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Typo in tunnels.cpp #27

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johnmarinelli opened this issue Oct 18, 2016 · 0 comments
Open

Typo in tunnels.cpp #27

johnmarinelli opened this issue Oct 18, 2016 · 0 comments

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@johnmarinelli
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line: https://github.com/openglsuperbible/sb6code/blob/master/src/tunnel/tunnel.cpp#L97

When getting shader info, I believe that fs should be passed in instead of vs, since we get vs directly above.

@johnmarinelli johnmarinelli mentioned this issue Oct 18, 2016
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