fix: use recv timeout if persistence task is active #10087
Merged
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closes #9926
this is an easy fix that allows us to handle persistence responses in case we no longer receive an engine message.
previously we were only advancing persistence once we received a new engine message, this now uses the recv_timeout call if there's a persistence action in progress so that we no longer block indefinitely.
I was looking into whether we need to redesign the entire message passing or use crossbeam select, but this is a lot simpler and similar to how crossbeam::Select works anyway.