Provides basic concurrency primitives, including stackful coroutines.
Coroutines are a negative overhead abstraction. They allow for efficient, expressive code which is superior to manual state tracking. Normal flow control is not disturbed by structures required for concurrent execution.
This minimises the cognitive overhead of dealing with both execution logic and asynchronous logic at the same time. Compare the following:
// According to N4399 Working Draft
future<void> do_while(std::function<future<bool>()> body) {
return body().then([=](future<bool> notDone) {
return notDone.get() ? do_while(body) : make_ready_future();
});
}
future<int> tcp_reader(int64_t total) {
struct State {
char buf[4 * 1024];
int64_t total;
Tcp::Connection conn;
explicit State(int64_t total) : total(total) {}
};
auto state = make_shared<State>(total);
return Tcp::Connect("127.0.0.1", 1337).then(
[state](future<Tcp::Connection> conn) {
state->conn = std::move(conn.get());
return do_while([state]()->future<bool> {
if (state->total <= 0)
return make_ready_future(false);
return state->conn.read(state->buf, sizeof(state->buf)).then(
[state](future<int> nBytesFut) {
auto nBytes = nBytesFut.get();
if (nBytes == 0)
return make_ready_future(false);
state->total -= nBytes;
return make_ready_future(true);
}
);
});
}
).then([state](future<void>) {
return make_ready_future(state->total)
});
}
with:
int tcp_reader(int total)
{
char buf[4 * 1024];
auto conn = Tcp::Connect("127.0.0.1", 1337);
for (;;) {
auto bytesRead = conn.Read(buf, sizeof(buf));
total -= bytesRead;
if (total <= 0 || bytesRead == 0)
return total;
}
}
Not only is this simpler, it's also faster (better throughput). You can implement code like this using an event-driven reactor.
- Parallel programs distribute their tasks to multiple processors, that actively work on all of them simultaneously.
- Concurrent programs handle tasks that are all in progress at the same time, but it is only necessary to work briefly and separately on each task, so the work can be interleaved in whatever order the tasks require.
- Asynchronous: programs dispatch tasks to devices that can take care of themselves, leaving the program free do something else until it receives a signal that the results are available.
Thanks to Jan Christian Meyer, Ph.D. in Computer Science, for these concise definitions.
Firstly the build tool teapot
needs to be installed (which requires Ruby):
$ gem install teapot
To fetch all dependencies, run:
$ teapot fetch
To run unit tests:
$ teapot Test/Concurrent
Concurrent::Fiber
provides cooperative multi-tasking.
int x = 10;
Fiber fiber([&]{
x = 20;
Fiber::current->yield();
x = 30;
});
fiber.resume();
// x is now 20.
fiber.resume();
// x is now 30.
The implementation uses Concurrent::Stack
to allocate (mmap
) a stack, in which the given lambda is allocated using Concurrent::Coentry
.
The stack includes guard pages to protect against stack overflow.
There is a Concurrent::Condition
primitive which allows synchronisation between fibers.
If you have a server which is allocating a fiber per request, use a Concurrent::Fiber::Pool
. This reuses stacks to minimse per-request overhead.
Concurrent::Fiber::Pool pool;
// Server accept loop:
while (...) {
pool.resume([&]{
// Per-request work...
});
}
Concurrent::Distributor
provides a multi-threaded work queue.
Distributor<std::function<void()>> distributor;
distributor([&]{
do_work();
});
A distributor schedules work over available hardware processors. It is useful for implementing a job queue.
- Fork it.
- Create your feature branch (
git checkout -b my-new-feature
). - Commit your changes (
git commit -am 'Add some feature'
). - Push to the branch (
git push origin my-new-feature
). - Create new Pull Request.
Released under the MIT license.
Copyright, 2017, by Samuel G. D. Williams.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.