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[Keyboard] Sol 3 Keyboard from RGBKB (#15687)
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Co-authored-by: Ryan <[email protected]>
Co-authored-by: Franklyn Tackitt <[email protected]>
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3 people authored Jan 22, 2022
1 parent b45a037 commit ad70209
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Showing 25 changed files with 1,268 additions and 14 deletions.
6 changes: 3 additions & 3 deletions keyboards/rgbkb/common/touch_encoder.c
Original file line number Diff line number Diff line change
Expand Up @@ -292,16 +292,16 @@ void touch_encoder_calibrate(void) {
write_register8(QT_CALIBRATE, 0x01);
}

bool touch_encoder_calibrating(void) {
bool touch_encoder_is_calibrating(void) {
return touch_raw[0] & CALIBRATION_BIT;
}

void touch_encoder_toggle(void) {
touch_disabled = !touch_disabled;
}

bool touch_encoder_toggled(void) {
return touch_disabled;
bool touch_encoder_is_on(void) {
return !touch_disabled;
}

void touch_encoder_slave_sync(uint8_t initiator2target_buffer_size, const void* initiator2target_buffer, uint8_t target2initiator_buffer_size, void* target2initiator_buffer) {
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4 changes: 2 additions & 2 deletions keyboards/rgbkb/common/touch_encoder.h
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Expand Up @@ -34,10 +34,10 @@ void touch_encoder_init(void);
void touch_encoder_update(int8_t transaction_id);

void touch_encoder_calibrate(void);
bool touch_encoder_calibrating(void);
bool touch_encoder_is_calibrating(void);

void touch_encoder_toggle(void);
bool touch_encoder_toggled(void);
bool touch_encoder_is_on(void);

// Called when touch encoder is tapped, weak function overridable by the kb
bool touch_encoder_tapped_kb(uint8_t index, uint8_t section);
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6 changes: 3 additions & 3 deletions keyboards/rgbkb/mun/config.h
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Expand Up @@ -21,8 +21,8 @@

/* Matrix Configuration - Rows are doubled up */
#define MATRIX_ROWS 14
// B1, A2 reserved for encoder / touch encoder support
#define MATRIX_ROW_PINS { A1, A3, B3, A13, B15, B1, A2 }
// Last pins reserved for encoder / touch encoder support
#define MATRIX_ROW_PINS { A1, A3, B3, A13, B15, NO_PIN, NO_PIN }
#define MATRIX_COLS 7
#define MATRIX_COL_PINS { A0, B11, B0, B10, B12, B2, A8 }
#define MATRIX_IO_DELAY 5
Expand All @@ -35,11 +35,11 @@
#define TOUCH_DEADZONE 50 // width of a "button", wider inputs will be interpreted as a swipe
#define TOUCH_TERM 350 // time of a "button" touch, longer inputs will be a swipe
#define TOUCH_RESOLUTION 25 // sensitivity of swipes, lower=faster
#define TOUCH_SEGMENTS 3

/* Encoder Configuration */
#define ENCODERS_PAD_A { B8, B9 }
#define ENCODERS_PAD_B { A14, A15 }
#define TOUCH_SEGMENTS 3

/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
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4 changes: 2 additions & 2 deletions keyboards/rgbkb/mun/keymaps/default/keymap.c
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Expand Up @@ -226,8 +226,8 @@ static void render_leds(void)
static void render_touch(void)
{
// Host Touch LED Status
oled_write_P(!touch_encoder_toggled() ? PSTR("TOUCH") : PSTR(" "), false);
oled_write_P(touch_encoder_calibrating() ? PSTR("CLBRT") : PSTR(" "), false);
oled_write_P(touch_encoder_is_on() ? PSTR("TOUCH") : PSTR(" "), false);
oled_write_P(touch_encoder_is_calibrating() ? PSTR("CLBRT") : PSTR(" "), false);
}

bool oled_task_user(void) {
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4 changes: 2 additions & 2 deletions keyboards/rgbkb/mun/keymaps/via/keymap.c
Original file line number Diff line number Diff line change
Expand Up @@ -226,8 +226,8 @@ static void render_leds(void)
static void render_touch(void)
{
// Host Touch LED Status
oled_write_P(!touch_encoder_toggled() ? PSTR("TOUCH") : PSTR(" "), false);
oled_write_P(touch_encoder_calibrating() ? PSTR("CLBRT") : PSTR(" "), false);
oled_write_P(touch_encoder_is_on() ? PSTR("TOUCH") : PSTR(" "), false);
oled_write_P(touch_encoder_is_calibrating() ? PSTR("CLBRT") : PSTR(" "), false);
}

