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Add support for dynamic locale #140
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This sim is next on the priority list, so labeling as high. |
I published 1.3.0-dev.1 for |
Good progress on this today. Remaining work is indicated by TODO comments in the code. |
@arouinfar this is ready for review. Unlike Natural Selection and Geometric, I did not instrument additional Text/RichText nodes, and all translated StringProperties are therefore not discoverable by inspecting Text/RichText elements in Studio. If you want additional Text/RichText instrumented, please identify them. |
Oops, I still have some layout work to do here. Assigning back to me. |
OK, ready for review. |
@pixelzoom I reviewed the tree in master, and things are looking good. I see linked properties back to The only odd case I found was the screen icons. The atom name can spill outside of the bounds in the iconic version, but that doesn't happen to the atoms in the play area. |
Fixed, back to @arouinfar to verify. Feel free to close if it looks OK. |
Thanks @pixelzoom, looks good! |
Commits above were incorrectly tagged for this issue, and should have been tagged for #141. |
... similar to what was done in phetsims/natural-selection#319.
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