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[Keyboard] Sol 3 Keyboard from RGBKB (#15687)
Co-authored-by: Ryan <[email protected]> Co-authored-by: Franklyn Tackitt <[email protected]>
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/* | ||
* ---------------------------------------------------------------------------- | ||
* "THE BEER-WARE LICENSE" (Revision 42): | ||
* <https://github.com/Legonut> wrote this file. As long as you retain this | ||
* notice you can do whatever you want with this stuff. If we meet some day, and | ||
* you think this stuff is worth it, you can buy me a beer in return. David Rauseo | ||
* ---------------------------------------------------------------------------- | ||
*/ | ||
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#pragma once | ||
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#include "config_common.h" | ||
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/* USB Device descriptor parameter */ | ||
#define VENDOR_ID 0x3535 | ||
#define PRODUCT_ID 0x3510 | ||
#define MANUFACTURER RGBKB | ||
#define PRODUCT Sol 3 | ||
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#define USB_POLLING_INTERVAL_MS 1 | ||
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/* Matrix Configuration - Rows are doubled up */ | ||
#define MATRIX_ROWS 12 | ||
// Last pins reserved for encoder / touch encoder support | ||
#define MATRIX_ROW_PINS { B15, A8, A15, B12, A3, NO_PIN } | ||
#define MATRIX_ROW_PINS_RIGHT { B15, B14, A8, A13, A7, NO_PIN } | ||
#define MATRIX_COLS 8 | ||
// Empty matrix entries used for encoder / touch encoder support | ||
#define MATRIX_COL_PINS { A6, A7, B0, B2, B1, B9, B3, B4 } | ||
#define MATRIX_COL_PINS_RIGHT { B9, B8, B4, A6, A3, B10, B12, B11 } | ||
#define MATRIX_IO_DELAY 5 | ||
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#define BUSY_WAIT | ||
#define BUSY_WAIT_INSTRUCTIONS 35 // Increase if two rows are pressed at the same time. | ||
#define GPIO_INPUT_PIN_DELAY 10 | ||
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/* Touchbar adjustments */ | ||
#define TOUCH_DEADZONE 50 // width of a "button", wider inputs will be interpreted as a swipe | ||
#define TOUCH_TERM 350 // time of a "button" touch, longer inputs will be a swipe | ||
#define TOUCH_RESOLUTION 25 // sensitivity of swipes, lower=faster | ||
#define TOUCH_SEGMENTS 3 | ||
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/* Encoder Configuration */ | ||
// Matrix Entries k36/k35(E1SW>B13), k33/k32, k7/k28 | ||
#define ENCODERS_PAD_A { A1, B10, A13 } | ||
#define ENCODERS_PAD_B { A2, B11, B14 } | ||
// Matrix Entries k72/k71(E5SW>B0), k69/k68, k43/k64 | ||
#define ENCODERS_PAD_A_RIGHT { A1, C15, B3 } | ||
#define ENCODERS_PAD_B_RIGHT { A2, C14, B13 } | ||
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/* COL2ROW or ROW2COL */ | ||
#define DIODE_DIRECTION COL2ROW | ||
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/* CRC Configuration */ | ||
#define CRC8_OPTIMIZE_SPEED | ||
#define CRC8_USE_TABLE | ||
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/* Split Keyboard Configuration */ | ||
#define SPLIT_HAND_PIN C13 | ||
#define SPLIT_USB_DETECT | ||
// also handles the SERIAL_USART_TX_PIN define | ||
#define SOFT_SERIAL_PIN A9 | ||
#define SERIAL_USART_TX_PAL_MODE 7 | ||
#define SERIAL_USART_TIMEOUT 5 | ||
#define SERIAL_USART_DRIVER SD1 | ||
//#define SERIAL_USART_FULL_DUPLEX - Waiting on reunification pr | ||
#if SERIAL_USART_FULL_DUPLEX | ||
#define SERIAL_USART_RX_PIN A10 | ||
#define SERIAL_USART_RX_PAL_MODE 7 | ||
// Mun connects TX to TX and RX to RX as we were planning on i2c split, so we need pin swap for full duplex | ||
#define SERIAL_USART_PIN_SWAP | ||
#define SERIAL_USART_SPEED (2 * 1024 * 1024) | ||
#else | ||
#define SERIAL_USART_SPEED (1 * 1024 * 1024) | ||
#endif | ||
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/* Split Transport Features */ | ||
#define SPLIT_TRANSPORT_MIRROR | ||
#define SPLIT_LAYER_STATE_ENABLE | ||
#define SPLIT_LED_STATE_ENABLE | ||
#define SPLIT_TRANSACTION_IDS_KB TOUCH_ENCODER_SYNC, RGB_MENU_SYNC | ||
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/* LED Turbo DIP Switch */ | ||
#define DIP_SWITCH_PINS { A14, B13 } | ||
#define DIP_SWITCH_PINS_RIGHT { A14, B0 } | ||
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/* RGB LED Configuration */ | ||
#define RGB_DI_PIN B5 | ||
#define RGBLED_NUM 156 | ||
#define RGBLED_SPLIT { 78, 78 } | ||
#define RGBLIGHT_EFFECT_BREATHING | ||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD | ||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL | ||
#define RGBLIGHT_EFFECT_SNAKE | ||
#define RGBLIGHT_EFFECT_KNIGHT | ||
#define RGBLIGHT_EFFECT_CHRISTMAS | ||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT | ||
#define RGBLIGHT_EFFECT_RGB_TEST | ||
#define RGBLIGHT_EFFECT_ALTERNATING | ||
#define RGBLIGHT_EFFECT_TWINKLE | ||
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#define DRIVER_LED_TOTAL RGBLED_NUM | ||
#define RGB_MATRIX_SPLIT RGBLED_SPLIT | ||
#define RGB_MATRIX_CENTER { 81, 28 } | ||
#define RGB_MATRIX_LED_FLUSH_LIMIT 33 | ||
#define RGB_MATRIX_LED_PROCESS_LIMIT 10 | ||
#define RGB_MATRIX_KEYPRESSES | ||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS | ||
#define RGB_DISABLE_WHEN_USB_SUSPENDED | ||
// RGB Matrix Animation modes. Explicitly enabled | ||
// For full list of effects, see: | ||
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects | ||
#define ENABLE_RGB_MATRIX_ALPHAS_MODS | ||
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN | ||
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | ||
