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Reset the stopwatch when switching fields #320

Closed
Tracked by #1082
matthew-blackman opened this issue Apr 30, 2024 · 3 comments
Closed
Tracked by #1082

Reset the stopwatch when switching fields #320

matthew-blackman opened this issue Apr 30, 2024 · 3 comments

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@matthew-blackman
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In #297, it was discovered that it doesn't make sense to keep the stopwatch running when switching fields. The timed projectile is no longer visible, so the timer doesn't apply. We don't want to introduce a field-specific timer state for the sake of simplicity. Let's clear and pause the stopwatch when switching fields to save the user a click.

@samreid
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samreid commented Apr 30, 2024

Cherry picked in both sims.

samreid referenced this issue in phetsims/projectile-sampling-distributions Apr 30, 2024
@samreid
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samreid commented Apr 30, 2024

Discovered in phetsims/qa#1079

@KatieWoe
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KatieWoe commented May 2, 2024

Looks good in rc.3

@KatieWoe KatieWoe closed this as completed May 2, 2024
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