bool oled_task_user(void) {
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4 changes: 2 additions & 2 deletions keyboards/rgbkb/mun/keymaps/xulkal2/keymap.c
Original file line number Diff line number Diff line change
Expand Up @@ -189,8 +189,8 @@ static void render_leds(void)
static void render_touch(void)
{
// Host Touch LED Status
oled_write_P(!touch_encoder_toggled() ? PSTR("TOUCH") : PSTR(" "), false);
oled_write_P(touch_encoder_calibrating() ? PSTR("CLBRT") : PSTR(" "), false);
oled_write_P(touch_encoder_is_on() ? PSTR("TOUCH") : PSTR(" "), false);
oled_write_P(touch_encoder_is_calibrating() ? PSTR("CLBRT") : PSTR(" "), false);
}
#else
static uint32_t scan_counter = 0;
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Empty file added keyboards/rgbkb/sol3/.noci
Empty file.
182 changes: 182 additions & 0 deletions keyboards/rgbkb/sol3/config.h
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@@ -0,0 +1,182 @@
/*
* ----------------------------------------------------------------------------
* "THE BEER-WARE LICENSE" (Revision 42):
* <https://github.com/Legonut> wrote this file. As long as you retain this
* notice you can do whatever you want with this stuff. If we meet some day, and
* you think this stuff is worth it, you can buy me a beer in return. David Rauseo
* ----------------------------------------------------------------------------
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID 0x3535
#define PRODUCT_ID 0x3510
#define MANUFACTURER RGBKB
#define PRODUCT Sol 3

#define USB_POLLING_INTERVAL_MS 1

/* Matrix Configuration - Rows are doubled up */
#define MATRIX_ROWS 12
// Last pins reserved for encoder / touch encoder support
#define MATRIX_ROW_PINS { B15, A8, A15, B12, A3, NO_PIN }
#define MATRIX_ROW_PINS_RIGHT { B15, B14, A8, A13, A7, NO_PIN }
#define MATRIX_COLS 8
// Empty matrix entries used for encoder / touch encoder support
#define MATRIX_COL_PINS { A6, A7, B0, B2, B1, B9, B3, B4 }
#define MATRIX_COL_PINS_RIGHT { B9, B8, B4, A6, A3, B10, B12, B11 }
#define MATRIX_IO_DELAY 5

#define BUSY_WAIT
#define BUSY_WAIT_INSTRUCTIONS 35 // Increase if two rows are pressed at the same time.
#define GPIO_INPUT_PIN_DELAY 10

/* Touchbar adjustments */
#define TOUCH_DEADZONE 50 // width of a "button", wider inputs will be interpreted as a swipe
#define TOUCH_TERM 350 // time of a "button" touch, longer inputs will be a swipe
#define TOUCH_RESOLUTION 25 // sensitivity of swipes, lower=faster
#define TOUCH_SEGMENTS 3

/* Encoder Configuration */
// Matrix Entries k36/k35(E1SW>B13), k33/k32, k7/k28
#define ENCODERS_PAD_A { A1, B10, A13 }
#define ENCODERS_PAD_B { A2, B11, B14 }
// Matrix Entries k72/k71(E5SW>B0), k69/k68, k43/k64
#define ENCODERS_PAD_A_RIGHT { A1, C15, B3 }
#define ENCODERS_PAD_B_RIGHT { A2, C14, B13 }

/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW

/* CRC Configuration */
#define CRC8_OPTIMIZE_SPEED
#define CRC8_USE_TABLE

/* Split Keyboard Configuration */
#define SPLIT_HAND_PIN C13
#define SPLIT_USB_DETECT
// also handles the SERIAL_USART_TX_PIN define
#define SOFT_SERIAL_PIN A9
#define SERIAL_USART_TX_PAL_MODE 7
#define SERIAL_USART_TIMEOUT 5
#define SERIAL_USART_DRIVER SD1
//#define SERIAL_USART_FULL_DUPLEX - Waiting on reunification pr
#if SERIAL_USART_FULL_DUPLEX
#define SERIAL_USART_RX_PIN A10
#define SERIAL_USART_RX_PAL_MODE 7
// Mun connects TX to TX and RX to RX as we were planning on i2c split, so we need pin swap for full duplex
#define SERIAL_USART_PIN_SWAP
#define SERIAL_USART_SPEED (2 * 1024 * 1024)
#else
#define SERIAL_USART_SPEED (1 * 1024 * 1024)
#endif

