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GravityAccordionBox requires model #64

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Denz1994 opened this issue Mar 1, 2019 · 3 comments
Closed

GravityAccordionBox requires model #64

Denz1994 opened this issue Mar 1, 2019 · 3 comments

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@Denz1994
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Denz1994 commented Mar 1, 2019

Comment here sums up initial thoughts.

This will add one more argument to the constructor.

@Denz1994 Denz1994 self-assigned this Mar 1, 2019
Denz1994 added a commit that referenced this issue Mar 1, 2019
@Denz1994
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Denz1994 commented Mar 1, 2019

The commit above cleared things up. This should also be included in the RC branch.

Denz1994 added a commit that referenced this issue Mar 1, 2019
@Denz1994
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Denz1994 commented Mar 1, 2019

Fix cherry-picked into the RC branch. Awaiting verification that this isn't causing any sim breaking bugs.

This can be tested by adjusting the gravity slider and the body items in the combo box.

@Denz1994 Denz1994 removed their assignment Mar 1, 2019
Denz1994 added a commit that referenced this issue Mar 13, 2019
…ravityAccordionBox signature. #60 #64

# Conflicts:
#	js/lab/view/GravityAccordionBox.js
@KatieWoe
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This looks ok from what I've seen 1.0.0-rc.3. I hadn't seen this before, so I was a bit confused. But moving the gravity slider and choosing the different planets doesn't seem to cause any problems.

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