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Server-Side game dimensions, mass rebalancing, SAT player collision, etc. #186
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216f88f
A whole mess of updates and fixes. Levels are fixed size, food filte…
JoeMattie 9380cae
Use Strict
JoeMattie 99fbbb3
Config variables can be accessed through json object
JoeMattie 9999e0b
Changes sockets array to object, no need to search. Remove updatereq
JoeMattie 9cea16a
Move player collision to SAT, implement server side portion of food-t…
JoeMattie bb77d05
Make slowdown logarithmic. Move some stuff around.
JoeMattie 9dcf2af
Remove unneeded config options
JoeMattie de7e2db
Updates to client app to support server-side game size, new massToRad…
JoeMattie 284d182
Removed Strict
JoeMattie fb3db10
Fixed server disconnect bug. Small other bugfixes.
JoeMattie c19700d
fixed conflicts
JoeMattie 4352e74
fixed conflict
JoeMattie df21a6d
merge fixes from refactor_fixes
JoeMattie 2c395a6
make grid static
JoeMattie d199f26
fixed merge conflicts with upstream
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,14 +1,9 @@ | ||
{ | ||
"port": 3000, | ||
"maxSizeMass": 200, | ||
"maxMoveSpeed": 7, | ||
"massDecreaseRatio": 1000, | ||
"foodMass": 0.5, | ||
"newFoodPerPlayer": 500, | ||
"respawnFoodPerPlayer": 50, | ||
"maxFoodCount": 20000, | ||
"noPlayer": 0, | ||
"defaultPlayerSize": 50, | ||
"eatableMassDistance": 5, | ||
"adminPass": "DEFAULT" | ||
"foodMass": 1, | ||
"defaultPlayerMass": 10, | ||
"gameWidth": 5000, | ||
"gameHeight": 5000, | ||
"adminPass": "DEFAULT", | ||
"gameMass": 2000 | ||
} |
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Why you
drawborder
twice?