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Use language string from common code instead of NumberSuiteCommonStrings.languageStringProperty #15
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Looks like we can use |
Don't forget about the TODO I added in WordAccordionBox. |
Ok! I kinda did a lot in the above commits, but I got the original issue taken care of. I tried to keep things separated to their own issues for clarity. Part of this work was getting all TODOs in all number suite repos having issues with them. There is now a lint rule for that. As for the problem at hand, using |
I think there is some real trouble with how we get our secondary strings map. It may be related to #22, but currently on master I cannot load the built sim. I believe this has to do with how the string map we are using doesn't include fallbacks correctly. I don't have time to investigate tonight but will work on it more tomorrow. |
Thanks @zepumph! I really like these changes. LocaleSwitch and WordAccordionBox look great.
We fixed the first problem in #22, and fallbacks are going to be addressed in #13. I think we are ready to close here! |
Before I knew about accessing the language name for each locale code, I added a 'language' string key so every translated locale could add the name of their language. But this information already exists in common code (think, the dynamic locale selector in the preferences menu). So the language key should be removed and replaced with the existing info, assuming that is accessible.
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