#define ENABLE_RGB_MATRIX_BREATHING | ||
#define ENABLE_RGB_MATRIX_BAND_SAT | ||
#define ENABLE_RGB_MATRIX_BAND_VAL | ||
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | ||
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | ||
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT | ||
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL | ||
#define ENABLE_RGB_MATRIX_CYCLE_ALL | ||
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | ||
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN | ||
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | ||
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN | ||
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | ||
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL | ||
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL | ||
#define ENABLE_RGB_MATRIX_DUAL_BEACON | ||
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON | ||
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS | ||
#define ENABLE_RGB_MATRIX_RAINDROPS | ||
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | ||
#define ENABLE_RGB_MATRIX_HUE_BREATHING | ||
#define ENABLE_RGB_MATRIX_HUE_PENDULUM | ||
#define ENABLE_RGB_MATRIX_HUE_WAVE | ||
#define ENABLE_RGB_MATRIX_PIXEL_RAIN | ||
#define ENABLE_RGB_MATRIX_PIXEL_FLOW | ||
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL | ||
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined | ||
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP | ||
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN | ||
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined | ||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | ||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE | ||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | ||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | ||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | ||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | ||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | ||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | ||
#define ENABLE_RGB_MATRIX_SPLASH | ||
#define ENABLE_RGB_MATRIX_MULTISPLASH | ||
#define ENABLE_RGB_MATRIX_SOLID_SPLASH | ||
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH | ||
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#if RGB_UNLIMITED_POWER | ||
#define RGBLIGHT_LIMIT_VAL 255 | ||
#else | ||
#define RGBLIGHT_LIMIT_VAL 127 | ||
#endif | ||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS RGBLIGHT_LIMIT_VAL | ||
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#define WS2812_PWM_DRIVER PWMD3 | ||
#define WS2812_PWM_CHANNEL 2 | ||
#define WS2812_PWM_PAL_MODE 2 | ||
#define WS2812_DMA_STREAM STM32_DMA1_STREAM3 | ||
#define WS2812_DMA_CHANNEL 3 | ||
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#define TOUCH_UPDATE_INTERVAL 33 | ||
#define OLED_UPDATE_INTERVAL 33 | ||
#define TAP_CODE_DELAY 5 | ||
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/* Audio Configuration */ | ||
#define AUDIO_PIN A4 | ||
#define AUDIO_PIN_ALT A5 | ||
#define AUDIO_PIN_ALT_AS_NEGATIVE | ||
#define AUDIO_CLICKY | ||
#define AUDIO_DAC_SAMPLE_WAVEFORM_SQUARE | ||
#define AUDIO_DAC_OFF_VALUE 0 |
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/* | ||
* ---------------------------------------------------------------------------- | ||
* "THE BEER-WARE LICENSE" (Revision 42): | ||
* <https://github.com/Legonut> wrote this file. As long as you retain this | ||
* notice you can do whatever you want with this stuff. If we meet some day, and | ||
* you think this stuff is worth it, you can buy me a beer in return. David Rauseo | ||
* ---------------------------------------------------------------------------- | ||
*/ | ||
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#pragma once | ||
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#define HAL_USE_DAC TRUE | ||
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#define HAL_USE_GPT TRUE | ||
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#define HAL_USE_I2C TRUE | ||
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#define HAL_USE_PWM TRUE | ||
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#define HAL_USE_SERIAL TRUE | ||
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#include_next <halconf.h> |
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/* | ||
* ---------------------------------------------------------------------------- | ||
* "THE BEER-WARE LICENSE" (Revision 42): | ||
* <https://github.com/Legonut> wrote this file. As long as you retain this | ||
* notice you can do whatever you want with this stuff. If we meet some day, and | ||
* you think this stuff is worth it, you can buy me a beer in return. David Rauseo | ||
* ---------------------------------------------------------------------------- | ||
*/ | ||
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#pragma once | ||
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// No need for the single versions when multi performance isn't a problem =D | ||
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | ||
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | ||
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | ||
#undef ENABLE_RGB_MATRIX_SPLASH | ||
#undef ENABLE_RGB_MATRIX_SOLID_SPLASH | ||
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// 20m timeout (20m * 60s * 1000mil) | ||
// #define RGB_DISABLE_TIMEOUT 1200000 | ||
#define RGB_DISABLE_WHEN_USB_SUSPENDED | ||
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#define STM32_ONBOARD_EEPROM_SIZE 2048 | ||
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