-
Notifications
You must be signed in to change notification settings - Fork 2k
Gallery
liabru edited this page Nov 16, 2024
·
73 revisions
A list of projects and papers that are using matter.js physics
- Half-Life2 20th Anniversary Website by Valve
- labs.google by Google
- Patrick Heng by Patrick Heng
- USELESS by Nice and Serious
- Secret 7 by Goodness
- New Company by New Company
- Game of The Year by Google
- Pablo The Flamingo by Nathan Gordon
- Cavendish Arts Science by University of Cambridge
- RCA2021 by MTJ for Royal College of Art
- Ideas Report '22 by WeTransfer
- Dunk Dot Biz by MSCHF
- Colors by Google Design Studio
- The Creative Study by Aufi
- Centre Chorégraphique National de Caen en Normandie by Murmure
- Les métamorphoses de Mr. Kalia by Lab212
- Fashion Industry Environmental Impact by Bloomberg
- Phaser by Photon Storm
- Sorry I Have No Filter by Jessica Walsh
- Victoire Douy by Victoire Douy & Patrick Heng
- Fuse by Fuse
- BDCC Inicio by Basque District Of Culture And Creativity
- Goodkids Playground by Goodkids
- Boxel 3D by Doppler Creative
- Tumble by Carlo Jörges
- Space Type Generator by kielm
- Groovin The Moo by Cattleyard
- Palazzo Monti by Palazzo Monti
- Glyphfinder by überdosis
- Isolation by sabato studio
- Glossarie by Exo Ape for Glossarie
- Mrs&Mr by Mrs&Mr
- Circuito Sesc de Artes by Sesc
- Qurieux by Les Animals
- Bienal de Ilustración by Pictoline
- Festival internazionale di narrazione by 0x000
- Cross-Border Journalism Playbook by n-ost
- Jonny McLaughlin by Jonny McLaughlin
- Romain Ré by Romain Ré
- Angus Chiang by Angus Chiang
- BEP by Studio Freight
- 2020 Wrapped by Active Theory for Spotify
- @nyt_first_said visualization by Max Bittker
- UX Misconceptions by Castoret & Pollux
- Menu Durable by Nourish
- Standards by Standards Manual
- Adrien Laurent by Adrien Laurent
- fanfanfan by fanfanfan
- Sabato Studio by sabato studio
- The Art of Critique by Gerrit Rietveld Academie
- G!theimagineers by index studio
- Innotech by Innotech
- Quadplay by Morgan McGuire
- Yvon's Springkussenverhuur by Studio Deploy
- Hex Engine by Lily Scott
- Cannes by GumGum
- Explorable Physics by landgreen
- Slime LOL by slime.lol
- Genetic Playground by Théo Champion
- Adobe Analytics Live Stream by Rain for Adobe
- Oracle OpenWorld Experiment by Ed Jones for Oracle
- Tsum Tsum by Disney
- RUNN by Vibert Thio
- Turing Tumble Simulator by Jesse Crossen
- 36 Days of Type by Reflektor Digital
- Paddle Force by Flobotron
- Studio Revelé by Studio Revelé
- SOLACE by Evan Boehm for Nexus Interactive Arts
- masQueLaCara by Zach Lieberman for Art Blocks Houston
- Les Animals by Les Animals
- Analytica Projects by Analytica Alimentaria
- Matter App by Matter
- DAN PARIS by DAN PARIS
- Computerized Forms by Daniel Givens
- MASSIVE ART by MASSIVE ART
- Figma Physics by Rasmus Andersson
- Cedric Pereira by Cedric Pereira
- Timothée Roussilhe by Timothée Roussilhe
- Help Santa by WARP for Panic
- IsJackWild by Jack Wild
- Multiplayer Pool by Wenchao Wang
- Goblins and Grottos by Psychic Software
- #GIFMYLIVE by Bonhomme for Arte
- Hype by Tumult
- Visual Chemical Engineering by Andrew D. McGuire
- Carbure Digital Workshop by Carbure
- Twitterpile by Liam Butler
- Air Hockey AI by Davy Wybiral
- Magic Keyboard by Feross
- Obie Awards by Athletics
- Trophy Smasher by Kyle Stetz for Grind Select
- Pelada by Gabriel Gianordoli
- Labyrinth Game by Jaume Sanchez Elias
- Powermate and Physics by Jaume Sanchez Elias
- React Game Kit by Formidable Labs
- Stage.js by Piqnt
- DEO's Love Greeting by Kvartetten DEO
- Crafty Matter by Demi - Alvaro Martinez de Miguel
- Typescript Bindings by DefinitelyTyped
- Matter.js in Tizen by Bartłomiej Bartel
- Santa Workout by Bruno Simon
- Happy New Year by DVTK for Kenzo Paris
-
Unsupervised Learning of Latent Physical Properties Using Perception-Prediction Networks
by David Zheng, Vinson Luo, Jiajun Wu and Joshua B. Tenenbaum -
A Compositional Object-Based Approach To Learning Physical Dynamics
by Michael Chang, Tomer Ullman, Antonio Torralba and Joshua B. Tenenbaum -
Evolutionary Design of Mechanical Linkages
by Amanda Ghassaei, Joy Ming -
Server-Side Type Profiling for Optimizing
Client-Side JavaScript Engines
by Madhukar N. Kedlaya, Behnam Robatmili, Ben Hardekopf -
Shorter Wait Times: The Effects of Various Loading Screens on Perceived Performance
by Jess Hohenstein, Hani Khan, Kramer Canfield, Sam Tung, Rocio Perez Cano -
Usage of Physics Engines for UI Design in NexusUI
by Chase Mitchusson, Anthony T. Marasco, Jesse Allison -
Customised Floating Neighbourhoods: Design Interfaces for Non-experts and Designers to explore Emergent Floating Formations
by Buš, Peter and Treyer, Lukas and Tartar, Ayça -
Orbital Construction: Swarms of Simple Robots Building Enclosures
by Andrew Vardy -
Digital Suprematism Using Internet Browsers as a New Architectonic Medium
by Galo Cañizares -
Learning to build physical structures better over time
by Will McCarthy, David Kirsh, Judith Fan -
Communicating uncertain beliefs with conditionals: Probabilistic modeling and experimental data
by Britta Grusdt, Michael Franke -
A Game Engine Designed to Simplify 2D Video Game Development
by Miguel Chover, Carlos Marín, Cristina Rebollo, Inmaculada Remolar -
Automatic Centralized Control of Underactuated Large-scale Multi-robot Systems using a Generalized Coordinate Transformation
by Babak Salamat, Christopher Johannes Starck, Heiko Hamann -
Roadkill: Nesting Laser-Cut Objects for Fast Assembly
by Muhammad Abdullah, Romeo Sommerfeld, Laurenz Seidel, Jonas Noack, Ran Zhang, Thijs Roumen, Patrick Baudisch -
Rapid policy updating in human physical construction
by Will McCarthy, Judith Fan