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fix typo reported in #2252
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hugomflavio authored and jwrober committed Mar 31, 2024
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2 changes: 1 addition & 1 deletion docs/Modding/Tilesets/compatibility.rst
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Expand Up @@ -48,7 +48,7 @@ terrain-specific-extras
Terrain-specific extra sprites allow for different sprites to be used depending on the terrain. Currently,
only rivers/roads/rails/maglev sprites may be made terrain-specific, but compatibility for specials and
bases is expected to roll out soon. To use terrain-specific sprites, use the same nomenclature as before,
but with the terrain time included after the type of extra.
but with the terrain name included after the type of extra.
E.g. ``road.road_isolated`` becomes ``road.road_mountain_isolated``.

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