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nfd-master: re-try on node update failures #1127

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Apr 13, 2023
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10 changes: 7 additions & 3 deletions pkg/nfd-master/nfd-master.go
Original file line number Diff line number Diff line change
Expand Up @@ -329,21 +329,25 @@ func (m *nfdMaster) nfdAPIUpdateHandler() {
case <-rateLimit:
// Check what we need to do
// TODO: we might want to update multiple nodes in parallel
errUpdateAll := false
errNodes := make(map[string]struct{})
if updateAll {
if err := m.nfdAPIUpdateAllNodes(); err != nil {
klog.Error(err)
errUpdateAll = true
}
} else {
for nodeName := range updateNodes {
if err := m.nfdAPIUpdateOneNode(nodeName); err != nil {
klog.Error(err)
errNodes[nodeName] = struct{}{}
}
}
}

// Reset "work queue" and timer
updateAll = false
updateNodes = make(map[string]struct{})
// Reset "work queue" and timer, will cause re-try if errors happened
updateAll = errUpdateAll
updateNodes = errNodes
rateLimit = time.After(time.Second)
}
}
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