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RC test: Natural Selection 1.1.0-rc.2 #542

Closed
2 tasks done
pixelzoom opened this issue Sep 1, 2020 · 6 comments
Closed
2 tasks done

RC test: Natural Selection 1.1.0-rc.2 #542

pixelzoom opened this issue Sep 1, 2020 · 6 comments

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@pixelzoom
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pixelzoom commented Sep 1, 2020

@amanda-phet @ariel-phet, natural-selection/1.1.0-rc.2 is ready for RC testing.

Ideally, we'd like to finish this by noon on Tuesday, 9/1/2020. It should be quick - there are only 2 issues to spot check.

Document issues in https://github.com/phetsims/natural-selection/issues and link to this issue.

Assigning to @ariel-phet for prioritization.

General RC Test

What to Test

  • Click every single button.
  • Test all possible forms of input.
    • Test all mouse/trackpad inputs.
    • Test all touchscreen inputs.
  • If there is sound, make sure it works.
  • Make sure you can't lose anything.
  • Play with the sim normally.
  • Try to break the sim.
  • Test all query parameters on all platforms. (See QA Book for a list of query parameters.)
  • Download HTML on Chrome and iOS.
  • Make sure the iFrame version of the simulation is working as intended on all platforms.
  • Make sure the XHTML version of the simulation is working as intended on all platforms.
  • Complete the test matrix.
  • Don't forget to make sure the sim works with Legends of Learning.
  • Test the Game Up harness on at least one platform.
  • Check this LoL spreadsheet and notify AR or AM if it not there.
  • If this is rc.1 please do a memory test.
  • When making an issue, check to see if it was in a previously published version
  • Try to include version numbers for browsers
  • If there is a console available, check for errors and include them in the Problem Description.
  • As an RC begins and ends, check the sim repo. If there is a maintenance issue, check it and notify developers if there is a problem.

Focus and Special Instructions

@KatieWoe would you please test LoL?

Issues to Verify

These issues should have the "status:ready-for-qa" label. Check these issues off and close them if they are fixed.
Otherwise, post a comment in the issue saying that it wasn't fixed and link back to this issue. If the label is
"status:ready-for-review" or "status:fixed-pending-deploy" then assign back to the developer when done, even if fixed.

Link(s)


FAQs for QA Members
There are multiple tests in this issue... Which test should I do first?

Test in order! Test the first thing first, the second thing second, and so on.


How should I format my issue?

Here's a template for making issues:

  <b>Test Device</b>

  blah

  <b>Operating System</b>

  blah

  <b>Browser</b>

  blah

  <b>Problem Description</b>

  blah

  <b>Steps to Reproduce</b>

  blah

  <b>Visuals</b>

  blah

  <details>
  <summary><b>Troubleshooting Information</b></summary>

  blah

  </details>

Who should I assign?

We typically assign the developer who opened the issue in the QA repository.


My question isn't in here... What should I do?

You should:

  1. Consult the QA Book.
  2. Google it.
  3. Ask Katie.
  4. Ask a developer.
  5. Google it again.
  6. Cry.


@KatieWoe
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KatieWoe commented Sep 1, 2020

Platforms to test:

@pixelzoom EDIT: I indicated who is testing what.

@KatieWoe
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KatieWoe commented Sep 1, 2020

LoL looks ok on Win 10 Chrome and ChromeOS

@pixelzoom
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I tested LoL on macOS Safari and macOS Chrome.

@amanda-phet
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The two issues to verify looked good. Also performance seemed great on the two Mac browsers I tested.

@amanda-phet amanda-phet removed their assignment Sep 1, 2020
@ariel-phet
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All look great to me on all platforms, all issues verified. Back to @pixelzoom to publish!

@ariel-phet ariel-phet assigned pixelzoom and unassigned ariel-phet Sep 1, 2020
@pixelzoom
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👍🏻 Closing.

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