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Add a setting for disabling rendering "intense" text as bold #10648
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@@ -70,6 +70,8 @@ namespace Microsoft::Console::Render | |
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void SetSoftwareRendering(bool enable) noexcept; | ||
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void SetIntenseIsBold(bool enable) noexcept; | ||
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HANDLE GetSwapChainHandle(); | ||
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// IRenderEngine Members | ||
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@@ -252,6 +254,7 @@ namespace Microsoft::Console::Render | |
// Preferences and overrides | ||
bool _softwareRendering; | ||
bool _forceFullRepaintRendering; | ||
bool _intenseIsBold{ true }; | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. nit: looks like all of the other ones are initialized in the ctor. We should probably move this there for consistency There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. We should start moving these things into the header honestly. |
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D2D1_TEXT_ANTIALIAS_MODE _antialiasingMode; | ||
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Ah, I see you thought you had to edit Profiles.xaml haha. You can definitely undo this one.