Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Bounce units to tiles where it can just exist if it cant "survive" in… #932

Merged
merged 1 commit into from
Apr 11, 2022

Conversation

psampathkumar
Copy link
Contributor

… any of the available tiles.

Fixes #931

@lmoureaux
Copy link
Contributor

Build fine. Would you have a save from which I can test this?

@lmoureaux
Copy link
Contributor

Code looks harmless enough that the effort of testing locally outweighs the risk. Merging.

@lmoureaux lmoureaux merged commit 4d392db into longturn:master Apr 11, 2022
@psampathkumar psampathkumar deleted the bugfix/nodisband-fueled branch July 9, 2022 20:59
@psampathkumar psampathkumar restored the bugfix/nodisband-fueled branch July 9, 2022 20:59
@psampathkumar psampathkumar deleted the bugfix/nodisband-fueled branch July 9, 2022 20:59
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Unit bouncing (eg breaking alliance) kills fueled units
2 participants