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interactive descriptions -> interactive description, phetsims/a11y-re…
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zepumph committed Feb 2, 2021
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2 changes: 1 addition & 1 deletion doc/accessible-design-patterns.md
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In some sims it makes sense to have a single file to in do most or all of the interfacing with `utteranceQueue`.
While it is not required to only call utteranceQueue from a single place, it can be a nice organizational tool for the
interactive descriptions outfitting toolbox. For example `MolarityAlertManager` is the sole alerting file in the sim.
interactive description outfitting toolbox. For example `MolarityAlertManager` is the sole alerting file in the sim.
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# How To Add Accessible Interactive Descriptions To A Sim
# How To Add Accessible Interactive Description To A Sim

## Understand the Goal
* What features are you trying to implement? The majority of this document (as of this writing) deals with PDOM descriptions.
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For more information, see the "Resources for further understanding" below.

## What does "Interactive Descriptions" mean?
Interactive descriptions is an accessibility feature that PhET has developed, larger tailored towards screen reader
## What does "Interactive Description" mean?
Interactive Description is an accessibility feature that PhET has developed, larger tailored towards screen reader
accessibility. It has the following components (with their implementation in parens):
* State Descriptions (PDOM)
a. Static States
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