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sb6code / src / spinnycube / spinnycube.cpp why do unnecessary VertArray allocation?
#23
opened Aug 21, 2014 by
legezam
bumpmapping example uses GLSL #version 410 but uses 4.2 binding syntax.
#18
opened May 10, 2014 by
Dingobloo
sb6code/include/GL/glxext.h:683:67: error: unknown type name ‘GLXContextID’
#5
opened Dec 13, 2013 by
rveens
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