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Action names: You're Fired -> Disband Unit #2426
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"You're Fired" was difficult to understand and was on a totally different tone than other action names. Closes longturn#2392.
Does this change break the other LT rulesets? |
It shouldn't affect them at all -- they'll keep showing |
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.
// TRANS: _You're Fired (100% chance of success). | ||
return N_("%sYou're Fired%s"); | ||
// TRANS: _Disband Unit (100% chance of success). | ||
return N_("%sDisband Unit%s"); |
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The reason I'm asking is this change to actions.cpp
. So this won't effect rulesets that use alternate language? Do we need to keep both in the cpp
file?
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I see, good call! This is used as a default when no action name is specified in the ruleset and to avoid saving the default names in the ruleset editor.
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Ok I tested with built-in rules via Tutorial and with a copy of LTX with old action names and had no issues.
"You're Fired" was difficult to understand and was on a totally different tone than other action names.
Closes #2392.