#885)
C/C++ CI #598: Commit 2d0ac93 pushed by s1lentq
November 8, 2023 14:18 4m 46s master
November 8, 2023 14:18 4m 46s
Added updating more game info to the player who started recording the…
C/C++ CI #597: Commit c87761e pushed by s1lentq
November 8, 2023 14:15 5m 2s master
November 8, 2023 14:15 5m 2s
Reworked cvar mp_deathmsg_flags (use flags instead of bitsums)
C/C++ CI #596: Commit 2857986 pushed by s1lentq
November 8, 2023 14:11 4m 24s master
November 8, 2023 14:11 4m 24s
Avoid intro camera switching when only 1 trigger_camera available
C/C++ CI #594: Pull request #873 synchronize by dystopm
October 31, 2023 03:09 5m 23s dystopm:introcamera_fix
October 31, 2023 03:09 5m 23s
Avoid intro camera switching when only 1 trigger_camera available
C/C++ CI #589: Pull request #873 synchronize by dystopm
October 29, 2023 20:16 5m 25s dystopm:introcamera_fix
October 29, 2023 20:16 5m 25s