Skip to content

Commit

Permalink
Action names: You're Fired -> Disband Unit
Browse files Browse the repository at this point in the history
"You're Fired" was difficult to understand and was on a totally
different tone than other action names.

Closes longturn#2392.
  • Loading branch information
lmoureaux committed Oct 28, 2024
1 parent 981444e commit 768904a
Show file tree
Hide file tree
Showing 9 changed files with 18 additions and 18 deletions.
4 changes: 2 additions & 2 deletions common/actions.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -6219,8 +6219,8 @@ const char *action_ui_name_default(int act)
// TRANS: Rec_ycle Unit (100% chance of success).
return N_("Rec%sycle Unit%s");
case ACTION_DISBAND_UNIT:
// TRANS: _You're Fired (100% chance of success).
return N_("%sYou're Fired%s");
// TRANS: _Disband Unit (100% chance of success).
return N_("%sDisband Unit%s");
case ACTION_HOME_CITY:
// TRANS: Set _Home City (100% chance of success).
return N_("Set %sHome City%s");
Expand Down
4 changes: 2 additions & 2 deletions data/civ1/game.ruleset
Original file line number Diff line number Diff line change
Expand Up @@ -363,8 +363,8 @@ ui_name_help_wonder = _("Help %sbuild Wonder%s")
; /* TRANS: Rec_ycle Unit (100% chance of success). */
ui_name_recycle_unit = _("Rec%sycle Unit%s")

; /* TRANS: _You're Fired (100% chance of success). */
ui_name_disband_unit = _("%sYou're Fired%s")
; /* TRANS: _Disband Unit (100% chance of success). */
ui_name_disband_unit = _("%sDisband Unit%s")

; /* TRANS: _Build City (100% chance of success). */
ui_name_found_city = _("%sBuild City%s")
Expand Down
4 changes: 2 additions & 2 deletions data/civ2/game.ruleset
Original file line number Diff line number Diff line change
Expand Up @@ -399,8 +399,8 @@ ui_name_help_wonder = _("Help %sbuild Wonder%s")
; /* TRANS: Rec_ycle Unit (100% chance of success). */
ui_name_recycle_unit = _("Rec%sycle Unit%s")

; /* TRANS: _You're Fired (100% chance of success). */
ui_name_disband_unit = _("%sYou're Fired%s")
; /* TRANS: _Disband Unit (100% chance of success). */
ui_name_disband_unit = _("%sDisband Unit%s")

; /* TRANS: _Build City (100% chance of success). */
ui_name_found_city = _("%sBuild City%s")
Expand Down
4 changes: 2 additions & 2 deletions data/civ2civ3/game.ruleset
Original file line number Diff line number Diff line change
Expand Up @@ -421,8 +421,8 @@ ui_name_help_wonder = _("Help %sbuild Wonder%s")
; /* TRANS: Rec_ycle Unit (100% chance of success). */
ui_name_recycle_unit = _("Rec%sycle Unit%s")

; /* TRANS: _You're Fired (100% chance of success). */
ui_name_disband_unit = _("%sYou're Fired%s")
; /* TRANS: _Disband Unit (100% chance of success). */
ui_name_disband_unit = _("%sDisband Unit%s")

; /* TRANS: _Capture Units (100% chance of success). */
ui_name_capture_units = _("%sCapture Units%s")
Expand Down
4 changes: 2 additions & 2 deletions data/classic/game.ruleset
Original file line number Diff line number Diff line change
Expand Up @@ -416,8 +416,8 @@ ui_name_help_wonder = _("Help %sbuild Wonder%s")
; /* TRANS: Rec_ycle Unit (100% chance of success). */
ui_name_recycle_unit = _("Rec%sycle Unit%s")

; /* TRANS: _You're Fired (100% chance of success). */
ui_name_disband_unit = _("%sYou're Fired%s")
; /* TRANS: _Disband Unit (100% chance of success). */
ui_name_disband_unit = _("%sDisband Unit%s")

; /* TRANS: _Build City (100% chance of success). */
ui_name_found_city = _("%sBuild City%s")
Expand Down
4 changes: 2 additions & 2 deletions data/experimental/game.ruleset
Original file line number Diff line number Diff line change
Expand Up @@ -424,8 +424,8 @@ ui_name_help_wonder = _("Help %sbuild Wonder%s")
; /* TRANS: Rec_ycle Unit (100% chance of success). */
ui_name_recycle_unit = _("Rec%sycle Unit%s")

; /* TRANS: _You're Fired (100% chance of success). */
ui_name_disband_unit = _("%sYou're Fired%s")
; /* TRANS: _Disband Unit (100% chance of success). */
ui_name_disband_unit = _("%sDisband Unit%s")

; /* TRANS: _Build City (100% chance of success). */
ui_name_found_city = _("%sBuild City%s")
Expand Down
4 changes: 2 additions & 2 deletions data/multiplayer/game.ruleset
Original file line number Diff line number Diff line change
Expand Up @@ -413,8 +413,8 @@ ui_name_help_wonder = _("Help %sbuild Wonder%s")
; /* TRANS: Rec_ycle Unit (100% chance of success). */
ui_name_recycle_unit = _("Rec%sycle Unit%s")

; /* TRANS: _You're Fired (100% chance of success). */
ui_name_disband_unit = _("%sYou're Fired%s")
; /* TRANS: _Disband Unit (100% chance of success). */
ui_name_disband_unit = _("%sDisband Unit%s")

; /* TRANS: _Build City (100% chance of success). */
ui_name_found_city = _("%sBuild City%s")
Expand Down
4 changes: 2 additions & 2 deletions data/royale/game.ruleset
Original file line number Diff line number Diff line change
Expand Up @@ -432,8 +432,8 @@ ui_name_help_wonder = _("Help %sbuild Wonder%s")
; /* TRANS: Rec_ycle Unit (100% chance of success). */
ui_name_recycle_unit = _("Rec%sycle Unit%s")

; /* TRANS: _You're Fired (100% chance of success). */
ui_name_disband_unit = _("%sYou're Fired%s")
; /* TRANS: _Disband Unit (100% chance of success). */
ui_name_disband_unit = _("%sDisband Unit%s")

; /* TRANS: _Capture Units (100% chance of success). */
ui_name_capture_units = _("%sCapture Units%s")
Expand Down
4 changes: 2 additions & 2 deletions data/sandbox/game.ruleset
Original file line number Diff line number Diff line change
Expand Up @@ -417,8 +417,8 @@ ui_name_help_wonder = _("Help %sbuild Wonder%s")
; /* TRANS: Rec_ycle Unit (100% chance of success). */
ui_name_recycle_unit = _("Rec%sycle Unit%s")

; /* TRANS: _You're Fired (100% chance of success). */
ui_name_disband_unit = _("%sYou're Fired%s")
; /* TRANS: _Disband Unit (100% chance of success). */
ui_name_disband_unit = _("%sDisband Unit%s")

; /* TRANS: _Capture Units (100% chance of success). */
ui_name_capture_units = _("%sCapture Units%s")
Expand Down

0 comments on commit 768904a

Please sign in to comment.