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pixelzoom authored Mar 14, 2024
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Expand Up @@ -254,7 +254,7 @@ See `FieldNode.normalizeMagnitude`.

`CoilNode` is the visualization of a coil, used for both the electromagnet coil and pickup coil.
To simulate objects passing "through" the coil,` CoilNode` consists of two layers, referred to as the
foreground and background.
foreground and background, which are added to the scene graph separately.

`ElectronsNode` renders all Electrons efficiently using scenery `Sprites`. Two instances
of `ElectronsNode` are required, for foreground and background layers of a coil. As current
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