Skip to content

0.8.6 and more

Compare
Choose a tag to compare
@kandashi kandashi released this 10 Jun 00:24
· 11 commits to main since this release
21dad7c

Added support for a Preset list
You can use the function CTA.AddPreset to add a preset to that world
These can then be called by using their name in place of a textureData object

Added support for addition and removal of multiple effects at once
textureData and name on the CTA.addAnimation command both accept arrays of their relevant types now,
CTA.removeAnimByName accepts an array of strings to remove multiple effects

Changed the generated macros to toggle on/off the affect