/* Split Transport Features */
#define SPLIT_TRANSPORT_MIRROR
#define SPLIT_LAYER_STATE_ENABLE
#define SPLIT_LED_STATE_ENABLE
#define SPLIT_TRANSACTION_IDS_KB TOUCH_ENCODER_SYNC, RGB_MENU_SYNC

/* LED Turbo DIP Switch */
#define DIP_SWITCH_PINS { A14, B13 }
#define DIP_SWITCH_PINS_RIGHT { A14, B0 }

/* RGB LED Configuration */
#define RGB_DI_PIN B5
#define RGBLED_NUM 156
#define RGBLED_SPLIT { 78, 78 }
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE

#define DRIVER_LED_TOTAL RGBLED_NUM
#define RGB_MATRIX_SPLIT RGBLED_SPLIT
#define RGB_MATRIX_CENTER { 81, 28 }
#define RGB_MATRIX_LED_FLUSH_LIMIT 33
#define RGB_MATRIX_LED_PROCESS_LIMIT 10
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_WHEN_USB_SUSPENDED
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING
#define ENABLE_RGB_MATRIX_BAND_SAT
#define ENABLE_RGB_MATRIX_BAND_VAL
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define ENABLE_RGB_MATRIX_CYCLE_ALL
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#define ENABLE_RGB_MATRIX_DUAL_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#define ENABLE_RGB_MATRIX_RAINDROPS
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_PIXEL_FLOW
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_SPLASH
#define ENABLE_RGB_MATRIX_MULTISPLASH
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH

#if RGB_UNLIMITED_POWER
#define RGBLIGHT_LIMIT_VAL 255
#else
#define RGBLIGHT_LIMIT_VAL 127
#endif
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS RGBLIGHT_LIMIT_VAL

#define WS2812_PWM_DRIVER PWMD3
#define WS2812_PWM_CHANNEL 2
#define WS2812_PWM_PAL_MODE 2
#define WS2812_DMA_STREAM STM32_DMA1_STREAM3
#define WS2812_DMA_CHANNEL 3

#define TOUCH_UPDATE_INTERVAL 33
#define OLED_UPDATE_INTERVAL 33
#define TAP_CODE_DELAY 5

/* Audio Configuration */
#define AUDIO_PIN A4
#define AUDIO_PIN_ALT A5
#define AUDIO_PIN_ALT_AS_NEGATIVE
#define AUDIO_CLICKY
#define AUDIO_DAC_SAMPLE_WAVEFORM_SQUARE
#define AUDIO_DAC_OFF_VALUE 0
22 changes: 22 additions & 0 deletions keyboards/rgbkb/sol3/halconf.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,22 @@
/*
* ----------------------------------------------------------------------------
* "THE BEER-WARE LICENSE" (Revision 42):
* <https://github.com/Legonut> wrote this file. As long as you retain this
* notice you can do whatever you want with this stuff. If we meet some day, and
* you think this stuff is worth it, you can buy me a beer in return. David Rauseo
* ----------------------------------------------------------------------------
*/

#pragma once

#define HAL_USE_DAC TRUE

#define HAL_USE_GPT TRUE

#define HAL_USE_I2C TRUE

#define HAL_USE_PWM TRUE

#define HAL_USE_SERIAL TRUE

#include_next <halconf.h>
24 changes: 24 additions & 0 deletions keyboards/rgbkb/sol3/keymaps/default/config.h
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@@ -0,0 +1,24 @@
/*
* ----------------------------------------------------------------------------
* "THE BEER-WARE LICENSE" (Revision 42):
* <https://github.com/Legonut> wrote this file. As long as you retain this
* notice you can do whatever you want with this stuff. If we meet some day, and
* you think this stuff is worth it, you can buy me a beer in return. David Rauseo
* ----------------------------------------------------------------------------
*/

#pragma once

// No need for the single versions when multi performance isn't a problem =D
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#undef ENABLE_RGB_MATRIX_SPLASH
#undef ENABLE_RGB_MATRIX_SOLID_SPLASH

// 20m timeout (20m * 60s * 1000mil)
// #define RGB_DISABLE_TIMEOUT 1200000
#define RGB_DISABLE_WHEN_USB_SUSPENDED

#define STM32_ONBOARD_EEPROM_SIZE 2048

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