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Describe the bug
In 2.6 and likely fc21, the unit bouncing code always kills fueled units because can_unit_survive_at_tile always returns false.
can_unit_survive_at_tile
false
To Reproduce Steps to reproduce the behavior:
Expected behavior Units are bounced normally.
Platform and version (please complete the following information):
SG3
The text was updated successfully, but these errors were encountered:
Bounce units to tiles where it can just exist if it cant "survive" in…
38cf46c
… any of the available tiles. Fixes longturn#931
4d392db
… any of the available tiles. Fixes #931
psampathkumar
Successfully merging a pull request may close this issue.
Describe the bug
In 2.6 and likely fc21, the unit bouncing code always kills fueled units because
can_unit_survive_at_tile
always returnsfalse
.To Reproduce
Steps to reproduce the behavior:
Expected behavior
Units are bounced normally.
Platform and version (please complete the following information):
SG3
The text was updated successfully, but these errors were encountered: